aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework (unfollow)
Commit message (Collapse)AuthorFilesLines
2016-08-04revert a variable renameUbitUmarov1-6/+6
2016-08-04cancel sending group powers on crossings, they are no longer needed.UbitUmarov1-55/+21
2016-08-04make sure all new scenepresences have fresh groups information at creation ↵UbitUmarov1-0/+2
time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
2016-08-04add GetActiveMembershipData() to groups modules, let core groups also have ↵UbitUmarov1-0/+1
GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
2016-08-04add a weak safeguardUbitUmarov1-1/+9
2016-08-04fix a typoUbitUmarov2-2/+2
2016-07-30 fix NULL references added in recente changes in standalone modeUbitUmarov1-2/+3
2016-07-30fix cAgent.CrossingFlagsUbitUmarov1-1/+7
2016-07-28remove more code related to Mega regionsUbitUmarov4-527/+34
2016-07-28remove references to RegionCombinerModuleUbitUmarov3-96/+4
2016-07-27 but buoyancy was missingUbitUmarov1-1/+1
2016-07-27 actually that was redundante, already done at low levelUbitUmarov1-11/+4
2016-07-27 move refresh forces into applyphysicsUbitUmarov1-13/+12
2016-07-27 a few more changes relative to sits crossingUbitUmarov2-10/+25
2016-07-27 clear SitTargetAvatar on a sop copyUbitUmarov1-1/+1
2016-07-27 a few more changes on avatar crossingUbitUmarov1-9/+11
2016-07-27missing changes about friends on crossings, and missing angular velocity ↵UbitUmarov1-4/+14
clear on sits
2016-07-26 take friends out of onMakeRoot if crossingUbitUmarov1-0/+2
2016-07-26 reduce some grid services calls on region crossings, sending more ↵UbitUmarov1-24/+91
information on the agent update ( groups v2 needs change )
2016-07-25remove extra charUbitUmarov1-2/+6
2016-07-25missing fileUbitUmarov1-2/+26
2016-07-25change avatar Health, from bad penetration depth to relative velocityUbitUmarov1-91/+89
2016-07-23add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ↵UbitUmarov1-1/+1
and its use even worse
2016-07-13make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov1-1/+4
2016-07-13use geometric center and not sog root position in cullingUbitUmarov1-13/+19
2016-07-13add missing prim count for statsUbitUmarov1-0/+8
2016-07-12be nicer to PIs (actually linux)UbitUmarov1-0/+5
2016-07-12let radius be radius, not diameterUbitUmarov1-1/+1
2016-07-12don't break child agents start positionUbitUmarov1-10/+12
2016-07-12work around missing information on child creation, hidding its effects with ↵UbitUmarov1-1/+2
reduced view range in culling option is on
2016-07-12 add object UUID to a debug/warn messageUbitUmarov1-1/+1
2016-07-09 some changes to RequestInventoryFile()UbitUmarov1-38/+36
2016-07-08don't auto return objects if they have sitting avatars (not npcs) - mantis ↵UbitUmarov1-0/+14
7828 with diferent code
2016-07-07Correction of a test introduced in 34b308d5b6d2a34e6607aa2b67f01c0f207635b4Diva Canto1-1/+1
2016-07-07reduce lock time during object inventory ProcessInventoryBackupUbitUmarov1-7/+4
2016-07-07reduce the initial capacity of InventoryStringBuilder the 16k i added isUbitUmarov1-1/+1
unreasonable for most cases. The coment about performance on a previus commit refering to mantis 7904 was wrong, this changes will NOT do much in terms of objects inventory download time, only a bit on cpu and memory use"
2016-07-07 hide the footprints of my previus bug ( take out comented codeUbitUmarov1-3/+0
2016-07-07 forget InventoryStringBuilder.close()UbitUmarov1-3/+3
2016-07-07 change InventoryStringBuilder. This will do much for mantis 7904 objects ↵UbitUmarov1-12/+21
inventory sending is slow by design
2016-07-07move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov1-5/+1
to RefreshGroupMembership() on start. It was too soon and its Groups module job
2016-07-07avoid InvalidBoundsRadius() calls caused by small changesUbitUmarov1-3/+4
2016-07-06let RePrioritization also work on child agentsUbitUmarov1-4/+12
2016-07-06bug fix, etcUbitUmarov1-3/+10
2016-07-06 add some needed InvalidBoundsRadius() callsUbitUmarov2-5/+20
2016-07-06 add test option ObjectsCullingByDistance. In future, if true, it mayUbitUmarov3-49/+56
prevent sending objects outside view range to viewers. DO NOT SET TRUE unless testing it. Code still not completei!!!
2016-07-04Finally remove the requirement for an InventoryItem/FolderBase object toMelanie Thielker3-24/+14
be passed into inventory queries. This makes the API more homogenous and also will more clearly show coding errors related to HG inventory where the .Owner field has a meaning for a query but wasn't always set.
2016-07-03New config var: DisableObjectTransfer. If set to True, objects never cross; ↵Diva Canto2-0/+8
instead they stay in the region, possibly placed outside its borders.
2016-07-03scale down position X and Y acording to region size on sending coarse ↵UbitUmarov1-2/+17
Updates. Viewers need to scale up by same amount.
2016-07-03try to place avatars on a nicer location, when they arrive into a banned parcelUbitUmarov1-4/+9
2016-07-01missing fileUbitUmarov1-1/+0