| Commit message (Expand) | Author | Age | Files | Lines |
* | HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac... | Diva Canto | 2012-03-28 | 1 | -16/+0 |
* | More on switching the root folder from under the viewer. More experiments. | Diva Canto | 2012-03-27 | 2 | -15/+18 |
* | HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde... | Diva Canto | 2012-03-27 | 1 | -4/+11 |
* | minor: Add some documentation to OnNewClient and OnClientClosed events | Justin Clark-Casey (justincc) | 2012-03-28 | 1 | -2/+10 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-03-27 | 20 | -591/+779 |
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| * | HG: beginning of a more restrictive inventory access procedure (optional). Ex... | Diva Canto | 2012-03-27 | 1 | -0/+8 |
| * | Comment out log message about sending periodic appearance updates. | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -2/+2 |
| * | Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -0/+17 |
| * | Add a scene maintenance thread in parallel to the heartbeat thread. The main... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -14/+77 |
| * | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -17/+20 |
| * | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -24/+25 |
| * | Fix build break | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -1/+1 |
| * | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2012-03-23 | 2 | -3/+3 |
| * | Comment out unused scene loop restart code. | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -19/+22 |
| * | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -2/+2 |
| * | Add commented out section on collisions switch in Scene.SetSceneCoreDebug(). | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -0/+6 |
| * | refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M... | Justin Clark-Casey (justincc) | 2012-03-22 | 1 | -11/+8 |
| * | Fix llGiveInventory() so that it checks the destination part for AllowInvento... | Justin Clark-Casey (justincc) | 2012-03-22 | 1 | -5/+5 |
| * | Add llGiveInventory() test from object to object where both objects are owned... | Justin Clark-Casey (justincc) | 2012-03-22 | 2 | -5/+7 |
| * | Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF... | Melanie | 2012-03-22 | 1 | -17/+0 |
| * | Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu... | Diva Canto | 2012-03-22 | 1 | -0/+17 |
| * | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity... | Justin Clark-Casey (justincc) | 2012-03-22 | 3 | -6/+6 |
| * | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 2012-03-21 | 3 | -24/+79 |
| * | If "debug scene updates true" then print out to log when a garbage collection... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -0/+3 |
| * | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -10/+32 |
| * | Incorporate scene teleporting debugging into "debug scene teleport true|false... | Justin Clark-Casey (justincc) | 2012-03-21 | 2 | -2/+5 |
| * | Replace "scene debug true false true" console command with "scene debug scrip... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -25/+30 |
| * | Add ability to log warn if a frame takes longer than twice the expected time.... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -7/+14 |
| * | remove unnecessary tmpFrameMS, use maintc instead for frame time calculation | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -3/+2 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -1/+1 |
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| | * | slight increase in jump power to make running jump slightly better. | nebadon | 2012-03-20 | 1 | -1/+1 |
| * | | Move frame loop entirely within Scene.Update() for better future performance ... | Justin Clark-Casey (justincc) | 2012-03-20 | 4 | -168/+191 |
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| * | reduce avatar verticle jump from the absurd 5 meter jump to a less | nebadon | 2012-03-20 | 1 | -1/+1 |
| * | Remove pointless ThreadAbortException catching in a test that isn't run anyway. | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -11/+5 |
| * | Remove some pointless catching/throwing in the scene loop. | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -7/+0 |
| * | Add some doc about the EventManager.OnLoginsEnabled event. | Justin Clark-Casey (justincc) | 2012-03-19 | 1 | -0/+7 |
| * | Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ... | Diva Canto | 2012-03-17 | 2 | -55/+0 |
| * | Region access control! Region operators can now specify things like DisallowF... | Diva Canto | 2012-03-17 | 1 | -2/+2 |
| * | Terrain: added [Terrain] section with an option to load an initial flat terra... | Diva Canto | 2012-03-16 | 2 | -18/+53 |
| * | Replace script-lines-per-second with the script execution time scaled by its ... | Justin Clark-Casey (justincc) | 2012-03-16 | 2 | -38/+2 |
| * | Fix a problem where multiple near simultaneous calls to llDie() from multiple... | Justin Clark-Casey (justincc) | 2012-03-15 | 1 | -10/+1 |
| * | More on HG inventory transfers. Move the FireAndForget higher up. | Diva Canto | 2012-03-09 | 1 | -1/+1 |
| * | Simplify minimap coarse location code by just reference SP.AbsolutePosition | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -5/+1 |
| * | Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t... | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -2/+2 |
| * | Use SP.ParentPart instead of ParentID in places where it's more efficient (sa... | Justin Clark-Casey (justincc) | 2012-03-09 | 2 | -32/+18 |
| * | refactor: cleanup SP.HandleAgentSit so that everything is done within one if ... | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -15/+8 |
| * | Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare... | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -5/+5 |
| * | Hold a ref to the prim we're sat on rather than querying scene each time | Melanie | 2012-03-08 | 1 | -27/+29 |
| * | Display help commander topics in capitalized form - the commands themselves a... | Justin Clark-Casey (justincc) | 2012-03-08 | 1 | -1/+1 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-08 | 1 | -4/+1 |
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