| Commit message (Expand) | Author | Files | Lines |
2012-02-10 | When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per... | Justin Clark-Casey (justincc) | 2 | -0/+11 |
2012-02-09 | If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-02-08 | Stop a scene object from attempting to link with itself (which results in an ... | Justin Clark-Casey (justincc) | 4 | -10/+54 |
2012-02-07 | Add start GC memory and end GC memory to object stress test printouts. | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2012-02-07 | Add TestAddTaskInventoryItem() | Justin Clark-Casey (justincc) | 1 | -1/+25 |
2012-02-07 | Remove debug logging if physics actor is null in SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 1 | -5/+1 |
2012-02-07 | Add a regression test to compile and start a script. Remove Path.GetDirector... | Justin Clark-Casey (justincc) | 1 | -8/+4 |
2012-02-05 | Make configuration uniform | BlueWall | 1 | -3/+3 |
2012-02-04 | change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the | nebadon | 1 | -1/+1 |
2012-02-04 | Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if... | Justin Clark-Casey (justincc) | 3 | -22/+21 |
2012-02-03 | Change SceneObjectSerializer to use common ExternalRepresentationUtils.Execut... | Justin Clark-Casey (justincc) | 1 | -74/+29 |
2012-02-03 | Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri... | Dan Lake | 1 | -4/+7 |
2012-02-02 | Commenting out new event until I can fix OpenSim tests. Currently, testing ob... | Dan Lake | 1 | -6/+6 |
2012-02-02 | OpenSim tests do not always create an EventManager so calls to trigger events... | Dan Lake | 1 | -2/+6 |
2012-02-02 | ObjectAddedToScene event should be fired when duplicating objects | Dan Lake | 2 | -20/+22 |
2012-02-02 | Streamline banning code using existing methods. | Melanie | 1 | -3/+13 |
2012-02-02 | Improve reliability of script state saving by covering various saving | Melanie | 2 | -14/+17 |
2012-02-02 | Fix remembering attachment point and position when an item is rezzed in world. | Melanie | 1 | -1/+19 |
2012-02-01 | Add event RegionHeartbeatEnd for modules interested in coordinating activity ... | Dan Lake | 2 | -10/+36 |
2012-02-02 | Improve reliability of script state saving by covering various saving | Melanie | 2 | -13/+16 |
2012-02-01 | Small optimization to last commit | Melanie | 1 | -5/+5 |
2012-02-01 | Fix copy/paste errors | Melanie | 2 | -3/+3 |
2012-02-01 | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 1 | -1/+11 |
2012-01-31 | Implement "show object uuid <uuid>" console command. | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2012-01-31 | Move object delete commands into a commands region module, in preparation for... | Justin Clark-Casey (justincc) | 1 | -104/+0 |
2012-01-31 | Remove scene object null check on SceneGraph.AddSceneObject(). Complain expl... | Justin Clark-Casey (justincc) | 1 | -1/+7 |
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen... | Justin Clark-Casey (justincc) | 2 | -0/+8 |
2012-01-30 | Comment debug spam | Melanie | 1 | -3/+3 |
2012-01-30 | lock SceneObjectGroupsByFullID in SceneGraph.ForEachSOG() to stop failure if ... | Justin Clark-Casey (justincc) | 1 | -5/+7 |
2012-01-28 | Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t... | Justin Clark-Casey (justincc) | 1 | -4/+12 |
2012-01-28 | Add experimental --publish option to "save oar" so that OARs reloaded to the ... | Justin Clark-Casey (justincc) | 2 | -5/+21 |
2012-01-28 | Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu... | Justin Clark-Casey (justincc) | 1 | -13/+20 |
2012-01-28 | Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate(). | Justin Clark-Casey (justincc) | 1 | -1/+33 |
2012-01-27 | Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-01-26 | Support rejecting a teleport if a user is banned in all parcels that have | Melanie | 1 | -0/+30 |
2012-01-26 | Add basic TestAddScript() regression test | Justin Clark-Casey (justincc) | 2 | -0/+87 |
2012-01-26 | refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento... | Justin Clark-Casey (justincc) | 2 | -31/+34 |
2012-01-25 | refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R... | Justin Clark-Casey (justincc) | 1 | -79/+95 |
2012-01-24 | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ObjectCreate... | Dan Lake | 1 | -6/+0 |
2012-01-24 | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, OnObject... | Dan Lake | 1 | -13/+0 |
2012-01-24 | Teleport routing, part 1 | Melanie | 1 | -0/+53 |
2012-01-24 | Add handling bans properly | Melanie | 1 | -1/+1 |
2012-01-24 | Add teleport routing, first part | Melanie | 1 | -0/+59 |
2012-01-19 | Trigger event when prims are scheduled for an update. This gives modules earl... | Dan Lake | 2 | -0/+28 |
2012-01-19 | Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo... | Dan Lake | 1 | -20/+6 |
2012-01-19 | Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID | Dan Lake | 2 | -1/+12 |
2012-01-16 | Comment out noisy log lines I accidentally included in the nant build target ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-01-16 | Remove monocov and other obsolete nant build targets. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-01-14 | Fix merge | Melanie | 1 | -5/+0 |
2012-01-14 | Register the UrlModule for script engine events OnScriptRemoved and OnObjectR... | Justin Clark-Casey (justincc) | 1 | -0/+13 |