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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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Serialization
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SceneXmlLoader.cs
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Files
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*
a few more xml things
UbitUmarov
2018-01-05
1
-4
/
+9
*
move deep effective permissions aggregation to first time use and not on cha...
UbitUmarov
2017-05-04
1
-1
/
+1
*
add more calls to effective permissions aggregation, some paths may still be ...
UbitUmarov
2017-01-17
1
-0
/
+1
*
mantis 7656, partialy apply patch, changing the start scripts for now
UbitUmarov
2016-11-26
1
-0
/
+1
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
1
-1
/
+1
*
Renamed the namespaces too
Diva Canto
2015-08-30
1
-1
/
+1
*
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format...
Justin Clark-Casey (justincc)
2012-05-16
1
-68
/
+4
*
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2010-10-15
1
-91
/
+121
*
Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...
Diva Canto
2010-10-14
1
-1
/
+7
*
New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...
Diva Canto
2010-10-13
1
-7
/
+28
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
1
-13
/
+10
*
All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
1
-0
/
+1
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-1
/
+1
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
* refactor: move SceneXmlLoader into subpackage
Justin Clarke Casey
2009-05-14
1
-0
/
+290