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2010-04-05Add the ISnmpModule interface definition to Careminster releaseMelanie Thielker1-0/+11
2010-04-05Fix up my own shoddy code! Fixes prim rez break. Whups!Thomas Grimshaw1-22/+26
2010-04-05This commit adds some randomness to object persistence. It's a Work In Progre...Thomas Grimshaw1-4/+42
2010-04-05Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...Thomas Grimshaw1-1/+9
2010-04-05Fix some overlooked merge conflicts that got committedMelanie1-10/+0
2010-03-19Fix sit with autopilot.Kitto Flora1-3/+5
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie2-26/+10
2010-03-14RotLookAt repaired; debug msg cleanup.Kitto Flora2-35/+4
2010-03-11Dynamics Integration Part 1Kitto Flora1-1/+10
2010-03-09Fix bug where approximately half the time, attachments would rez only their r...Justin Clark-Casey (justincc)4-43/+138
2010-03-06- implementing server 1.38 functionsunknown1-0/+5
2010-02-25Allow particles and texture anims to be persisted to XML. This behaviour is e...CasperW1-2/+0
2010-02-25Disable blocking teleports within the same parcel for now; it's not implement...CasperW1-2/+4
2010-02-22Formatting cleanup.Jeff Ames1-1/+1
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst...Justin Clark-Casey (justincc)2-11/+26
2010-02-15Formatting cleanup.Jeff Ames9-102/+102
2010-02-15Fixes a bug in the previous patch.Revolution1-18/+13
2010-02-15Plug a small holeMelanie1-0/+3
2010-02-14Plug a small holeMelanie1-0/+3
2010-02-14Revolution is on the roll again! :)Revolution9-106/+616
2010-02-12Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2-1/+2
2010-02-08add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)1-2/+59
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObj...Justin Clark-Casey (justincc)2-5/+12
2010-02-08Add EventManager.OnIncomingSceneObject event which is triggered by an incomin...Justin Clark-Casey (justincc)4-17/+58
2010-02-05minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)1-3/+2
2010-02-04refactor: chain two ScenePresence constructors together to eliminate common c...Justin Clark-Casey (justincc)1-15/+11
2010-02-04minor: one method docJustin Clark-Casey (justincc)1-3/+7
2010-02-04Revert "change position of OnAttach event firing so that this also happens wh...Melanie2-17/+15
2010-02-04Line endings cleanupMelanie1-36/+36
2010-02-03minor: add a smidgen of EventManager docJustin Clark-Casey (justincc)2-6/+6
2010-02-03For each delegate added to events in the EventManager, catch and log but do n...Justin Clark-Casey (justincc)1-314/+1128
2010-02-03add an IsRoot property to sopJustin Clark-Casey (justincc)2-1/+24
2010-02-03minor: comment out a log line in ScenePresenceJustin Clark-Casey (justincc)1-2/+1
2010-02-03minor: remove a couple of mono warningsJustin Clark-Casey (justincc)2-4/+1
2010-02-03change position of OnAttach event firing so that this also happens when a use...Justin Clark-Casey (justincc)2-15/+17
2010-02-03allow terrain collision events after regular collision checkradams11-3/+3
2010-02-02minor: copy some method doc from the WorldComm implementation to the interfaceJustin Clark-Casey (justincc)1-0/+39
2010-02-02minor: add method doc to sop.SetScriptEvents()Justin Clark-Casey (justincc)1-0/+5
2010-02-02minor: add some documentation to EventManager.OnObjectGrabJustin Clark-Casey (justincc)1-15/+8
2010-02-02minor: add reminder to lock SOG.Children before using it directly in order to...Justin Clark-Casey (justincc)1-2/+5
2010-02-02Revert "improve locking of m_items in SceneObjectPartInventory"Melanie1-133/+85
2010-02-01minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)1-2/+2
2010-02-01move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)1-1/+1
2010-02-01remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)1-4/+4
2010-02-01Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ...Justin Clark-Casey (justincc)1-0/+192
2010-02-01Actually make EventManager.OnAttach() fire when an object is attached. Previ...Justin Clark-Casey (justincc)2-2/+6
2010-02-01Don't try to start attachment scripts or send updates if the attachment itsel...Justin Clark-Casey (justincc)2-27/+64
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)3-0/+52
2010-01-29improve locking of m_items in SceneObjectPartInventoryJustin Clark-Casey (justincc)1-85/+133
2010-01-29Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)2-2/+37