index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Change the order of actions to address a possible nullref
Melanie
2010-10-08
1
-3
/
+2
*
Fix autoreturn to not return zero objects
Melanie
2010-10-07
1
-6
/
+2
*
Plumb the path for multiple object deletes
Melanie
2010-10-06
4
-40
/
+18
*
Formatting cleanup.
Jeff Ames
2010-10-04
3
-4
/
+4
*
I really have to say it again and again: e.Message is NOT enough data for
Melanie
2010-10-03
1
-2
/
+1
*
Fix an inventory fetch issue
Melanie
2010-09-30
1
-0
/
+3
*
Prevent setting arbitrary groups on your objects.
Melanie
2010-09-27
1
-0
/
+3
*
Fix build break
Melanie
2010-09-27
1
-37
/
+38
*
if you can't edit a prim's inventory, you don't need to see the asset ids.
Melanie
2010-09-27
1
-3
/
+11
*
Restrict inventory items added in a transaction to folder belonging
Melanie
2010-09-27
1
-0
/
+6
*
Add UUID to physics prim name parameter so that diagnostic messages can be ma...
Justin Clark-Casey (justincc)
2010-09-25
2
-3
/
+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-25
1
-10
/
+0
|
\
|
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-21
2
-2
/
+41
|
|
\
|
*
|
Refactor script create permission into the perms module
Melanie
2010-09-21
1
-10
/
+0
*
|
|
If the uuid gatherer fails to find the asset containing gesture metadata, the...
Justin Clark-Casey (justincc)
2010-09-24
1
-0
/
+7
|
|
/
|
/
|
*
|
If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...
Justin Clark-Casey (justincc)
2010-09-21
2
-2
/
+41
|
/
*
Fixed a regression in SOG.Copy()
John Hurliman
2010-09-16
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2010-09-16
2
-1
/
+29
|
\
|
*
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
Justin Clark-Casey (justincc)
2010-09-17
1
-22
/
+21
|
*
Removing debug
root
2010-09-16
1
-1
/
+0
|
*
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
3
-1
/
+31
*
|
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
12
-943
/
+682
|
/
*
rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...
Justin Clark-Casey (justincc)
2010-09-15
3
-3
/
+3
*
Instead of locking SOG.Children when a group is being removed from the scene,...
Justin Clark-Casey (justincc)
2010-09-15
1
-15
/
+17
*
Comment out SOG storing debug log message
Justin Clark-Casey (justincc)
2010-09-14
1
-3
/
+3
*
minor: Add comments which explain what's going on wrt avatar movements at var...
Justin Clark-Casey (justincc)
2010-09-13
2
-0
/
+6
*
Remove SceneGraph.DetachObject() which was accidentally left around after bei...
Justin Clark-Casey (justincc)
2010-09-13
1
-10
/
+0
*
minor: Clean up log messages generated when an item is attached
Justin Clark-Casey (justincc)
2010-09-13
1
-9
/
+3
*
Merged
John Hurliman
2010-09-12
16
-72
/
+99
|
\
|
*
Formatting cleanup.
Jeff Ames
2010-09-12
16
-74
/
+74
|
*
Add copyright headers.
Jeff Ames
2010-09-12
1
-0
/
+27
*
|
* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
5
-37
/
+77
|
/
*
Shuffling fields and properties around in Scene to make Scene.cs more readable
John Hurliman
2010-09-11
1
-138
/
+124
*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
3
-4
/
+4
*
Made it impossible to create a user with names containing spaces and prevente...
randomhuman
2010-09-10
1
-2
/
+3
*
Second pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
3
-58
/
+35
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
7
-344
/
+219
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-08
3
-3
/
+10
|
\
|
*
* Cache null account responses in the SimianUserAccountServiceConnector to av...
John Hurliman
2010-09-07
1
-1
/
+3
|
*
Make sure unlinked child prims get persisted
Melanie
2010-09-07
1
-0
/
+5
|
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-07
1
-2
/
+2
|
|
\
|
*
|
Fix deletion persistence when freshly delinked prims are removed
Justin Clark-Casey (justincc)
2010-09-07
6
-42
/
+58
*
|
|
If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
2
-2
/
+11
|
|
/
|
/
|
*
|
minor: comment out some excessive test logging
Justin Clark-Casey (justincc)
2010-09-07
1
-1
/
+1
*
|
Fix deletion persistence when freshly delinked prims are removed
Justin Clark-Casey (justincc)
2010-09-07
6
-42
/
+58
|
/
*
Add test that checks correct persistence when an unlink is quickly followed b...
Justin Clark-Casey (justincc)
2010-09-06
1
-9
/
+40
*
Make console backup command do a forced backup rather than non-forced
Justin Clark-Casey (justincc)
2010-09-06
2
-6
/
+1
*
extend TestNewSceneObjectLinkPersistence() to check for presence of non-root ...
Justin Clark-Casey (justincc)
2010-09-06
1
-2
/
+3
*
Add test to check persistence of newly added pre-linked objects
Justin Clark-Casey (justincc)
2010-09-06
7
-21
/
+78
*
Reflect the ParcelPropertiesUpdateRequest into Scene.EventManager, because
Melanie Thielker
2010-09-06
1
-1
/
+25
[next]