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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectSerializer.cs
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2009-10-01
Formatting cleanup.
Jeff Ames
1
-8
/
+8
2009-09-16
SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵
John Hurliman
1
-31
/
+22
null checks on m_rootPart
2009-06-05
* refactor: split out part xml writing in SceneObjectSerializer
Justin Clarke Casey
1
-2
/
+7
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵
Jeff Ames
1
-1
/
+1
LICENSE.txt.
2009-05-14
* refactor: move bottom part of 'xml2' serializaton to separate class
Justin Clarke Casey
1
-39
/
+66
2009-05-14
* refactor: break some of xml2 serialization out of sog
Justin Clarke Casey
1
-0
/
+19
2009-05-08
* break out 'xml2' deserialization from sog
Justin Clarke Casey
1
-7
/
+71
2009-05-08
* refactor: break out sog original xml serialization to a separate class
Justin Clarke Casey
1
-6
/
+60
2009-05-08
* minor: rename xml sog serialization method for readability
Justin Clarke Casey
1
-3
/
+3
2009-05-08
* refactor: Break out original xml object serialization into a separate class
Justin Clarke Casey
1
-0
/
+133
* No functional change