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2010-01-07* Finished SimulationServiceConnectorDiva Canto1-1/+1
* Started rerouting calls to UserService. * Compiles. May run.
2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-3/+3
can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
2009-11-23Formatting cleanup.Jeff Ames1-2/+2
2009-11-12refactor: extract another test asset helper methodJustin Clark-Casey (justincc)1-4/+3
2009-11-12Rename test services to mock services, since this is a more accurate descriptionJustin Clark-Casey (justincc)1-1/+1
remove duplicate mock inventory service
2009-11-12Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)1-4/+27
Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
2009-11-12minor: refactor common setup in uuid gatherer testJustin Clark-Casey (justincc)1-3/+10
2009-11-12minor: remove mono compiler warningJustin Clark-Casey (justincc)1-0/+1
2009-11-11Add basic new uuid gatherer tests to check behaviour when the gather seed is ↵Justin Clark-Casey (justincc)1-0/+58
a missing asset
2009-10-30* Fix for a potential race condition in ScenePresence.AbsolutePositionJohn Hurliman1-2/+2
* Unified the way region handles are stored and used in ScenePresence * Fixed camera position for child agents * CheckForSignificantMovement now checks avatar and camera position (both are important for scene prioritization) * Removing debug code from the previous commit
2009-10-13* Unregister event handlers in LLUDPServer when a client logs out and ↵John Hurliman1-5/+0
disconnects * Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
2009-10-01Added messages to assertions in the failing tests, so that we know which ↵Diva Canto1-12/+19
ones are failing.
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-09-30Commit initial version of KittoFlora's vehicle changesopensim1-3/+3
2009-10-01Formatting cleanup.Jeff Ames5-25/+25
2009-09-28I think I have fixed something that was broken in the scene setup (tests) ↵Diva Canto1-3/+4
and that needs to be reflected in all other services setups. But the teleport test still doesn't work. Commenting it for now.
2009-09-28Improved the Local grid connector to fetch data from the DB when it doesn't ↵Diva Canto1-3/+4
find it in the cache. Commented out the Standalone teleport test because it's failing, and the scene setup is very confusing. I suspect it may be wrong -- the connectors-as-ISharedRegionModules are being instantiated several times when there are several scenes.
2009-09-27Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵Diva Canto1-1/+2
neighbours in the grid service modules.
2009-09-16SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵John Hurliman2-5/+2
null checks on m_rootPart
2009-09-03Add copyright headers. Formatting cleanup.Jeff Ames1-1/+28
2009-09-01switching SerialiserModule to "new" region module schemedr scofield (aka dirk husemann)1-1/+1
2009-08-26* Another attempt at fixing the random spurious test error.Teravus Ovares (Dan Olivares)2-0/+17
* This time it might be the listening socket thread from HttpServer aborting with a non blocking thread abort exception. Hopefully calling Stop() on MainServer.Instance will solve that.
2009-08-20* Switch border cross tests over to the new Border class.Teravus Ovares (Dan Olivares)1-1/+1
* Use List<Border> for each cardinal to allow for irregular regions.
2009-08-19Commented T021_TestCrossToNewRegion because (1) it can fail on panda, and ↵Diva Canto1-1/+8
(2) it is not a meaningful representation of region crossing.
2009-08-19Add Border (a virtual border management class)Teravus Ovares (Dan Olivares)1-0/+312
Move Cardinals to it's own file.
2009-08-17Commented 2 tests in ScenePresenceTests, one because things were being done ↵Diva Canto1-6/+13
in the wrong order, and the other because it NEEDS the inventory service set up. Test-writers, please please please do the scene setup properly EVERYWHERE. It's close to impossible to rely on tests that don't setup resource service references!
2009-08-17Add copyright header. Formatting cleanup.Jeff Ames1-1/+1
2009-08-16* ShortVersion, another attempt at fixing the test thread death that ↵Teravus Ovares (Dan Olivares)1-1/+1
randomly occurs. * LongVersion nIni may be causing the test thread death. Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users. It might be because when it's in pause mode, something else reads from the nini config passed? If it is, it might not be fixable.. however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time.
2009-08-14* Put the StandaloneTeleportTest in a new thread and call Thread.Join() ↵Teravus Ovares (Dan Olivares)1-20/+95
inside a try/Catch (ThreadAbortException) to try and get around scene code aborting the testing thread. Use a Messenger class to report the results back to the test thread.
2009-08-14* allocate the dictionary for AgentCircuitData.ChildrenCapSeeds when ↵Teravus Ovares (Dan Olivares)1-0/+1
creating the circuitdata object to see if it's the cause of a null reference exception in the TestAddNeighbourRegio test
2009-08-13Deal with possible race in TestAddNeighborRegion in ScenePresenceTestsTeravus Ovares (Dan Olivares)1-0/+24
2009-07-23* Updates RESTInterregionComms and LocalInterregionComms to the new region ↵Arthur Valadares2-5/+3
module interface. This fixes an issue where region references were being added but weren't being deleted, causing those "unnotified circuit" messages. * Also fixes tests accordingly - Fixes Mantis #3452 - Fixes Mantis #3388 - Fixes Mantis #3871 - Related to Mantis #3493
2009-07-15minor: remove some mono compiler warningsJustin Clarke Casey2-2/+2
2009-06-22Formatting cleanup, ignore some generated files.Jeff Ames1-2/+2
2009-06-22Update svn properties.Jeff Ames2-218/+218
2009-06-22* Panda no like LongRunningAttribute, no? Me now reverting minuscule fix, ↵lbsa711-1/+1
yes? Panda happy, eh?
2009-06-22* Added SceneTests and SceneBaseTestslbsa713-1/+219
* Changed some fields to protectesd to enable faking
2009-06-14Renamed Region/CoreModules/ServiceConnectors to ↵diva2-2/+2
Region/CoreModules/ServiceConnectorsOut. No functional changes.
2009-06-10Formatting cleanup.Jeff Ames1-4/+4
2009-06-07* Reverting the test restructuring as, on second thought, this is not at all ↵lbsa715-0/+1088
how the tests are structured. (pt1)
2009-06-05* Restructured Scenes Tests to follow (what I conceive of as being) current ↵lbsa715-1088/+0
directory standards. (pt 1 - thank you, svn. not.)
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames5-5/+5
LICENSE.txt.
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva1-24/+24
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-07instrument most of the tests with a new InMethod function that may help us ↵Sean Dague5-17/+23
figure out where that pesky deadlock is during test runs.
2009-05-05- moving banned check and public/private check toDr Scofield1-3/+6
Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
2009-05-03Some reorganization around service connectors. No functional changeMelanie Thielker2-2/+2
2009-04-14* Make archiver tests pump the asset server manually instead of starting the ↵Justin Clarke Casey2-2/+2
normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque
2009-04-09* Reinstated Scene Crossing tests, now with timeouts to check for race ↵Arthur Valadares1-16/+55
conditions
2009-04-09* Tagged long running tests with LongRunningAttribute.lbsa713-6/+9
* Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit.
2009-03-27* Fix single item iar savingJustin Clarke Casey1-1/+0
* Not yet ready for use