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* Various bug fixes for appearance handling: more aggressive reset of textures ↵Mic Bowman2010-12-031-16/+30
| | | | | | and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging.
* Only force prim persistence before delete if the prim is the result of an ↵Justin Clark-Casey (justincc)2010-12-033-8/+26
| | | | | | unpersisted delink This considerably improves delete performance for objects with large linksets
* Added some comments. Better than listening to the boring speaker...Diva Canto2010-12-011-1/+4
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-293-139/+177
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| * Reformat an overzealous comment. Remove end of line marks and reference to theMelanie2010-11-271-21/+24
| | | | | | | | | | Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens.
| * llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin2010-11-271-2/+27
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-271-15/+25
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| | * If we fail to gather asset uuids for a particular asset, log the failing ↵Justin Clark-Casey (justincc)2010-11-271-15/+25
| | | | | | | | | | | | asset id and type
| * | Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman2010-11-271-114/+117
| |/ | | | | | | | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
| * Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck2010-11-261-9/+6
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* | Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto2010-11-291-31/+11
| | | | | | | | usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
* | Changed the parser for InventoryItem deserialization. Moved some utility ↵Diva Canto2010-11-271-91/+31
| | | | | | | | functions around.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-252-67/+10
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| * Change all restarting to use the restart module. Remove hardcoded behaviorMelanie2010-11-252-67/+10
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* | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto2010-11-252-0/+5
|/ | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-232-15/+4
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| * Let CHANGED_SCALE also trigger when editing prims and linksets with the ↵Marck2010-11-221-0/+2
| | | | | | | | | | | | viewer's edit tools. This event used to trigger only when the scale was changed with a script.
| * Let CHANGED_SHAPE trigger. This fixes Mantis #1844.Marck2010-11-221-15/+2
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* | adapt tests to use DeRezObjects() since DeRezObject() has recently disappearedJustin Clark-Casey (justincc)2010-11-221-2/+7
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* | add basic tests to check that under default permissions module owner can ↵Justin Clark-Casey (justincc)2010-11-224-11/+186
|/ | | | delete objects and that non-owners (who are also not administrators, etc.) cannot
* Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-213-10/+40
| | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
* Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto2010-11-214-48/+76
| | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
* Prevent leftover attachments from clogging up the pipesMelanie2010-11-161-1/+4
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* Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-165-27/+60
| | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵Melanie2010-11-161-1/+4
| | | | in agent inventory.
* Prevent teleporting to a region when the egent is banned in all parcelsMelanie2010-11-101-0/+7
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* Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie2010-11-091-1/+0
| | | | instead of pushing all avatars, even the ones that are allowed.
* Formatting cleanup.Jeff Ames2010-11-081-1/+1
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* Reinstate a lost fixMelanie2010-11-081-2/+1
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* Fix merge artefactsMelanie2010-11-081-14/+19
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* Prevent plants from being treated like dropped attachments and removedMelanie2010-11-081-2/+1
| | | | from the sim.
* Call the cleanup after saving attachment states, so that the attachmentsMelanie2010-11-081-1/+3
| | | | don't get killed before they can be saved
* Call the Cleanup when an agent logs out, when an agent leaves and justMelanie2010-11-081-0/+3
| | | | | before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
* Add a method to delete left over / dropped attachmentsMelanie Thielker2010-11-081-0/+32
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* Fix playing sound from HUDsMelanie2010-11-051-0/+1
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* Actually calculate the height before setting it, this isn't done automaticallyMelanie2010-11-031-1/+7
| | | | on incoming transfers in all cases.
* Trying to prevent a wrong physical actor sizeMelanie2010-11-031-0/+3
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* Fix avatar height managementMelanie2010-11-021-24/+11
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* Fix sitting and standing upMelanie2010-11-021-5/+14
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* Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto2010-11-021-3/+17
| | | | -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
* Move physics actor creation to after SetHeight to try and preventMelanie2010-10-301-11/+11
| | | | bowlegginess. Didn't work but is better this way anyway.
* tweak a few more scene presence logging messages for consistencyJustin Clark-Casey (justincc)2010-10-291-3/+3
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* Rationalize the logging messages from the merged appearance branch, ↵Justin Clark-Casey (justincc)2010-10-291-5/+5
| | | | commenting out most of them as per Mic
* Merge branch 'justincc-dev'Justin Clark-Casey (justincc)2010-10-291-3/+9
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| * add timing report to CompleteScenePresence for diagnostic purposesJustin Clark-Casey (justincc)2010-10-291-1/+8
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* | Merge commit 'cmickeyb/dev-appearance'Melanie2010-10-292-23/+57
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| * | Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-291-2/+2
| | | | | | | | | | | | | | | send in the scene presence constructor... need to figure this out later.
| * | Bunch of fixes that reduce the number of times appearanceMaster ScienceSim2010-10-292-20/+53
| | | | | | | | | | | | | | | and avatar data are sent. And the number of times they are stored.
| * | Merge branch 'opensim-master' into dev-appearanceMaster ScienceSim2010-10-285-25/+88
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| * | First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-211-4/+5
| | | | | | | | | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.