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path: root/OpenSim/Region/Framework/Scenes/UuidGatherer.cs (unfollow)
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2013-09-19UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz1-1/+14
2013-06-28Add materials store null check into UuidGatherer code.Justin Clark-Casey (justincc)1-0/+4
2013-06-28Reinsert code for gathering uuids reference by materials back directly into U...Justin Clark-Casey (justincc)1-1/+70
2013-06-27refactor: Move code for gathering textures referenced by materials into Mater...Justin Clark-Casey (justincc)1-67/+2
2013-06-27Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)1-8/+10
2013-04-24UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia1-0/+66
2013-02-02minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)1-1/+2
2013-02-02Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)1-2/+5
2012-10-20minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)1-2/+2
2012-09-21This fixes HG attachments' missing assets (textures, etc).Diva Canto1-10/+17
2012-09-21Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto1-0/+36
2012-09-21Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...Justin Clark-Casey (justincc)1-7/+4
2012-09-21Simplify UuidGatherer by performing asset fetch synchronously rather than usi...Justin Clark-Casey (justincc)1-40/+44
2011-10-23Comment out the uuid gatherer lines that I accidentally left in.Justin Clark-Casey (justincc)1-4/+4
2011-10-22Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)1-16/+22
2011-09-12minor: put <remarks> tags around some method docJustin Clark-Casey (justincc)1-5/+6
2011-04-21Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)1-4/+14
2011-01-07Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto1-0/+4
2010-11-27If we fail to gather asset uuids for a particular asset, log the failing asse...Justin Clark-Casey (justincc)1-15/+25
2010-09-24If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)1-0/+7
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-1/+4
2010-05-21add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)1-3/+5
2010-03-16Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman1-11/+12
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman1-14/+15
2009-12-23Fixes the broken build of the previous commit.Diva Canto1-1/+2
2009-12-23Add saving assets from gestures to IARMelanie1-1/+41
2009-11-12Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)1-1/+3
2009-10-01Formatting cleanup.Jeff Ames1-6/+6
2009-07-25* Updates libOMV to version 0.7.0Teravus Ovares1-0/+1
2009-06-05* minor: tiny tweak just to trigger another panda buildJustin Clarke Casey1-1/+1
2009-06-05* A bug fix for the last mantis 3741 bugfixJustin Clarke Casey1-10/+7
2009-06-05* A further fix for mantis 3641 (oar saves do not complete)Justin Clarke Casey1-12/+15
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-05-23This should make HG asset transfers work much better. It now uses HGUuidGathe...diva1-1/+1
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva1-3/+10
2009-05-08* minor: rename xml sog serialization method for readabilityJustin Clarke Casey1-1/+1
2009-05-08* refactor: Break out original xml object serialization into a separate classJustin Clarke Casey1-1/+2
2009-03-24* minor: remove load oar logging I accidentally left in a few commits agoJustin Clarke Casey1-2/+2
2009-02-20* Consistently lock part.TaskInventory as pointed out in http://opensimulator...Justin Clarke Casey1-2/+4
2009-02-19* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it...Justin Clarke Casey1-4/+4
2009-02-18* Change AssetGatherer method access so that only methods which are worth cal...Justin Clarke Casey1-86/+96
2009-02-18* Move asset gathering code from oar module to OpenSim.Region.Framework since...Justin Clarke Casey1-106/+35
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey1-2/+2
2009-02-12large scale fix for svn props after "the great refactor"Sean Dague1-14/+14
2009-02-12* optimized usings.lbsa711-17/+14
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-3/+3
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
2009-02-02* Establish OnOarFileSaved EventManager event and subscribe to that instead o...Justin Clarke Casey1-6/+3
2009-01-30* Extend archive save test to check for the presence of the file for the obje...Justin Clarke Casey1-3/+6
2009-01-23* Add direct stream loading and saving methods to the archive module.Justin Clarke Casey1-5/+21