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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
remove forgotten line...
UbitUmarov
2012-07-14
1
-1
/
+0
*
don't subscribe collision events for nonphysical parts only because of
UbitUmarov
2012-07-14
2
-1
/
+2
*
missed fix on vehicle reference frame
UbitUmarov
2012-07-13
1
-2
/
+1
*
Revert "Add instrumentation to log finalizer being called. Suppressed for bac...
Melanie
2012-07-12
2
-12
/
+6
*
Revert "Place instrumentation in the proper place. This needs reverting, too!"
Melanie
2012-07-12
1
-1
/
+1
*
Add "gc collect" console command for debugging memleaks
Melanie
2012-07-12
1
-0
/
+7
*
Place instrumentation in the proper place. This needs reverting, too!
Melanie
2012-07-11
1
-1
/
+1
*
Add instrumentation to log finalizer being called. Suppressed for backup
Melanie
2012-07-11
2
-6
/
+12
*
Change order of operations on backup to ensure keyframe motions are backed
Melanie
2012-07-11
1
-2
/
+6
*
Melanie fix: detach SOGs from backup on linking
UbitUmarov
2012-07-11
1
-0
/
+2
*
let SOP AngularVelocity set physics actor angular velocity if it's
UbitUmarov
2012-07-10
1
-1
/
+9
*
more work on llSetAngularVelocity()
UbitUmarov
2012-07-10
1
-1
/
+28
*
Change semantics of FromXML on vehicle data to make the serializer a bit cleaner
Melanie
2012-07-07
2
-7
/
+19
*
fix vehicle to XML string
UbitUmarov
2012-07-07
1
-7
/
+13
*
Add saving vehicle physics data to the database
Melanie
2012-07-07
3
-25
/
+56
*
added llSetVelocity. will refuse to work on vehicles and on attachments ( th...
UbitUmarov
2012-07-06
1
-0
/
+28
*
Merge branch 'ubitwork' into avination
Melanie
2012-06-28
4
-45
/
+56
|
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*
fix a seg fault in sp.cs
UbitUmarov
2012-06-25
1
-1
/
+2
|
*
fix turning off phanton always decreasing number of physical parts
UbitUmarov
2012-06-21
1
-28
/
+28
|
*
fix SceneGraph Add/Remove PhysicalPrim counters
UbitUmarov
2012-06-21
1
-2
/
+2
|
*
*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...
UbitUmarov
2012-06-17
2
-14
/
+24
*
|
Fix llRegionSayTo the right way
Melanie
2012-06-28
1
-2
/
+9
|
/
*
Revert changes...
UbitUmarov
2012-06-15
1
-21
/
+3
*
Add sop IsPhysical and IsPhantom to be used gradually in core in place of as...
UbitUmarov
2012-06-15
1
-3
/
+21
*
Changed t adding the avatar dependent sit offset and not subtracting, so not...
UbitUmarov
2012-06-13
1
-2
/
+4
*
*TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Ch...
UbitUmarov
2012-06-13
1
-1
/
+2
*
Moved auxiliar funtions of last commit from sop to lsl api since they are on...
UbitUmarov
2012-06-12
1
-34
/
+0
*
*UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ...
UbitUmarov
2012-06-12
1
-0
/
+34
*
change object drag so it applies a impulse and not a push force so it works a...
UbitUmarov
2012-06-11
1
-2
/
+6
*
Fix a corner case where checking for region corssing may cross an avatar back if
Melanie
2012-06-08
1
-2
/
+7
*
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
2012-06-08
1
-20
/
+0
*
Merge branch 'ubitwork' into avination
Melanie
2012-06-08
1
-0
/
+20
|
\
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*
Add a frame based watchdog function to keyframed motion
Melanie
2012-06-08
1
-0
/
+20
*
|
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
2012-06-08
1
-1
/
+1
*
|
Further limit the amount of avatar collisions that will actually trigger
Melanie
2012-06-07
1
-2
/
+4
*
|
Implement playing of the real collision sounds, change scaling for avatar
Melanie
2012-06-07
1
-133
/
+57
*
|
Make not_at_target stop when the target is reached even if the script
Melanie
2012-06-07
1
-1
/
+2
*
|
Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
2012-06-07
1
-55
/
+56
|
/
*
fix the real cause of double velocity
UbitUmarov
2012-06-05
1
-1
/
+0
*
Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
/
+16
*
Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
-1
/
+1
*
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
1
-1
/
+1
*
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
1
-1
/
+1
*
Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
/
+162
*
Fix collision filtering
Melanie
2012-05-29
1
-10
/
+10
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
1
-176
/
+90
|
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*
Place the return back into collision sounds.
Melanie
2012-05-28
1
-0
/
+4
|
*
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
/
+90
*
|
disable collision sounds for now
UbitUmarov
2012-05-28
1
-2
/
+8
|
/
*
Merge branch 'ubitwork' into avination
Melanie
2012-05-21
3
-174
/
+384
|
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