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* Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...Justin Clark-Casey (justincc)2013-03-293-1/+30
* Eliminate code which tries to restart attachment scripts in ScenePresence.Mak...Justin Clark-Casey (justincc)2013-03-291-18/+0
* minor: comment out unused Scene.AgentCrossing() to reduce code complexityJustin Clark-Casey (justincc)2013-03-281-27/+27
* If the viewer has already rezzed any attachments itself, then ignore the simu...Justin Clark-Casey (justincc)2013-03-281-7/+5
* Fix regression tests by making a new NPC always trigger simulator side attach...Justin Clark-Casey (justincc)2013-03-281-2/+2
* Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with...Justin Clark-Casey (justincc)2013-03-282-38/+31
* Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-266-3/+9
* Fix teleporting into the non-SW 256x256 corner of a megaregion, though curren...Justin Clark-Casey (justincc)2013-03-231-0/+7
* Add "show borders" command to show the borders of a region.Justin Clark-Casey (justincc)2013-03-233-6/+16
* On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...Justin Clark-Casey (justincc)2013-03-211-4/+4
* minor: disable logging on regression TestCrossOnSameSimulator() that I accide...Justin Clark-Casey (justincc)2013-03-201-1/+1
* minor: don't bother with the pause before rezzing attachments if we are runni...Justin Clark-Casey (justincc)2013-03-201-1/+15
* On the later forms of teleport failure, tell the user if this was because vie...Justin Clark-Casey (justincc)2013-03-202-23/+121
* Insert a short delay on the simulator side rezzing of attachments in order to...Justin Clark-Casey (justincc)2013-03-201-1/+1
* Force a viewer object update for attachments at the end of the final Scene.Co...Justin Clark-Casey (justincc)2013-03-201-0/+9
* Merge branch 'master' into newmultiattachMelanie2013-03-185-128/+251
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| * Make llGetObjectDetails() return the correct world rotation for a sitting avatarJustin Clark-Casey (justincc)2013-03-141-5/+35
| * Remove unnecessary instation of DOMap() in SOP from commit 5c53660 since this...Justin Clark-Casey (justincc)2013-03-131-1/+0
| * Add prototype dynamic objects map for scene object partsJustin Clark-Casey (justincc)2013-03-131-0/+22
| * minor: remove mono compiler warning in SceneObjectUndoRedoTestsJustin Clark-Casey (justincc)2013-03-111-2/+2
| * * Apparently, sometimes texture entries come in from the wire with no default...teravus2013-03-081-0/+17
| * Add code for testing event queue messages recevied on region cross.Justin Clark-Casey (justincc)2013-03-061-5/+22
| * Add regression test for presence crossing between regions on the same simulator.Justin Clark-Casey (justincc)2013-03-063-121/+159
* | Multiattach, part 1Melanie2013-03-181-1/+1
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* Move AllowedClients and BannedClients section to new [AccessControl] section ...Justin Clark-Casey (justincc)2013-03-021-2/+10
* Add regression tests for llGetNotecardLine()Justin Clark-Casey (justincc)2013-02-281-2/+2
* Get "show modules" console command to obey selected command line region/sJustin Clark-Casey (justincc)2013-02-271-16/+11
* Move map related settings from [Startup] to a new [Map] section in OpenSim.iniJustin Clark-Casey (justincc)2013-02-251-2/+9
* minor: Add doc to ScenePresence.IsInTransit to make it clear that this is set...Justin Clark-Casey (justincc)2013-02-221-0/+6
* * Fix walking to <NaN, NaN, NaN> via autopilot.teravus2013-02-161-1/+5
* Add regression test TestSaveNonRootFolderToIarJustin Clark-Casey (justincc)2013-02-163-5/+5
* Add EventManager events triggered when a SOP is added or removedRobert Adams2013-02-142-0/+57
* Fix code to check for no spawn points. Possibly a merge artefact?Melanie2013-02-101-2/+4
* Fix teleport/telehub issue:BlueWall2013-02-102-3/+17
* If a component of a coalesced object fails to deserialization, do not add a n...Justin Clark-Casey (justincc)2013-02-081-4/+18
* Actually plumb the new values to physics.Melanie2013-02-071-0/+20
* Add some more code from Avination. This changes physics actor stuff aroundMelanie2013-02-071-37/+152
* Plumb the path from the client to the extra physics params and backMelanie2013-02-072-2/+24
* Revert "Add plumbing for physics properties to get to the physics engine."Melanie2013-02-071-50/+6
* Add plumbing for physics properties to get to the physics engine.Robert Adams2013-02-071-6/+50
* Rename "Bounciness" to "Restitution"Melanie2013-02-072-6/+6
* Partial port of Avination's support for the new physics parameters.Melanie2013-02-062-3/+136
* Remove long unused Scene.DumpAssetsToFile boolean.Justin Clark-Casey (justincc)2013-02-061-5/+0
* Remove very long unused IScriptHost and NullScriptHostJustin Clark-Casey (justincc)2013-02-063-138/+1
* Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....Justin Clark-Casey (justincc)2013-02-063-168/+0
* Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...Justin Clark-Casey (justincc)2013-02-061-15/+0
* refactor: Move functions that lookup asset ids from task inventory or pass th...Justin Clark-Casey (justincc)2013-02-061-0/+122
* Merge branch 'dynamic-attributes2'Justin Clark-Casey (justincc)2013-02-052-1/+24
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| * Added DynAttrs to the serialized XML format of prims. When copying prims, use...Oren Hurvitz2013-01-252-0/+16
| * Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)2013-01-251-2/+2