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path: root/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs (unfollow)
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2010-10-13New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵Diva Canto1-0/+1353
load oar and load xml2, but not for packing objects on crossings/TPs yet.
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman1-16/+12
MapAndArray collection
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
Prevent region crossings from screwing up complex attachments by preserving link numbers.
2009-10-01Formatting cleanup.Jeff Ames1-8/+8
2009-09-16SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵John Hurliman1-31/+22
null checks on m_rootPart
2009-06-05* refactor: split out part xml writing in SceneObjectSerializerJustin Clarke Casey1-2/+7
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-14* refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey1-39/+66
2009-05-14* refactor: break some of xml2 serialization out of sogJustin Clarke Casey1-0/+19
2009-05-08* break out 'xml2' deserialization from sogJustin Clarke Casey1-7/+71
2009-05-08* refactor: break out sog original xml serialization to a separate classJustin Clarke Casey1-6/+60
2009-05-08* minor: rename xml sog serialization method for readabilityJustin Clarke Casey1-3/+3
2009-05-08* refactor: Break out original xml object serialization into a separate classJustin Clarke Casey1-0/+133
* No functional change