Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2009-06-05 | Thank you, thomax, for a patch to provide finer-grained access control to | Melanie Thielker | 1 | -0/+20 | |
scripting. Fixes Mantis #2862 | |||||
2009-06-05 | * Restructured Scenes Tests to follow (what I conceive of as being) current ↵ | lbsa71 | 5 | -0/+0 | |
directory standards. (pt 1 - thank you, svn. not.) | |||||
2009-06-04 | Comment out unused private functions to avoid compiler warnings. | Jeff Ames | 1 | -7/+8 | |
2009-06-03 | * Making sure we fail a bit earlier if we have no AssetService | lbsa71 | 1 | -0/+7 | |
2009-06-02 | Explicitly set the changed status of the prim groups affected in a delink | Melanie Thielker | 1 | -0/+1 | |
Mantis #2484 | |||||
2009-06-01 | * Add simple original sog xml serialization test | Justin Clarke Casey | 1 | -4/+4 | |
2009-06-01 | * minor: change the name of one serialization method to match its counterpart | Justin Clarke Casey | 1 | -1/+1 | |
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 98 | -98/+98 | |
LICENSE.txt. | |||||
2009-05-31 | Add copyright headers, formatting cleanup, ignore some generated files. | Jeff Ames | 3 | -3/+57 | |
2009-05-29 | * Bug fix: Fixes an exception when Scene.RemoveClient is called to remove on a | Arthur Valadares | 1 | -117/+117 | |
non-existing ScenePresence avatar. Also removed trailing white spaces. | |||||
2009-05-29 | * refactor: little tweaks to trigger another build | Justin Clarke Casey | 1 | -4/+15 | |
2009-05-29 | * refactor: Remove redundent prim id attribute on Scene.AddSceneObject() | Justin Clarke Casey | 1 | -8/+3 | |
2009-05-29 | * Add save xml2 serialization test | Justin Clarke Casey | 2 | -2/+3 | |
2009-05-29 | some clean up of sculpt map caching code | Dahlia Trimble | 1 | -1/+2 | |
remove a redundant debug message | |||||
2009-05-29 | reinstate a hopefully more robust experimental decoded sculpt map caching scheme | Dahlia Trimble | 2 | -9/+13 | |
2009-05-29 | disable sculpt map caching until a better method of avoiding asset requests ↵ | Dahlia Trimble | 2 | -5/+7 | |
can be found | |||||
2009-05-29 | null test for texture assets when using cached sculpt map | Dahlia Trimble | 1 | -2/+3 | |
addresses mantis #3735 | |||||
2009-05-29 | Experimental decoded sculpt map caching | Dahlia Trimble | 2 | -3/+7 | |
2009-05-27 | From: Chris Yeoh <cyeoh@au1.ibm.com> | Dr Scofield | 2 | -3/+22 | |
The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop. The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well. The other data backends need updating as well. | |||||
2009-05-25 | Revert "From: Chris Yeoh <cyeoh@au1.ibm.com>" | Dr Scofield | 2 | -22/+3 | |
This reverts r9666. for some reason the mysql update does not work. | |||||
2009-05-25 | From: Chris Yeoh <cyeoh@au1.ibm.com> | Dr Scofield | 2 | -3/+22 | |
The attached patch implements llPassTouches. It has been added to the export/import XML along with the flag for AllowedInventoryDrop. The MySQL backend has been updated as well, though I haven't done one of those before so could do with a check. I added the migration mysql file as well. The other data backends need updating as well. | |||||
2009-05-25 | Update svn properties. | Jeff Ames | 1 | -14/+14 | |
2009-05-24 | Allow the perms module to inspect and modify the list of objects to return | Melanie Thielker | 1 | -3/+3 | |
for more fine-grained control | |||||
2009-05-24 | Add a new permissions check for bulk object returns. | Melanie Thielker | 1 | -0/+17 | |
2009-05-23 | This should make HG asset transfers work much better. It now uses ↵ | diva | 4 | -115/+72 | |
HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D | |||||
