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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
2
-8
/
+6
*
Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
/
+5
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2012-03-02
1
-2
/
+1
*
In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
1
-2
/
+39
*
Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
1
-3
/
+20
*
Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
/
+25
*
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
2
-2
/
+2
*
Add basic TestAddScript() regression test
Justin Clark-Casey (justincc)
2012-01-26
1
-0
/
+76
*
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
2
-2
/
+2
*
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+1
*
Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
2011-12-03
1
-70
/
+5
*
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+16
*
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
1
-11
/
+46
*
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2011-12-03
1
-4
/
+2
*
Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+4
*
Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+70
*
extract common ScenePresence setup code into Init() method for ScenePresenceS...
Justin Clark-Casey (justincc)
2011-11-11
1
-39
/
+31
*
add SP.PhysicsActor checks to other sit/stand tests
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+4
*
add sit and stand on ground test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+23
*
As per mailing list last week, remove facility that would automatically move ...
Justin Clark-Casey (justincc)
2011-11-11
1
-2
/
+31
*
Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...
Justin Clark-Casey (justincc)
2011-11-11
1
-16
/
+41
*
Add new ScenePresenceSitTests with a single sit/stand test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+103
*
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-8
/
+8
*
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
2011-10-29
1
-9
/
+9
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+1
*
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
2011-10-22
1
-0
/
+26
*
Fixed line endings from previous commit
Dan Lake
2011-10-06
1
-2
/
+2
*
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
-7
/
+4
*
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-2
/
+2
*
Move code which handles NPC movement into Scene so that this can also be used...
Justin Clark-Casey (justincc)
2011-09-21
1
-0
/
+135
*
stop the duplicate remove of the root part ids from the full part and local p...
Justin Clark-Casey (justincc)
2011-09-13
1
-1
/
+1
*
extend TestGetSceneObjectByPartLocalId() to test state after scene object del...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+6
*
Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+27
*
improve TestAddSceneObject() to test a multi-part object rather than a single...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
/
+14
*
get rid of appearance null checks - this is never null
Justin Clark-Casey (justincc)
2011-08-31
1
-0
/
+1
*
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
1
-2
/
+2
*
Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...
Justin Clark-Casey (justincc)
2011-08-17
1
-4
/
+4
*
relocate AttachmentTests.cs to AttachmentsModuleTests.cs
Justin Clark-Casey (justincc)
2011-08-16
1
-172
/
+0
*
remove some obsolete tests that are now done elsewhere
Justin Clark-Casey (justincc)
2011-08-06
1
-53
/
+53
*
Add a test to check that ScenePresence and circuit go away when a root agent ...
Justin Clark-Casey (justincc)
2011-08-06
1
-10
/
+17
*
refactor: Change SceneHelpers.AddClient() to AddScenePresence().
Justin Clark-Casey (justincc)
2011-08-06
6
-37
/
+47
*
rip out sog generation methods in ScenePresenceAgentTests and use SceneHelper...
Justin Clark-Casey (justincc)
2011-08-06
2
-38
/
+8
*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
16
-41
/
+41
*
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
15
-65
/
+65
*
extend phantom flag regression test to toggle back off
Justin Clark-Casey (justincc)
2011-08-06
1
-0
/
+4
*
refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.
Justin Clark-Casey (justincc)
2011-08-06
1
-2
/
+2
*
Add regression test for setting phantom status on a scene object. This is no...
Justin Clark-Casey (justincc)
2011-08-05
1
-0
/
+62
*
Make various tweaks to undo code in an effort to get things working better.
Justin Clark-Casey (justincc)
2011-07-18
1
-1
/
+1
*
Use a standard generic system stack for the undo/redo stacks instead of our o...
Justin Clark-Casey (justincc)
2011-07-18
1
-0
/
+2
*
refactor: Push all part resize code down into SceneObjectPart.Resize()
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+1
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