| Commit message (Expand) | Author | Age | Files | Lines |
* | work around some 'tests' error: internal GroupResize() doesn't heave Undo | UbitUmarov | 2015-11-16 | 1 | -1/+1 |
* | work around some 'tests' error: object is deleted on DeRezObjects, fix last ... | UbitUmarov | 2015-11-16 | 1 | -2/+2 |
* | dont find parts of groups marked as Deleted | UbitUmarov | 2015-11-16 | 1 | -1/+1 |
* | work around some 'tests' error: object is deleted on DeRezObjects | UbitUmarov | 2015-11-16 | 1 | -7/+7 |
* | work around some 'tests' error: object crossing is async | UbitUmarov | 2015-11-16 | 1 | -0/+14 |
* | Add some values to the SimulatorFeatures cap's OpenSimExtras section: | Melanie Thielker | 2015-11-12 | 1 | -0/+29 |
* | Move a call to RequestModuleInterface to a new scene callback function | Melanie Thielker | 2015-11-12 | 1 | -1/+9 |
* | reduce the small MTU violation sending terrain compressed patchs | UbitUmarov | 2015-11-10 | 1 | -1/+1 |
* | replace StatisticsFPSfactor that needed to be changed with FrameTime to a si... | UbitUmarov | 2015-11-09 | 2 | -166/+179 |
* | rename MinFrameTime as FrameTime, since it is not a minimum but a target valu... | UbitUmarov | 2015-11-08 | 2 | -21/+28 |
* | More plumbing of the EntityTransferContext (not yet complete) | Melanie Thielker | 2015-11-01 | 1 | -2/+4 |
* | Merge branch 'master' into avinationmerge | UbitUmarov | 2015-11-01 | 3 | -8/+15 |
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| * | Introduce an EntityTransferContext carrying the version numbers to pass | Melanie Thielker | 2015-10-31 | 1 | -4/+5 |
| * | Remove testing cruft that is blocking the new protocols. Unit tests no | Melanie Thielker | 2015-10-31 | 1 | -1/+5 |
| * | let silly tests override version on local connections | UbitUmarov | 2015-10-31 | 1 | -2/+2 |
| * | Merge branch 'master' of opensimulator.org:/var/git/opensim | Melanie Thielker | 2015-10-31 | 2 | -9/+6 |
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| | * | fix mantis 7733, reverting setting of IsAttachment on first call to full chec... | UbitUmarov | 2015-10-29 | 2 | -9/+6 |
| * | | Testing stage of the new versioning system. Use at own risk. May not | Melanie Thielker | 2015-10-31 | 1 | -1/+1 |
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| * | set SOG.IsAttachment when doing a full check, so future gets see the right v... | UbitUmarov | 2015-10-25 | 1 | -1/+6 |
* | | friends rights to edit objects display on viewers fixed. This needs to be op... | UbitUmarov | 2015-10-27 | 1 | -5/+9 |
* | | replace objects scale clamp by a more readable clamp. Simplify GroupResize a... | UbitUmarov | 2015-10-23 | 2 | -139/+83 |
* | | Make physics engines finish internal representation of loaded prims before st... | UbitUmarov | 2015-10-22 | 2 | -2/+8 |
* | | recover scripts execution time stat i lost on previus changes. Behing async,... | UbitUmarov | 2015-10-21 | 2 | -5/+10 |
* | | move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P... | UbitUmarov | 2015-10-20 | 1 | -20/+2 |
* | | add axis locks to sop serializer. Now they are also saved to inventory | UbitUmarov | 2015-10-20 | 1 | -0/+8 |
* | | also apply axis locks, when creating a prim physics actor | UbitUmarov | 2015-10-20 | 1 | -0/+14 |
* | | stop using a Vector3 to store 3bits | UbitUmarov | 2015-10-20 | 2 | -22/+57 |
* | | STATUS_ROTATE are linkset flags and not prim | UbitUmarov | 2015-10-20 | 2 | -18/+20 |
* | | in stats use real integration time, not the wanted one. Dont let stats calls... | UbitUmarov | 2015-10-12 | 1 | -20/+29 |
* | | send DisableSimulator messages on closing childagents. Possible still not on... | UbitUmarov | 2015-10-01 | 1 | -0/+9 |
* | | change GetNewRezLocation physics ray results processing | UbitUmarov | 2015-10-01 | 1 | -21/+38 |
* | | let hoverheight rest position be a falling state | UbitUmarov | 2015-09-30 | 2 | -2/+12 |
* | | add high level code suport for SetHoverHeight() called from a attachment, so... | UbitUmarov | 2015-09-30 | 1 | -1/+9 |
* | | let sp know about scene before anything else on creation | UbitUmarov | 2015-09-30 | 1 | -1/+1 |
* | | clamp all draw distance changes within region limits | UbitUmarov | 2015-09-30 | 1 | -8/+14 |
* | | let us see our online friends | UbitUmarov | 2015-09-28 | 1 | -6/+6 |
* | | remove a auxiliar vector no longer needed | UbitUmarov | 2015-09-28 | 1 | -7/+5 |
* | | recover a lost position check for mega regions | UbitUmarov | 2015-09-28 | 1 | -6/+7 |
* | | fix unscripted sits without physics help | UbitUmarov | 2015-09-26 | 1 | -9/+4 |
* | | fix object rez on terrain, i broke adding physics assistance | UbitUmarov | 2015-09-26 | 1 | -11/+19 |
* | | fix object crossings to other scene on same instance | UbitUmarov | 2015-09-26 | 2 | -1/+8 |
* | | rearrange source code | UbitUmarov | 2015-09-25 | 1 | -313/+304 |
* | | add butterflies to terrain | UbitUmarov | 2015-09-25 | 1 | -185/+757 |
* | | we still don't have extended wind and cloud neither do viewers | UbitUmarov | 2015-09-24 | 1 | -40/+32 |
* | | some cleanup on terrain encoder | UbitUmarov | 2015-09-24 | 1 | -178/+55 |
* | | save a few more bits per flat patch | UbitUmarov | 2015-09-24 | 1 | -4/+5 |
* | | don't mess ray direction.. | UbitUmarov | 2015-09-24 | 1 | -74/+78 |
* | | add physics assistance on placement of a new object. This may help on mantis... | UbitUmarov | 2015-09-24 | 1 | -61/+101 |
* | | fix the DC term on flat patch encoding | UbitUmarov | 2015-09-23 | 1 | -3/+3 |
* | | speedup flat terrain patchs encoding, plus a few minor changes. | UbitUmarov | 2015-09-23 | 1 | -173/+62 |