Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Initial update to OpenSim 0.8.2.1 source code. | David Walter Seikel | 2016-11-03 | 1 | -1/+1 |
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* | Route OAR SOG loading through the common ↵ | Justin Clark-Casey (justincc) | 2012-05-16 | 1 | -68/+4 |
| | | | | | | SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG(). Remove buggy Xml2ToSOG(). | ||||
* | Made OARs use the new serialization procedure. (TPs/crossings still on the ↵ | Diva Canto | 2010-10-15 | 1 | -91/+121 |
| | | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>. | ||||
* | Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵ | Diva Canto | 2010-10-14 | 1 | -1/+7 |
| | | | | to be generating xml's that are successfully parsed. Needs more testing. | ||||
* | New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵ | Diva Canto | 2010-10-13 | 1 | -7/+28 |
| | | | | load oar and load xml2, but not for packing objects on crossings/TPs yet. | ||||
* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 1 | -13/+10 |
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* | All scripts are now created suspended and are only unsuspended when the object | Melanie | 2010-04-19 | 1 | -0/+1 |
| | | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -1/+1 |
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* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | * refactor: move SceneXmlLoader into subpackage | Justin Clarke Casey | 2009-05-14 | 1 | -0/+290 |