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path: root/OpenSim/Region/Framework/Scenes/SceneViewer.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2010-12-22Prevent a null ref when an avatar login doesn't go as plannedMelanie1-1/+1
2010-10-08Guard against locking a nullref to avoid build breakMelanie1-0/+3
2010-10-08Change the order of actions to address a possible nullrefMelanie1-3/+2
2010-09-12Formatting cleanup.Jeff Ames1-2/+2
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-1/+2
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01Lock the object queue when dequeueingMelanie1-78/+81
2010-06-01Lock the object queue when dequeueingMelanie Thielker1-78/+81
2010-05-27Prevent a null refMelanie Thielker1-0/+3
2010-05-27Prevent a null refMelanie Thielker1-0/+3
2010-01-29Small fix for a spurious exceptionMelanie1-1/+1
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+0
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman1-21/+2
2009-06-27Update svn properties.Jeff Ames1-230/+230
2009-06-26Fixed null bug, which was making unit tests failMW1-3/+7
2009-06-26Extracted the code that handles the sending of prim updates to the client, fr...MW1-0/+226