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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-04-12
First pass at moving object property requests into a queue similar
Mic Bowman
2
-13
/
+7
2011-04-11
Make it more obvious when it happens that DLL plugin loading fails. Improve ...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-04-10
Changed the "not in scene" check in the prioritizier to just
Mic Bowman
1
-2
/
+3
2011-04-10
Fixed the prioritizer functions for the new priority queues
Mic Bowman
1
-210
/
+82
2011-04-10
Implements adaptive queue management and fair queueing for
Mic Bowman
1
-2
/
+69
2011-04-06
Fix bug where on duplication, the root part local id was continually used in ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-04-06
Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-04-05
Change some text to make the autoreturn mechanism more obvious, and align wit...
Justin Clark-Casey (justincc)
2
-3
/
+8
2011-04-05
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
1
-14
/
+0
2011-04-05
Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2
-0
/
+12
2011-04-04
Fixed the prioritizer functions for the new priority queues
Mic Bowman
1
-210
/
+82
2011-04-04
Implements adaptive queue management and fair queueing for
Mic Bowman
1
-2
/
+69
2011-04-03
Implement taking of coalesced objects.
Melanie
2
-2
/
+11
2011-04-03
Make CHANGED_OWNER work for deeding and god-mode in-world change
Melanie
1
-0
/
+4
2011-04-01
A stab at making CHANGED_OWNER work
Melanie
1
-5
/
+5
2011-03-31
Remove unused Datastore parameter from RegionInfo (legacy from early 2008)
Justin Clark-Casey (justincc)
2
-3
/
+0
2011-03-28
Implements adaptive queue management and fair queueing for
Mic Bowman
1
-2
/
+69
2011-03-26
When an object is duplicated, add it to the full/local id SOG indexes as well...
Justin Clark-Casey (justincc)
1
-1
/
+29
2011-03-26
When an object is duplicated, add the dupe to the uuid/local id indexes as we...
Justin Clark-Casey (justincc)
1
-1
/
+29
2011-03-26
Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each pri...
Justin Clark-Casey (justincc)
1
-5
/
+25
2011-03-26
refactor: rename SOG collections in SceneGraph to make it clearer that they a...
Justin Clark-Casey (justincc)
1
-30
/
+30
2011-03-25
Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
3
-223
/
+1
2011-03-25
Add ILandObject.IPrimCounts for the new prim count module.
Justin Clark-Casey (justincc)
1
-0
/
+5
2011-03-23
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...
Justin Clark-Casey (justincc)
2
-3
/
+45
2011-03-22
Add an initial confidence-building TestAddObject() for prim counts.
Justin Clark-Casey (justincc)
1
-6
/
+7
2011-03-21
On initial setup, include estate and regions names in questions to make it cl...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-03-21
minor: slightly adjust previous method doc.
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-03-21
add method doc to IEstateDataService and IEstateDataStore interfaces
Justin Clark-Casey (justincc)
2
-2
/
+90
2011-03-21
On initial region registration, if the user chooses the option to make the re...
Justin Clark-Casey (justincc)
2
-0
/
+28
2011-03-10
For objects loaded from an IAR, make sure the CreatorID points towards the OS...
Justin Clark-Casey (justincc)
1
-2
/
+6
2011-03-09
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
Justin Clark-Casey (justincc)
12
-12
/
+0
2011-02-27
Fix a few little things
Melanie
1
-0
/
+2
2011-02-25
change some log messages from info to debug
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-02-24
Fix bug where avatars in other regions would not always show up on the mini-map
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-02-22
Parameterizes the view distance used to compute and manage
Mic Bowman
2
-5
/
+28
2011-02-19
Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway
Justin Clark-Casey (justincc)
1
-19
/
+0
2011-02-18
Put some CapabilitiesModule null checks in Scene
Justin Clark-Casey (justincc)
1
-4
/
+11
2011-02-18
If GridService.GetNeighbours() could not find the region then log a warning r...
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-02-18
extend TestChildAgentEstablished() test slightly to put in EntityTransferModu...
Justin Clark-Casey (justincc)
2
-3
/
+12
2011-02-18
On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for...
Justin Clark-Casey (justincc)
1
-19
/
+41
2011-02-18
remove another unused test teardown method
Justin Clark-Casey (justincc)
1
-6
/
+0
2011-02-18
remove unused test teardown method
Justin Clark-Casey (justincc)
1
-8
/
+2
2011-02-18
separate attachment tests out into their own class
Justin Clark-Casey (justincc)
2
-50
/
+180
2011-02-18
Add very basic test which invokes the scene update loop once and checks the f...
Justin Clark-Casey (justincc)
3
-157
/
+224
2011-02-18
minor: add method doc to a few ScenePresence methods
Justin Clark-Casey (justincc)
1
-2
/
+13
2011-02-18
Stop the avatar sometimes pausing for more than a second on the border when r...
Justin Clark-Casey (justincc)
1
-0
/
+7
2011-02-17
Add support for new naming syntax of linked regions to osTeleportAgent and os...
Marck
1
-3
/
+3
2011-02-16
Change the QUERYACCESS method to eliminate spurious access denied messages
Melanie
1
-1
/
+2
2011-02-13
Set filter to send proper rotations for root part
BlueWall
1
-1
/
+1
2011-02-12
Hack in a crude temporary "estate show" command
Justin Clark-Casey (justincc)
1
-1
/
+1
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