2009-05-23 | * Implements automatic loopback handling for standalone regions. | Adam Frisby | 1 | -7/+22 | |
* This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback) | |||||
2009-05-23 | * Breaks OpenSim.. err I mean.. adds NAT translation support to ↵ | Adam Frisby | 2 | -0/+26 | |
EnableSimulator EventQueue methods. * NB: This may actually break logins on certain regions. Shake well before consuming. | |||||
2009-05-22 | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 1 | -0/+4 | |
Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458. | |||||
2009-05-22 | Cleaning up a few HG things. HG Posts may now work in grids, but if the home ↵ | diva | 1 | -11/+0 | |
grid is a standalone, this still doesn't work -- something wrong with RegionAssetService's DB connection. | |||||
2009-05-21 | Added ITeleportModule interface, and added a hook into scene so if a module ↵ | MW | 2 | -13/+27 | |
has registered this interface then that handles teleport requests rather the SceneCommunicationService. As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService. | |||||
2009-05-20 | Fix a slight oversight in SceneInventory that would not enable copy to | Melanie Thielker | 1 | -0/+6 | |
inventory when permissions are bypassed | |||||
2009-05-18 | Removing the last reference to CommsManager.AssetCache. | diva | 1 | -2/+1 | |
2009-05-18 | Finished HG Service Store. Not fully functional because of problems with ↵ | diva | 1 | -36/+30 | |
asset.ID insisting on being a UUID string. | |||||
2009-05-17 | HG asset transfers starting to work -- GETs only for now. | diva | 1 | -62/+14 | |
2009-05-16 | Another minor bug fix for making notecard/script savings work with old asset ↵ | diva | 1 | -1/+1 | |
servers. | |||||
2009-05-15 | Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵ | diva | 9 | -51/+73 | |
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now | |||||
2009-05-14 | Remove a misleading event that was only used internally | Melanie Thielker | 1 | -2/+0 | |
2009-05-14 | * refactor: move SceneXmlLoader into subpackage | Justin Clarke Casey | 1 | -2/+2 | |
2009-05-14 | * refactor: move bottom part of 'xml2' serializaton to separate class | Justin Clarke Casey | 3 | -68/+67 | |
2009-05-14 | * refactor: break some of xml2 serialization out of sog | Justin Clarke Casey | 3 | -15/+21 | |
2009-05-14 | Move the connector for the new asset server to a connectors project. Inherit | Melanie Thielker | 1 | -39/+0 | |
the region module version from this. This enables inter-server connections to reuse connetor code from region modules. | |||||
2009-05-13 | Add most of the meat to the LSL HTTP server | Melanie Thielker | 1 | -0/+3 | |
2009-05-13 | Plumb request and return URL functions. | Melanie Thielker | 1 | -2/+3 | |
Implements llRequestURL, llRequestSecureURL, llReleaseURL | |||||
2009-05-13 | Add a skeleton for the LSLHttpServer | Melanie Thielker | 1 | -0/+43 | |
2009-05-13 | Remove some no longer needed debug. | Melanie Thielker | 1 | -6/+2 | |
Fixes Mantis #9520 | |||||
2009-05-12 | Fix interface registration/deregistration mechanics | Melanie Thielker | 1 | -9/+14 | |
2009-05-12 | Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is ↵ | diva | 1 | -1/+2 | |
greater than 0. | |||||
2009-05-12 | Making SimStatsReporter a little more restrained in requesting the ↵ | diva | 1 | -1/+3 | |
IEstateModule interface. | |||||
2009-05-12 | * Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ↵ | Adam Frisby | 1 | -0/+18 | |
velocity. | |||||
2009-05-12 | * EventManager's OnNewPresence event now fires correctly again. | Adam Frisby | 1 | -0/+3 | |