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UuidGatherer.cs
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2015-02-25
Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embe...
Justin Clark-Casey (justincc)
1
-4
/
+12
2015-01-08
When inspecting a script or notecard, also try to look up any assets embedded...
Justin Clark-Casey (justincc)
1
-1
/
+1
2015-01-08
Make the IteratingUuidGatherer the only UuidGatherer.
Justin Clark-Casey (justincc)
1
-654
/
+50
2014-12-05
refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...
Justin Clark-Casey (justincc)
1
-114
/
+119
2014-12-04
refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...
Justin Clark-Casey (justincc)
1
-9
/
+23
2014-11-25
When processing incoming attachments via HG, if a request for uuid gathering ...
Justin Clark-Casey (justincc)
1
-3
/
+18
2014-11-25
Introduce an IteratingUuidGatherer where each fetch from the asset service (i...
Justin Clark-Casey (justincc)
1
-44
/
+563
2014-11-25
Add "wearables check" console command
Justin Clark-Casey (justincc)
1
-64
/
+158
2014-07-21
Close streams immediately when we finish using them
Oren Hurvitz
1
-28
/
+29
2014-04-23
Eliminated many warnings
Oren Hurvitz
1
-1
/
+1
2014-02-01
In UuidGatherer, gather materials referenced in the prim's TextureEntry
Oren Hurvitz
1
-2
/
+15
2014-01-20
Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...
dahlia
1
-0
/
+73
2014-01-20
Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
1
-91
/
+47
2013-12-14
Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...
Justin Clark-Casey (justincc)
1
-3
/
+12
2013-09-19
UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...
Oren Hurvitz
1
-1
/
+14
2013-06-28
Add materials store null check into UuidGatherer code.
Justin Clark-Casey (justincc)
1
-0
/
+4
2013-06-28
Reinsert code for gathering uuids reference by materials back directly into U...
Justin Clark-Casey (justincc)
1
-1
/
+70
2013-06-27
refactor: Move code for gathering textures referenced by materials into Mater...
Justin Clark-Casey (justincc)
1
-67
/
+2
2013-06-27
Make the concept of namespaces explicit in dynamic attributes
Justin Clark-Casey (justincc)
1
-8
/
+10
2013-04-24
UUIDGatherer now includes UUIDs which reference texture assets used as materials
dahlia
1
-0
/
+66
2013-02-02
minor: change comment about assuming script references are textures in UuidGa...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-02-02
Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
1
-2
/
+5
2012-10-20
minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-09-21
This fixes HG attachments' missing assets (textures, etc).
Diva Canto
1
-10
/
+17
2012-09-21
Moved the small HGUuidGatherer class to the file where its parent class is. N...
Diva Canto
1
-0
/
+36
2012-09-21
Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...
Justin Clark-Casey (justincc)
1
-7
/
+4
2012-09-21
Simplify UuidGatherer by performing asset fetch synchronously rather than usi...
Justin Clark-Casey (justincc)
1
-40
/
+44
2011-10-23
Comment out the uuid gatherer lines that I accidentally left in.
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-10-22
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
1
-16
/
+22
2011-09-12
minor: put <remarks> tags around some method doc
Justin Clark-Casey (justincc)
1
-5
/
+6
2011-04-21
Alter uuid gather so that it properly analyzes coalesced objects.
Justin Clark-Casey (justincc)
1
-4
/
+14
2011-01-07
Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...
Diva Canto
1
-0
/
+4
2010-11-27
If we fail to gather asset uuids for a particular asset, log the failing asse...
Justin Clark-Casey (justincc)
1
-15
/
+25
2010-09-24
If the uuid gatherer fails to find the asset containing gesture metadata, the...
Justin Clark-Casey (justincc)
1
-0
/
+7
2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-1
/
+4
2010-05-21
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
1
-3
/
+5
2010-03-16
Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
1
-11
/
+12
2010-03-15
* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
1
-14
/
+15
2009-12-23
Fixes the broken build of the previous commit.
Diva Canto
1
-1
/
+2
2009-12-23
Add saving assets from gestures to IAR
Melanie
1
-1
/
+41
2009-11-12
Stop iar save failing on corrupt assets
Justin Clark-Casey (justincc)
1
-1
/
+3
2009-10-01
Formatting cleanup.
Jeff Ames
1
-6
/
+6
2009-07-25
* Updates libOMV to version 0.7.0
Teravus Ovares
1
-0
/
+1
2009-06-05
* minor: tiny tweak just to trigger another panda build
Justin Clarke Casey
1
-1
/
+1
2009-06-05
* A bug fix for the last mantis 3741 bugfix
Justin Clarke Casey
1
-10
/
+7
2009-06-05
* A further fix for mantis 3641 (oar saves do not complete)
Justin Clarke Casey
1
-12
/
+15
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-23
This should make HG asset transfers work much better. It now uses HGUuidGathe...
diva
1
-1
/
+1
2009-05-15
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
1
-3
/
+10
2009-05-08
* minor: rename xml sog serialization method for readability
Justin Clarke Casey
1
-1
/
+1
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