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* Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)2012-09-262-34/+40
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* Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)2012-09-263-27/+65
| | | | | | | This was present in the code but not enforced, which led to a memory leak over time as part properties were changed, whether by viewer, script or another source. This commit enforces that limit, which will soon become configurable. Regression test for undo limit added Should help with http://opensimulator.org/mantis/view.php?id=6279
* Add basic undo/redo regression tests.Justin Clark-Casey (justincc)2012-09-263-8/+137
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* Documenting object-related eventsSignpostMarv2012-09-241-0/+43
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-241-10/+17
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-211-0/+52
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| * | This fixes HG attachments' missing assets (textures, etc).Diva Canto2012-09-211-10/+17
| | | | | | | | | | | | Also, further improvements on HGUuidGatherer: if the assets are already in this grid don't fetch them again.
* | | Documenting LSL script-related eventsSignpostMarv2012-09-241-2/+147
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-221-0/+36
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| * Moved the small HGUuidGatherer class to the file where its parent class is. ↵Diva Canto2012-09-211-0/+36
| | | | | | | | No need to keep 2 separate files.
* | Documenting non-LSL script-related eventsSignpostMarv2012-09-221-0/+52
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* Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't ↵Justin Clark-Casey (justincc)2012-09-211-7/+4
| | | | been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical.
* Simplify UuidGatherer by performing asset fetch synchronously rather than ↵Justin Clark-Casey (justincc)2012-09-211-40/+44
| | | | using the async call but waiting for completion anyway!
* Documentation of teleport-related eventsSignpostMarv2012-09-201-0/+19
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* minor tweaks to existing comments for IDE goodnessSignpostMarv2012-09-201-4/+7
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* Documentation of agent-related eventsSignpostMarv2012-09-201-1/+34
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* Documentation of object-related eventsSignpostMarv2012-09-201-1/+38
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* Documentation of OnPluginConsoleSignpostMarv2012-09-201-0/+16
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* Make ResendAppearanceUpdates = true by default in [Appearance] in ↵Justin Clark-Casey (justincc)2012-09-201-0/+2
| | | | | | | | | OpenSimDefaults.ini. This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000
* Cleanup from prev. commitBlueWall2012-09-181-2/+2
| | | | Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit
* Fix some inconsistencies in configurartion: NonPhys primsBlueWall2012-09-181-3/+3
| | | | | | Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes.
* preventing a null reference exception from being thrownSignpostMarv2012-09-171-0/+3
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Added unit tests for multi-region OARsOren Hurvitz2012-09-141-1/+5
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* Support multi-region OAR filesOren Hurvitz2012-09-141-3/+3
| | | | Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
* Documentation of parcel-related eventsSignpostMarv2012-09-131-0/+44
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Fix indentation and issues where tabs were used instead of spaces in commit ↵Justin Clark-Casey (justincc)2012-09-121-7/+8
| | | | 783ee949
* Documentation of economy-related EventManager eventsSignpostMarv2012-09-121-0/+21
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* documentation (OnSceneObjectPartCopy)SignpostMarv2012-09-111-0/+3
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* documentation (OnRemovePresence)SignpostMarv2012-09-111-0/+7
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* documentation (OnNewPresence)SignpostMarv2012-09-111-0/+7
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* documentation (OnClientConnect)SignpostMarv2012-09-111-0/+9
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* documentation (OnBackup)SignpostMarv2012-09-111-0/+7
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* documentation (OnTerrainTick)SignpostMarv2012-09-111-0/+7
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* documentation (OnTerrainTainted)SignpostMarv2012-09-111-0/+7
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* documentation (OnClientMovement)SignpostMarv2012-09-111-0/+7
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* Documenting some of the events on ↵SignpostMarv2012-09-111-0/+8
| | | | OpenSim.Region.Framework.Scenes.EventManager (OnFrame)
* implementing per-region configuration of limits on the number of prims one ↵SignpostMarv2012-09-092-0/+29
| | | | | | | | can have in a linkset Applied with changes - patch was based on a repo different from core Signed-off-by: Melanie <melanie@t-data.com>
* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2012-09-081-0/+10
| | | | Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
* adding utility method for getting SceneObjectGroup from sceneSignpostMarv2012-09-061-0/+12
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* adding utility method for getting SceneObjectPart from sceneSignpostMarv2012-09-061-0/+12
| | | | Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* formattingSignpostMarv2012-09-041-6/+6
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* although the attachmentPoint argument is a uint, zero is not a valid ↵SignpostMarv2012-09-041-1/+4
| | | | attachment point
* Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where ↵Justin Clark-Casey (justincc)2012-08-291-2/+34
| | | | | | | | | | | folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. This prevented more than one additional ordinary folder from being created in the base "My Inventory" user folder. Added regression test for this case. Switched tests to use XInventoryService with mostly implemented TestXInventoryDataPlugin rather than InventoryService Disabled TestLoadIarV0_1SameNameCreator() since this has not been working for a very long time (ever since XInventoryService) started being used since it doesnt' preserve creator data in the same way as InventoryService did and so effectively lost the OSPAs. However, nobody noticed/complained about this issue and OSPAs have been superseded by HG like creator information via the --home save oar/iar switch.
* minor: Fix bad log message for failure to create an inventory folderJustin Clark-Casey (justincc)2012-08-251-1/+1
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* Log initial script startup info notice when xengine actually starts to do ↵Justin Clark-Casey (justincc)2012-08-251-1/+1
| | | | this for debugging purposes, rather than before it actually starts to do this.
* Extend "Restarting scripts in attachments" debug log message to show actual ↵Justin Clark-Casey (justincc)2012-08-241-1/+3
| | | | name of user and the region they are in
* If a connecting scene presence is replacing an existing scene presence then ↵Justin Clark-Casey (justincc)2012-08-241-1/+1
| | | | bypass close checks.
* Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down ↵Justin Clark-Casey (justincc)2012-08-241-1/+1
| | | | | | | into the 3-parameter AddNewSceneObject() method instead of always hardcoding true. This doesn't affect any core OpenSimulator code since all callers were passing true anyway But it allows region modules to create objects that are never persisted.
* Fix bad child prim permissions that can make objects change perms after rezzingMelanie2012-08-243-3/+39
| | | | Port from Avination
* refactoring out SetFaceColorSignpostMarv2012-08-201-52/+15
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