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2010-06-28Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker1-1/+1
2010-06-28Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2-4/+4
2010-06-28Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2-17/+3
2010-06-27Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie1-8/+9
2010-06-27Fix permission propagation to prevent permanently locked objects from beingMelanie1-3/+3
2010-06-27Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker1-0/+22
2010-06-26Add a new global event : OnTerrainUpdateTom Grimshaw1-0/+24
2010-06-26Reverting the ITerrainModule changes. Turns out this was useless.Tom Grimshaw1-2/+1
2010-06-26add HasChanged to ITerrainModuleTom Grimshaw1-1/+2
2010-06-26Trigger the RegionLightShareData OnSave event properly when the profile is savedTom Grimshaw1-0/+1
2010-06-26Return everything at once, it's more efficient that wayTom Grimshaw1-1/+6
2010-06-26Fix another nullref issue in DeRezSceneObjectTom Grimshaw1-1/+1
2010-06-26Fix a bug with DeRezObjects (check for a null remoteClient)Tom Grimshaw1-7/+9
2010-06-26Return objects which are NoCopy instead of just leaving them when cleaning t...Tom Grimshaw1-0/+4
2010-06-26Add a DeleteAllSceneObjects(bool exceptNoCopy) method to allow NoCopy object...Tom Grimshaw1-2/+15
2010-06-26Fix loading of attachments on loginMelanie Thielker1-1/+8
2010-06-25Add new event: OnChangedBackupTom Grimshaw2-0/+15
2010-06-25Add two events: OnAttachToBackup and OnDetachFromBackup.Tom Grimshaw2-0/+30
2010-06-25stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ...Justin Clark-Casey (justincc)1-6/+7
2010-06-25Add DwellModule interfaceMelanie Thielker1-0/+37
2010-06-24And another conflictMelanie1-17/+0
2010-06-23Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie1-10/+12
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
2010-06-22Cause collisions with the avatar to be sent to attachments. CurrentlyMelanie Thielker1-0/+140
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
2010-06-20Fix the StandUp position to calculate as if we're still using the child prim id.Tom Grimshaw1-1/+1
2010-06-20Fix the sit code to ensure that we use the root prim of a linkset as a refere...Tom Grimshaw1-3/+15
2010-06-20Update all clients sitting on a linkset if a child prim is moved. This preven...Tom Grimshaw1-0/+6
2010-06-20Modify avatar responsiveness policy to send roots before childrenMelanie Thielker1-4/+11
2010-06-19Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. T...Tom Grimshaw2-4/+91
2010-06-19Hunting for the problem in #4777Diva Canto1-0/+4
2010-06-19Add "AvatarHeight/2" to the Home Position when set to avoid having the avatar...Tom Grimshaw1-0/+10
2010-06-17Add rez on water surface.Kitto Flora1-11/+21
2010-06-14* Deleted duplicated migration that was failing anyway.Diva Canto1-0/+2
2010-06-13Fixes attachments coming back upon being detached in neighbouring regions and...Diva Canto1-0/+1
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ...Diva Canto2-39/+11
2010-06-14D.U.H. #2. Inverted test. Again. Argh!Melanie Thielker1-1/+1
2010-06-14Guard against a potential nullrefMelanie Thielker1-1/+2
2010-06-14Revert "Introduce SOP.UpdateSitters() to update sitting avatars' chat positio...Melanie Thielker2-23/+0
2010-06-14Revert "D.U.H."Melanie Thielker1-1/+1
2010-06-14Revert "Try it witht he root prim"Melanie Thielker1-1/+1
2010-06-14Report current position instead of position at the time we sat downMelanie Thielker2-1/+8
2010-06-13Try it witht he root primMelanie Thielker1-1/+1
2010-06-13D.U.H.Melanie Thielker1-1/+1
2010-06-13Try to make prims stop moving. Reset velocity, etc, unconditionally. AlthoughMelanie Thielker1-1/+1
2010-06-13Actually update the SP. EXPERIMENTALMelanie Thielker1-0/+6
2010-06-13Introduce SOP.UpdateSitters() to update sitting avatars' chat position ifMelanie Thielker2-0/+17
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-0/+2
2010-06-12Change name of method to better reflect what it doesMelanie1-2/+2
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-58/+80