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My fork of OpenSim for IG and MG, called SledjChisl.
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2010-09-10
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
1
-13
/
+10
2010-07-04
The majority of the Undo fix. There is still an issue with Rotation which i'...
Tom Grimshaw
1
-2
/
+2
2010-06-12
Preserving the link numbers is a serializer's highest duty.
Melanie Thielker
1
-0
/
+9
2010-06-12
Preserving the link numbers is a serializer's highest duty.
Melanie Thielker
1
-0
/
+9
2010-04-19
All scripts are now created suspended and are only unsuspended when the object
Melanie
1
-0
/
+1
2009-10-01
Formatting cleanup.
Jeff Ames
2
-9
/
+9
2009-09-16
SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...
John Hurliman
1
-31
/
+22
2009-06-05
* refactor: split out part xml writing in SceneObjectSerializer
Justin Clarke Casey
1
-2
/
+7
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2
-2
/
+2
2009-05-14
* refactor: move SceneXmlLoader into subpackage
Justin Clarke Casey
1
-0
/
+290
2009-05-14
* refactor: move bottom part of 'xml2' serializaton to separate class
Justin Clarke Casey
1
-39
/
+66
2009-05-14
* refactor: break some of xml2 serialization out of sog
Justin Clarke Casey
1
-0
/
+19
2009-05-08
* break out 'xml2' deserialization from sog
Justin Clarke Casey
1
-7
/
+71
2009-05-08
* refactor: break out sog original xml serialization to a separate class
Justin Clarke Casey
1
-6
/
+60
2009-05-08
* minor: rename xml sog serialization method for readability
Justin Clarke Casey
1
-3
/
+3
2009-05-08
* refactor: Break out original xml object serialization into a separate class
Justin Clarke Casey
1
-0
/
+133