| Commit message (Expand) | Author | Files | Lines |
2009-10-25 | Changing Scene.ForEachClient to use the synchronous for loop instead of Paral... | John Hurliman | 3 | -57/+56 |
2009-10-23 | * Changed various modules to not initialize timers unless the module is initi... | John Hurliman | 1 | -0/+3 |
2009-10-23 | * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ... | John Hurliman | 1 | -4/+9 |
2009-10-23 | Implemented a "FrontBack" prioritizer, using distance plus the plane equation... | John Hurliman | 3 | -3/+78 |
2009-10-23 | Experimental change to use an immutable array for iterating ScenePresences, a... | John Hurliman | 6 | -186/+198 |
2009-10-22 | * Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi... | John Hurliman | 1 | -8/+7 |
2009-10-22 | Forgot to hit save in the last commit | John Hurliman | 1 | -1/+1 |
2009-10-22 | * Sending (position - hipoffset) instead of position | John Hurliman | 1 | -5/+2 |
2009-10-22 | Implemented a Watchdog class. Do not manually create Thread objects anymore, ... | John Hurliman | 1 | -10/+10 |
2009-10-20 | * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the... | John Hurliman | 1 | -10/+16 |
2009-10-20 | * Removed the unused m_agentUpdates collection and some extra work that was b... | John Hurliman | 1 | -93/+33 |
2009-10-20 | Reverting the deletion of files related to texture sending until we figure ou... | John Hurliman | 1 | -0/+58 |
2009-10-20 | * Removing cruft left over from the conversion to the new texture sending and... | John Hurliman | 1 | -58/+0 |
2009-10-19 | * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This... | John Hurliman | 5 | -58/+50 |
2009-10-18 | * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p... | John Hurliman | 3 | -36/+27 |
2009-10-19 | Formatting cleanup. | Jeff Ames | 1 | -2/+2 |
2009-10-17 | Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi... | John Hurliman | 3 | -3/+124 |
2009-10-16 | * One more tweak to inform the user that they may not be able to move until r... | Teravus Ovares (Dan Olivares) | 1 | -3/+5 |
2009-10-16 | * fix previous commit | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2009-10-16 | * Ensure that at least 20 frames run before letting avatar in. | Teravus Ovares (Dan Olivares) | 1 | -0/+11 |
2009-10-16 | Updating OpenSim.ini.example with the section required to enable a useful pri... | John Hurliman | 1 | -0/+2 |
2009-10-16 | * Make sure to unregister the OutOfBounds Physics event in RemoveFromPhysical... | Teravus Ovares (Dan Olivares) | 1 | -0/+1 |
2009-10-16 | * A hacky attempt at resolving mantis #4260. I think ODE was unable to allo... | Teravus Ovares (Dan Olivares) | 1 | -0/+9 |
2009-10-15 | Object update prioritization by Jim Greensky of Intel Labs, part one. This im... | John Hurliman | 9 | -54/+159 |
2009-10-15 | * Removed some of the redundant broadcast functions in Scene and SceneGraph s... | John Hurliman | 4 | -56/+15 |
2009-10-15 | * Request from lkalif to have the Sim send a coarselocationupdate for each av... | Teravus Ovares (Dan Olivares) | 1 | -3/+4 |
2009-10-14 | * Replaced (possibly broken?) math for calculating the unix timestamp in MySQ... | John Hurliman | 3 | -6/+7 |
2009-10-14 | Setting changeY in border crossing. | Diva Canto | 1 | -0/+1 |
2009-10-13 | Optimized heartbeat by calling Update() only on updated objects. | Dan Lake | 3 | -73/+52 |
2009-10-13 | * Fixes some prim crossings on megaregions with regions beyond the 512m mark | Teravus Ovares (Dan Olivares) | 1 | -21/+93 |
2009-10-13 | * Consolidated adding / removing ClientManager IClientAPIs to two places in S... | John Hurliman | 1 | -0/+4 |
2009-10-13 | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo... | John Hurliman | 2 | -4/+4 |
2009-10-13 | * Unregister event handlers in LLUDPServer when a client logs out and disconn... | John Hurliman | 4 | -20/+28 |
2009-10-12 | Added this one file for the previous commit to work. | Diva Canto | 1 | -0/+37 |
2009-10-12 | * Fixes http://opensimulator.org/mantis/view.php?id=4225 | Diva Canto | 3 | -54/+79 |
2009-10-11 | Fixed tree crossing. This will alleviate | Diva Canto | 1 | -56/+54 |
2009-10-10 | * comment out the velocity test, using updates every 500 ms as set in ScenePr... | Teravus Ovares (Dan Olivares) | 1 | -2/+4 |
2009-10-10 | * Make ODECharacter respect the scene's requested collision update time | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2009-10-10 | Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r... | dahlia | 1 | -1/+1 |
2009-10-10 | * Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ... | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2009-10-10 | * Move the 'On Collision Update Movement Animation' routine to above the 'm_i... | Teravus Ovares (Dan Olivares) | 1 | -3/+8 |
2009-10-09 | Change the backup thread to run on a BackgroundWorker instead of a Thread. I ... | John Hurliman | 1 | -4/+4 |
2009-10-06 | A small change in FetchInventoryDescendantsCAPS. | Diva Canto | 1 | -1/+2 |
2009-10-06 | Uncommented log message on CAPs FetchInventoryDescendants | Diva Canto | 1 | -3/+3 |
2009-10-07 | Uncommented log message on CAPs FetchInventoryDescendants | Diva Canto | 1 | -3/+3 |
2009-10-06 | * One more debug message on FetchInventoryDescendants | Diva Canto | 1 | -0/+1 |
2009-10-07 | Revert "Rewrote parts of the code that were double-locking different objects.... | Melanie | 2 | -43/+29 |
2009-10-07 | Revert "Merging in diva's locking fixes" | Melanie | 2 | -43/+29 |
2009-10-06 | Rewrote parts of the code that were double-locking different objects. This is... | Diva Canto | 2 | -29/+43 |
2009-10-06 | Added a debug line for nebadon | John Hurliman | 1 | -0/+3 |