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2011-06-24Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...Justin Clark-Casey (justincc)1-3/+6
2011-06-15Add localID to physical object creation functions.Mic Bowman3-4/+4
2011-06-15Add the PhysActor to the correct SOP when duplicating a physicalMic Bowman1-4/+9
2011-06-10When serializing objects, stop accidentally using the green text colour value...Justin Clark-Casey (justincc)1-1/+1
2011-06-10minor: Add some commented out destructor logging messages for potential futur...Justin Clark-Casey (justincc)2-0/+12
2011-06-10minor: add method doc to make it clear that click action is fired when the cl...Justin Clark-Casey (justincc)1-1/+10
2011-06-08Fixed "Unknown User" listed as creator/owner on prims created with the Build ...Diva Canto2-0/+5
2011-06-08Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so t...Diva Canto2-0/+25
2011-06-07This makes the display names work better for foreignersDiva Canto1-0/+26
2011-06-04Extend TestGiveInventoryFolder() to test giving back the freshly received folderJustin Clark-Casey (justincc)1-0/+8
2011-06-04Fix give inventory tests to use different users rather than (accidentally) th...Justin Clark-Casey (justincc)2-167/+178
2011-06-04insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ra...Justin Clark-Casey (justincc)1-0/+3
2011-06-04create TestGetInventoryItem()Justin Clark-Casey (justincc)1-0/+19
2011-06-04extend TestGiveInventoryFolder() to check for the receipt by user 2Justin Clark-Casey (justincc)1-2/+4
2011-06-03minor: add in method print out to new testJustin Clark-Casey (justincc)1-0/+3
2011-06-03add stub UserInventoryTests.GiveInventoryFolder(). Not yet completeJustin Clark-Casey (justincc)1-0/+70
2011-06-03HG Landmarks now working.Diva Canto1-22/+1
2011-06-03Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...Diva Canto2-75/+3
2011-05-28Adding an event to signal that logins are enabledBlueWall2-0/+27
2011-05-28Add option to disable loginsBlueWall1-1/+17
2011-05-27Make sure culture is en-US when saving archive related xml.Justin Clark-Casey (justincc)1-1/+0
2011-05-27HG lures working! Friends can offer friends HG teleports via the profile. WAR...Diva Canto1-0/+3
2011-05-27If parsing fails in the primitive base shape (which prints out a debug log me...Justin Clark-Casey (justincc)1-4/+25
2011-05-26Add a --noassets option to "save oar".Justin Clark-Casey (justincc)1-6/+19
2011-05-25Add PayPrice to serialization format Xml2Melanie2-6/+40
2011-05-24Added necessary code to drop inventory on hg friends using the profile window...Diva Canto1-0/+2
2011-05-24Allow disabling the legacy backup mechanism to avoid the object clone ifMelanie2-1/+10
2011-05-24Create a method to force the script engine to save state from outsideMelanie1-0/+2
2011-05-24Add an event for an orderly region shutdown that fires once per region beforeMelanie2-0/+27
2011-05-21Fixed permissions bug related to friends in PermissionsModule. Added FriendsD...Diva Canto1-1/+1
2011-05-21Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Te...Justin Clark-Casey (justincc)12-12/+0
2011-05-21refactor: rename AddSceneObjectItem to AddSceneObjectJustin Clark-Casey (justincc)1-1/+1
2011-05-21refactor: move scene object item creation code into TaskInventoryHelpersJustin Clark-Casey (justincc)1-8/+2
2011-05-21move test task inventory notecard item creation into a new TastInventoryHelpe...Justin Clark-Casey (justincc)1-21/+2
2011-05-21refactor: use SceneSetupHelpers.CreateSceneObject()Justin Clark-Casey (justincc)1-13/+3
2011-05-21rename UserProfileTestUtils to UserAccountHelpers to be consistent with other...Justin Clark-Casey (justincc)1-3/+3
2011-05-21refactor: in TaskInventoryTests, use UserProfileTestUtils.CreateUserWithInvet...Justin Clark-Casey (justincc)1-12/+3
2011-05-21refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...Justin Clark-Casey (justincc)4-25/+17
2011-05-20refactor TestRezObjectFromInventoryItem()Justin Clark-Casey (justincc)1-6/+6
2011-05-20implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetS...Justin Clark-Casey (justincc)2-3/+43
2011-05-20implement Scene.GetSceneObjectGroup(UUID fullID) using existing indexJustin Clark-Casey (justincc)2-0/+26
2011-05-20add test for rezzing an object from a prim itemJustin Clark-Casey (justincc)3-2/+49
2011-05-18correct small mistake in "delete object name <name>" usage summaryJustin Clark-Casey (justincc)1-1/+1
2011-05-17don't throw a null reference if an inventory link target doesn't exist when w...Justin Clark-Casey (justincc)1-1/+4
2011-05-14Fix adding/removing/replacing outfits in viewer 2Justin Clark-Casey (justincc)1-18/+27
2011-05-13Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)2-2/+23
2011-05-12Add a smidgen of method doc about the fact that item links reuse the asset id...Justin Clark-Casey (justincc)1-0/+4
2011-05-12Prevent viewer 2 from creating a duplicate outfit inventory links.Justin Clark-Casey (justincc)1-2/+29
2011-05-09Add commands to delete objects by name, UUID, creator or ownerMelanie1-0/+67
2011-05-06adjust avatar terse update packet filter distance error threshold based on av...dahlia1-1/+5