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My fork of OpenSim for IG and MG, called SledjChisl.
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2015-01-09
Added GetDisplayNames capability. For now, we don't actually use display name...
Diva Canto
3
-97
/
+3
2015-01-08
When inspecting a script or notecard, also try to look up any assets embedded...
Justin Clark-Casey (justincc)
2
-5
/
+11
2015-01-08
Make the IteratingUuidGatherer the only UuidGatherer.
Justin Clark-Casey (justincc)
2
-676
/
+76
2014-12-30
Renamed VERSION_NUMBER to VersionNumber
Diva Canto
1
-1
/
+1
2014-12-30
This cleans up versioning. Specifically:
Diva Canto
1
-1
/
+1
2014-12-30
WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
Diva Canto
3
-0
/
+7
2014-12-25
Allow for richer semantics of object derez. Specifically, allow the existence...
Diva Canto
2
-13
/
+54
2014-12-17
Fix recent regression where a race condition meant SP.MakeRootAgent() would s...
Justin Clark-Casey (justincc)
1
-32
/
+29
2014-12-05
refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...
Justin Clark-Casey (justincc)
1
-114
/
+119
2014-12-04
refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...
Justin Clark-Casey (justincc)
1
-9
/
+23
2014-12-04
Allow scripts in attachments on an owned NPC to call NPC functions on that NPC
Justin Clark-Casey (justincc)
1
-0
/
+11
2014-12-03
Remove long unused region parameters from SceneBase. Some of these weren't e...
Justin Clark-Casey (justincc)
2
-5
/
+0
2014-12-03
minor: Just have one message that displays successful registration of a regio...
Justin Clark-Casey (justincc)
1
-5
/
+5
2014-11-29
Halve the prediction lag for region crossing to improve most flying region cr...
Justin Clark-Casey (justincc)
1
-2
/
+2
2014-11-29
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
1
-20
/
+24
2014-11-25
refactor: Move methods to start a monitored thread, start work in its own thr...
Justin Clark-Casey (justincc)
2
-17
/
+17
2014-11-25
Move conditionals which control whether a task is placed in the JobEngine ins...
Justin Clark-Casey (justincc)
1
-43
/
+25
2014-11-25
When processing incoming attachments via HG, if a request for uuid gathering ...
Justin Clark-Casey (justincc)
1
-3
/
+18
2014-11-25
Introduce an IteratingUuidGatherer where each fetch from the asset service (i...
Justin Clark-Casey (justincc)
1
-44
/
+563
2014-11-25
Add naive implementation of controlled incoming HG attachments to manage load.
Justin Clark-Casey (justincc)
2
-52
/
+4
2014-11-25
Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
2
-5
/
+10
2014-11-25
Add "wearables check" console command
Justin Clark-Casey (justincc)
1
-64
/
+158
2014-11-25
minor: Correct letter accidentally added to copyright notice on top of Scene....
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-25
In Scene.AddNewAgent(), avoid a situation where an exception can result in a ...
Justin Clark-Casey (justincc)
1
-11
/
+23
2014-11-25
If JobEngine is active, then use it to copy/rez attachments for an avatar ent...
Justin Clark-Casey (justincc)
1
-22
/
+62
2014-11-25
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
25
-25
/
+0
2014-11-25
Eliminate a few unnecessary calculations in the maintenance loop.
Justin Clark-Casey (justincc)
1
-7
/
+17
2014-11-25
Fix recent minor regression where the default frame time wasn't being set if ...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-11-25
Improve frame time stability by taking a few unnecessary repeated calculation...
Justin Clark-Casey (justincc)
2
-21
/
+42
2014-11-25
Set ThreadPriority on main scene thread to highest.
Justin Clark-Casey (justincc)
1
-0
/
+1
2014-11-25
Temporarily add root agent rez attachments work to job engine if it is runnin...
Justin Clark-Casey (justincc)
1
-4
/
+8
2014-11-25
Add experimental job engine to see if queueing some existing async work durin...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-19
refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ...
Justin Clark-Casey
2
-4
/
+4
2014-11-19
If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar...
Justin Clark-Casey
1
-2
/
+1
2014-11-19
Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s...
Justin Clark-Casey
1
-3
/
+0
2014-11-19
If llStopMoveToTarget() is called on an attachment, then stop the avatar if i...
Justin Clark-Casey
1
-5
/
+19
2014-11-11
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey
1
-8
/
+12
2014-10-16
Fix transferring inventory from prims to agent inventory
Melanie Thielker
1
-6
/
+11
2014-10-04
Add LSL transaction_result event.
Justin Clark-Casey (justincc)
1
-0
/
+1
2014-10-02
Do not add attachments to the region scene object backup list.
Justin Clark-Casey (justincc)
1
-2
/
+2
2014-10-02
Set appearance refresh to false by default.
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-09-27
Move expired objects cleaning trigger to the maintenance thread of a region r...
Justin Clark-Casey (justincc)
1
-20
/
+23
2014-09-26
Make "generate map" console command also trigger upload to maptiles as well a...
Justin Clark-Casey (justincc)
1
-0
/
+37
2014-09-24
Remove an unnecessary check at the bottom of Scene.CloseAgent()
Justin Clark-Casey (justincc)
1
-7
/
+2
2014-09-23
Modifications to previous IAR commits to bring them more inline with existing...
AliciaRaven
1
-5
/
+5
2014-09-23
Add an event callback for loading IAR files. The callback for creating them a...
AliciaRaven
1
-3
/
+24
2014-09-23
Change existing IAR save to use UUID for its callback reference instead of Gu...
AliciaRaven
1
-3
/
+4
2014-09-17
This fixes the Scene thread renaming issue
BlueWall
1
-1
/
+0
2014-09-17
Undo "Revert "Small changes to threading to send thread names to unmanaged th...
BlueWall
1
-1
/
+3
2014-09-17
Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...
Edward
1
-0
/
+15
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