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* refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)2010-08-131-8/+0
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* refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵Justin Clark-Casey (justincc)2010-08-132-12/+1
| | | | same name
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-27/+0
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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-133-12/+12
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* File wants to be committedDiva Canto2010-08-111-2/+2
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* Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-103-50/+92
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| * On shift-copy of an object, set up a new physics actor (as appropriate) for ↵Justin Clark-Casey (justincc)2010-08-103-23/+44
| | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295
| * Reduce number of paths in SOP code by setting flags via Flags property ↵Justin Clark-Casey (justincc)2010-08-101-15/+25
| | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags.
| * Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
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| * extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
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* | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)2010-08-071-2/+2
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* Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-073-2/+72
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* Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-072-233/+0
| | | | Also comment out log4net line in InventoryArchiverTests
* minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-072-0/+9
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* Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-065-8/+173
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| * add userExposed parameter to part copy eventJustin Clark-Casey (justincc)2010-07-283-4/+13
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| * relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-282-15/+29
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| * Fix problem where changes to media textures for prims duplicated by shify ↵Justin Clark-Casey (justincc)2010-07-281-1/+18
| | | | | | | | | | | | copy would change both prims until server restart I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
| * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered ↵Justin Clark-Casey (justincc)2010-07-262-3/+37
| | | | | | | | immediately before a copy of the group is persisted to storage
| * Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵Justin Clark-Casey (justincc)2010-07-262-3/+33
| | | | | | | | immediately after a scene object is loaded from storage.
| * implement serverside checks for media texture navigation in order to stop ↵Justin Clark-Casey (justincc)2010-07-261-1/+18
| | | | | | | | naughty clients
| * implement prim media control permissions serverside in order to stop bad clientsJustin Clark-Casey (justincc)2010-07-261-2/+19
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| * Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-261-1/+2
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| * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-1/+2
| | | | | | | | Untested
| * Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)2010-07-261-1/+21
| | | | | | | | This is currently persisting media as an OSDArray serialized to LLSD XML.
| * start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)2010-07-261-1/+6
| | | | | | | | not yet persisted or sent in the update
* | Correct some script constants.Melanie2010-08-063-5/+6
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* | Addresses http://opensimulator.org/mantis/view.php?id=4919Diva Canto2010-08-051-1/+6
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* | Prevent setting the hovertext from firing changed_colorMelanie2010-08-051-1/+0
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* | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-07-303-333/+6
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| * | remove gods event subscription to gods module from sceneJustin Clark-Casey (justincc)2010-07-301-21/+4
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| * | remove empty, unused and uncalled UnsubscribeToClientEvents()Justin Clark-Casey (justincc)2010-07-301-4/+0
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| * | move attachment subscription events into AttachmentsModule from scene.Justin Clark-Casey (justincc)2010-07-301-34/+2
| | | | | | | | | | | | restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events.
| * | remove unused BasicQuadTreeNodeJustin Clark-Casey (justincc)2010-07-302-274/+0
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* | | Changed the way HG client verification is done: now transforming local and ↵Diva Canto2010-07-301-1/+3
|/ / | | | | | | LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network.
* | Allow gods and estate managers/owners to be unaffected by parcel bansMelanie Thielker2010-07-291-0/+17
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* Allow Megaregions to start properly after an unclean shutdownMelanie2010-07-202-1/+4
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* Restore lines that have been removed due to previous merge conflict.Diva Canto2010-07-201-2/+6
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* Remove a merge artefactMelanie2010-07-201-4/+0
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* When a god uses mass permission setting, the V bit is cleared from nextMelanie Thielker2010-07-201-4/+7
| | | | | perms, rendering the item unmoveable for the next owenr. Make god mods conform to the rules, too.
* prevent hacked viewers from being able to delete arbitrary items from anyMelanie Thielker2010-07-201-3/+18
| | | | | prim. Allow friends with perms and shared group members to move or copy things out of prims
* Fix a few permissions vulnerability. Owners could cause permissionsMelanie Thielker2010-07-203-8/+40
| | | | escalation on items contained in prims using a hacked viewer
* Relaxed the ultra-conservative lock on m_items. Needs testing under linux ↵Diva Canto2010-07-201-219/+188
| | | | and stress.
* Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests ↵Diva Canto2010-07-191-1/+0
| | | | indicate that this is what causes deadlock. More tests needed.
* re-add the sleep lost in the revert.Melanie2010-07-191-0/+2
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* Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"Melanie2010-07-191-12/+10
| | | | This reverts commit c404c5fb5405eac24cc8b7cd402eb8d8fb0ff0cf.
* Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-2/+1
| | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters