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2012-10-05minor: Add missing license information from the top of IUserManagementJustin Clark-Casey (justincc)1-1/+28
2012-10-05Forgot to actually remove the packetpool set code from scene.Justin Clark-Casey (justincc)1-7/+0
2012-10-04Allow default animation to be stopped to be replaced with another one.Melanie2-16/+29
2012-10-04Add generic PercentageStat.Justin Clark-Casey (justincc)1-1/+1
2012-10-04Add experimental "slow frames" stat, available in "show stats" and via the mo...Justin Clark-Casey (justincc)1-0/+33
2012-10-02implementing osDropAttachment & osDropAttachmentAtSignpostMarv1-0/+9
2012-10-02Prevent the ExtraSettings code from crashing SQLite driven sims.Melanie1-0/+6
2012-09-27Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)5-19/+12
2012-09-26Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)2-3/+26
2012-09-26refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)1-45/+43
2012-09-26Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2-34/+40
2012-09-26Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)3-27/+65
2012-09-26Add basic undo/redo regression tests.Justin Clark-Casey (justincc)3-8/+137
2012-09-24Documenting object-related eventsSignpostMarv1-0/+43
2012-09-24Documenting LSL script-related eventsSignpostMarv1-2/+147
2012-09-21This fixes HG attachments' missing assets (textures, etc).Diva Canto1-10/+17
2012-09-22Documenting non-LSL script-related eventsSignpostMarv1-0/+52
2012-09-21Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto1-0/+36
2012-09-21Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...Justin Clark-Casey (justincc)1-7/+4
2012-09-21Simplify UuidGatherer by performing asset fetch synchronously rather than usi...Justin Clark-Casey (justincc)1-40/+44
2012-09-20Documentation of teleport-related eventsSignpostMarv1-0/+19
2012-09-20minor tweaks to existing comments for IDE goodnessSignpostMarv1-4/+7
2012-09-20Documentation of agent-related eventsSignpostMarv1-1/+34
2012-09-20Documentation of object-related eventsSignpostMarv1-1/+38
2012-09-20Documentation of OnPluginConsoleSignpostMarv1-0/+16
2012-09-20Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa...Justin Clark-Casey (justincc)1-0/+2
2012-09-18Cleanup from prev. commitBlueWall1-2/+2
2012-09-18Fix some inconsistencies in configurartion: NonPhys primsBlueWall1-3/+3
2012-09-17Documentation of IScriptModuleComms.RegisterConstant and IScriptModuleComms.L...SignpostMarv1-1/+18
2012-09-17Implementing ability to register script constants and invocations on a region...SignpostMarv1-0/+23
2012-09-17preventing a null reference exception from being thrownSignpostMarv1-0/+3
2012-09-14Added unit tests for multi-region OARsOren Hurvitz1-1/+5
2012-09-14Support multi-region OAR filesOren Hurvitz2-3/+8
2012-09-13Documentation of parcel-related eventsSignpostMarv1-0/+44
2012-09-12Fix indentation and issues where tabs were used instead of spaces in commit 7...Justin Clark-Casey (justincc)1-7/+8
2012-09-12Documentation of economy-related EventManager eventsSignpostMarv1-0/+21
2012-09-11Allow an incoming identifier to be specified for a JsonStore.Mic Bowman1-1/+1
2012-09-11documentation (OnSceneObjectPartCopy)SignpostMarv1-0/+3
2012-09-11documentation (OnRemovePresence)SignpostMarv1-0/+7
2012-09-11documentation (OnNewPresence)SignpostMarv1-0/+7
2012-09-11documentation (OnClientConnect)SignpostMarv1-0/+9
2012-09-11documentation (OnBackup)SignpostMarv1-0/+7
2012-09-11documentation (OnTerrainTick)SignpostMarv1-0/+7
2012-09-11documentation (OnTerrainTainted)SignpostMarv1-0/+7
2012-09-11documentation (OnClientMovement)SignpostMarv1-0/+7
2012-09-11Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManage...SignpostMarv1-0/+8
2012-09-09implementing per-region configuration of limits on the number of prims one ca...SignpostMarv2-0/+29
2012-09-08refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...SignpostMarv1-0/+10
2012-09-06If reusing dynamic textures, do not reuse small data length textures that fal...Justin Clark-Casey (justincc)1-3/+54
2012-09-06adding utility method for getting SceneObjectGroup from sceneSignpostMarv1-0/+12