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* Merge branch 'master' into careminsterMelanie2012-03-281-4/+11
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| * HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...Diva Canto2012-03-271-4/+11
* | Merge branch 'master' into careminsterMelanie2012-03-281-2/+10
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| * minor: Add some documentation to OnNewClient and OnClientClosed eventsJustin Clark-Casey (justincc)2012-03-281-2/+10
* | Merge branch 'master' into careminsterMelanie2012-03-271-1/+1
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-03-2720-591/+779
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| * | When loading objects from DB, first add to scene, then call TriggerOnSceneObj...Dan Lake2012-03-271-1/+1
* | | Merge branch 'master' into careminsterMelanie2012-03-271-0/+8
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| * | HG: beginning of a more restrictive inventory access procedure (optional). Ex...Diva Canto2012-03-271-0/+8
* | | Merge branch 'master' into careminsterMelanie2012-03-231-0/+16
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| * | Comment out log message about sending periodic appearance updates.Justin Clark-Casey (justincc)2012-03-231-2/+2
| * | Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...Justin Clark-Casey (justincc)2012-03-231-0/+17
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-03-231-14/+29
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| * | | Make anims way more snappy. Decouple SP animation handling from physics frameMelanie2012-03-231-14/+29
* | | | Merge branch 'master' into careminsterMelanie2012-03-231-14/+77
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| * | | Add a scene maintenance thread in parallel to the heartbeat thread. The main...Justin Clark-Casey (justincc)2012-03-231-14/+77
* | | | Merge branch 'master' into careminsterMelanie2012-03-232-56/+70
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| * | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...Justin Clark-Casey (justincc)2012-03-231-17/+20
| * | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...Justin Clark-Casey (justincc)2012-03-231-24/+25
| * | Fix build breakJustin Clark-Casey (justincc)2012-03-231-1/+1
| * | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769eJustin Clark-Casey (justincc)2012-03-232-3/+3
| * | Comment out unused scene loop restart code.Justin Clark-Casey (justincc)2012-03-231-19/+22
| * | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...Justin Clark-Casey (justincc)2012-03-231-2/+2
| * | Add commented out section on collisions switch in Scene.SetSceneCoreDebug().Justin Clark-Casey (justincc)2012-03-231-0/+6
| * | refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...Justin Clark-Casey (justincc)2012-03-221-11/+8
* | | Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminsterMelanie2012-03-223-10/+12
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| * | Fix llGiveInventory() so that it checks the destination part for AllowInvento...Justin Clark-Casey (justincc)2012-03-221-5/+5
| * | Add llGiveInventory() test from object to object where both objects are owned...Justin Clark-Casey (justincc)2012-03-222-5/+7
* | | Merge branch 'master' into careminsterMelanie2012-03-226-102/+190
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| * | Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...Melanie2012-03-221-17/+0
| * | Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...Diva Canto2012-03-221-0/+17
| * | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity...Justin Clark-Casey (justincc)2012-03-223-6/+6
| * | Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2012-03-213-24/+79
| * | If "debug scene updates true" then print out to log when a garbage collection...Justin Clark-Casey (justincc)2012-03-211-0/+3
| * | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...Justin Clark-Casey (justincc)2012-03-211-10/+32
| * | Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)2012-03-212-2/+5
| * | Replace "scene debug true false true" console command with "scene debug scrip...Justin Clark-Casey (justincc)2012-03-211-25/+30
* | | fix a bad reset of shapetype on pbshape change, added missing checksculpload...UbitUmarov2012-03-211-7/+10
* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-03-211-10/+17
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| * | | Move the health monitoring stuff where it will do some goodMelanie2012-03-211-3/+3
| * | | Merge branch 'master' into careminsterMelanie2012-03-201-7/+14
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| | * | Add ability to log warn if a frame takes longer than twice the expected time....Justin Clark-Casey (justincc)2012-03-211-7/+14
* | | | Changes of PrimShapeType should now work with UbitOde ( almost untested )UbitUmarov2012-03-211-17/+26
* | | | Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov2012-03-211-0/+2
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* | | Merge branch 'master' into careminsterMelanie2012-03-205-180/+197
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| * | remove unnecessary tmpFrameMS, use maintc instead for frame time calculationJustin Clark-Casey (justincc)2012-03-201-3/+2
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-03-201-1/+1
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| | * | slight increase in jump power to make running jump slightly better.nebadon2012-03-201-1/+1
| * | | Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-204-168/+191
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* | | Merge branch 'master' into careminsterMelanie2012-03-201-1/+1
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