| Commit message (Expand) | Author | Files | Lines |
2013-07-21 | Minor aesthetic change to make things more clear. | Diva Canto | 1 | -1/+2 |
2013-07-21 | EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif... | Diva Canto | 1 | -1/+4 |
2013-07-21 | Filter certain viewer effects depending on distance between the avatar that i... | Diva Canto | 1 | -7/+25 |
2013-07-21 | A couple of small optimizations over the previous commit | Diva Canto | 1 | -1/+1 |
2013-07-21 | Manage AgentUpdates more sanely: | Diva Canto | 1 | -40/+70 |
2013-07-16 | Improvements to the ServiceThrottleModule: added a category and an itemid to ... | Diva Canto | 1 | -1/+9 |
2013-07-16 | Added IServiceThrottleModule.cs | Diva Canto | 1 | -0/+11 |
2013-07-14 | Let's go easy on authenticating ChildAgentUpdates, otherwise this will be cha... | Diva Canto | 1 | -7/+5 |
2013-07-14 | Fix broken tests -- the test setup was wrong... sigh. | Diva Canto | 1 | -0/+1 |
2013-07-14 | Authenticate ChildAgentUpdate too. | Diva Canto | 2 | -16/+29 |
2013-07-14 | Change the auth token to be the user's sessionid. | Diva Canto | 2 | -3/+3 |
2013-07-13 | And this fixes the other failing tests. Justin, the thread pool is not being ... | Diva Canto | 1 | -2/+0 |
2013-07-13 | This should fix the failing test. | Diva Canto | 1 | -2/+1 |
2013-07-13 | Deleted a line too many | Diva Canto | 1 | -0/+3 |
2013-07-13 | Guard against unauthorized agent deletes. | Diva Canto | 3 | -10/+30 |
2013-07-13 | Some more debug to see how many threads are available. | Diva Canto | 1 | -0/+2 |
2013-07-13 | That didn't fix the problem. | Diva Canto | 1 | -26/+34 |
2013-07-13 | Trying to reduce CPU usage on logins and TPs: trying radical elimination of a... | Diva Canto | 1 | -34/+26 |
2013-07-13 | This commit effectively reverses the previous one, but it's just to log that ... | Diva Canto | 1 | -4/+4 |
2013-07-13 | Same issue as previous commit. | Diva Canto | 1 | -3/+4 |
2013-07-13 | Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMake... | Diva Canto | 1 | -5/+14 |
2013-07-13 | Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in... | Justin Clark-Casey (justincc) | 1 | -8/+12 |
2013-07-11 | Centralize duplicated code in SceneObjectPart for subscribing to | Robert Adams | 1 | -54/+43 |
2013-07-11 | minor: remove some regression test logging switches accidentally left uncomme... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2013-07-09 | Put guards on a bunch of exception-inducing code, as seen in logs from load t... | Diva Canto | 3 | -2/+11 |
2013-07-08 | minor: remove mono compiler warnings related to keyframe code | Justin Clark-Casey (justincc) | 2 | -8/+3 |
2013-07-08 | Add "show caps stats by user" and "show caps stats by cap" console commands t... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2013-07-06 | Try to normalize the creatorData of scene object parts with the trailing '/'.... | Diva Canto | 1 | -0/+4 |
2013-07-06 | refactor: Make stats and sim status simpler by extending BaseStreamHandler li... | Justin Clark-Casey (justincc) | 1 | -20/+6 |
2013-07-05 | Add very basic regression test TestChildAgentSingleRegionCapabilities() which... | Justin Clark-Casey (justincc) | 1 | -0/+88 |
2013-07-04 | Throttle the viewer's requests for region handles. Apparently Kokua is reques... | Diva Canto | 1 | -18/+0 |
2013-07-04 | Debug the RegionHandle handler (same issue) | Diva Canto | 1 | -0/+1 |
2013-07-04 | change "debug packet" command to "debug lludp packet" to conform with other "... | Justin Clark-Casey (justincc) | 1 | -23/+0 |
2013-06-28 | Add materials store null check into UuidGatherer code. | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2013-06-28 | Reinsert code for gathering uuids reference by materials back directly into U... | Justin Clark-Casey (justincc) | 2 | -30/+99 |
2013-06-27 | refactor: Move code for gathering textures referenced by materials into Mater... | Justin Clark-Casey (justincc) | 2 | -67/+33 |
2013-06-27 | Make the concept of namespaces explicit in dynamic attributes | Justin Clark-Casey (justincc) | 2 | -9/+11 |
2013-06-25 | Improve situation where editing just the root prim of an attachment causes ot... | Justin Clark-Casey (justincc) | 1 | -1/+10 |
2013-06-25 | Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 ... | Justin Clark-Casey (justincc) | 1 | -10/+4 |
2013-06-23 | Fix prim locking to behave like SL | Melanie | 1 | -2/+2 |
2013-06-18 | Fix other places when saving scripts or notecards in prim inventories where m... | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2013-06-12 | * This fixes having to select and deselect prim to get keyframemotion to star... | teravus | 1 | -0/+5 |
2013-06-11 | Add TriggerScenePresenceUpdated events when an animation is added | Robert Adams | 3 | -3/+9 |
2013-06-11 | * Adds KeyFrameMotion storage support to SQLite, just a note, seems that ... | teravus | 1 | -2/+3 |
2013-06-07 | Fix regression where multiple close agents could be sent to the wrong neighbo... | Justin Clark-Casey (justincc) | 1 | -1/+6 |
2013-06-06 | Fix keyframe motion copyright | Melanie | 1 | -3/+26 |
2013-06-06 | Hook up Keyframe motion to almost everything. Failing to cross a sim border | Melanie | 5 | -0/+64 |
2013-06-06 | Committing Avination's Keyframe module. This is not hooked up yet and will do... | Melanie | 1 | -0/+766 |
2013-06-05 | Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Script... | Justin Clark-Casey (justincc) | 1 | -11/+21 |
2013-05-30 | Trigger OnScenePresenceUpdated when the avatar's animations change. | Robert Adams | 2 | -4/+21 |