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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneViewer.cs
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Author
Age
Files
Lines
*
Bring us up to date.
Tom
2011-09-14
1
-31
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+56
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Lock m_pendingObjects when calling GetPendingObjectsCount().
Justin Clark-Casey (justincc)
2011-09-06
1
-1
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+2
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Comment out SceneViewer.Reset() and stop calling from Close() since this is u...
Justin Clark-Casey (justincc)
2011-09-06
1
-16
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+17
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In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe...
Justin Clark-Casey (justincc)
2011-09-06
1
-18
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+41
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-3
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+2
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Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
1
-1
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+1
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refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
1
-2
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+1
*
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Guard another nullref
Melanie
2011-08-09
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-07
1
-0
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+8
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New command: show pending-objects
Diva Canto
2011-02-06
1
-0
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+8
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Prevent a null ref when an avatar login doesn't go as planned
Melanie
2010-12-22
1
-1
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+1
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Guard against locking a nullref to avoid build break
Melanie
2010-10-08
1
-0
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+3
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Change the order of actions to address a possible nullref
Melanie
2010-10-08
1
-3
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+2
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Formatting cleanup.
Jeff Ames
2010-09-12
1
-2
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+2
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First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
1
-1
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+2
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One should not lock null objects.
Melanie Thielker
2010-06-01
1
-5
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+8
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Lock the object queue when dequeueing
Melanie
2010-06-01
1
-78
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+81
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Prevent a null ref
Melanie Thielker
2010-05-27
1
-0
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+3
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OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
Diva Canto
2010-01-11
1
-1
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+0
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Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
2009-10-15
1
-21
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+2
*
Update svn properties.
Jeff Ames
2009-06-27
1
-230
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+230
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Fixed null bug, which was making unit tests fail
MW
2009-06-26
1
-3
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+7
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Extracted the code that handles the sending of prim updates to the client, fr...
MW
2009-06-26
1
-0
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+226