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2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie Thielker2-1/+8
2010-04-25Make scripted attachment states work. Finally. Also replace two monitor locksMelanie Thielker3-14/+35
2010-04-24Use the saved script statesMelanie Thielker1-1/+36
2010-04-24Plumb a data path to initialize an attachment from an alternate sourceMelanie Thielker2-2/+7
2010-04-23Remove debug output, the culprit has been identifiedMelanie Thielker3-8/+0
2010-04-23Fix a nullref in attachment handling. Add some debug to find the attachmentMelanie Thielker3-0/+8
2010-04-19Make the "notecard saved" text appear in the saver rather than the notecard o...Justin Clark-Casey (justincc)2-11/+6
2010-04-19Make script asset fetches synchronous. Script instantiation synchronizationMelanie1-28/+24
2010-04-19And some more rez modes that weren't covered beforeMelanie Thielker1-0/+2
2010-04-19And some more rez modes that weren't covered beforeMelanie Thielker1-0/+2
2010-04-19Also enable scripts rezzed into primsMelanie1-0/+2
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie8-2/+46
2010-04-18This GetScriptErrors() change allows initial XEngine to run in backgroundMike Rieker1-6/+65
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)2-6/+14
2010-04-16refactor: remove now unused internal method SendAttachEvent()Justin Clark-Casey (justincc)1-5/+0
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)3-33/+8
2010-04-16minor: correctly print out missing item id when it can't be found rather than...Justin Clark-Casey (justincc)1-1/+0
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)3-14/+16
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)1-2/+10
2010-04-14Committing sacha's partial work (from orpheus). The GridBrat needs to learnMelanie1-1/+1
2010-04-13Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2-6/+8
2010-04-14Change ISnmpModule to use scene referencesMelanie1-2/+9
2010-04-13Drop unused Alert() method from ISnmpModuleMelanie1-2/+1
2010-04-12thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia2-0/+32
2010-04-10Adding ColdStart event lcc1-0/+1
2010-04-10guarantee that a script engine's GetScriptErrors() will not be calledMike Rieker3-12/+71
2010-04-10re-fixing this darn filelcc1-0/+11
2010-04-10dding this deleted file...lcc1-2/+2
2010-04-10Fixing Traplcc1-11/+0
2010-04-09Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, canMelanie1-0/+14
2010-04-07Increase the amount of time we wait for a teleport to complete. This allows t...Thomas Grimshaw1-1/+1
2010-04-05Add the ISnmpModule interface definition to Careminster releaseMelanie Thielker1-0/+11
2010-04-05Fix up my own shoddy code! Fixes prim rez break. Whups!Thomas Grimshaw1-22/+26
2010-04-05This commit adds some randomness to object persistence. It's a Work In Progre...Thomas Grimshaw1-4/+42
2010-04-05Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...Thomas Grimshaw1-1/+9
2010-04-05Fix some overlooked merge conflicts that got committedMelanie1-10/+0
2010-04-05Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)3-2/+13
2010-04-01oops, add file missing from last commitJustin Clark-Casey (justincc)1-0/+73
2010-03-31Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie4-2/+48
2010-03-30Rename Meta7Windlight to LightShareMelanie5-14/+13
2010-03-28Stab one bug. When joining an estate with a new region, make sure it's alsoMelanie1-0/+2
2010-03-26* Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman1-2/+4
2010-03-26Fixed a backwards null check that was preventing estate owner from being set ...John Hurliman1-2/+2
2010-03-26replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)1-4/+10
2010-03-25minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)1-1/+1
2010-03-25add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)1-3/+26
2010-03-25fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912Justin Clark-Casey (justincc)1-1/+1
2010-03-23First stage of the new interactive region creation. This will allow creationMelanie2-1/+120
2010-03-22Remove the reading of estate_settings.xml and the associated processing ofMelanie2-2/+2
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake7-19/+19