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path: root/OpenSim/Region/Framework/Scenes/SceneViewer.cs (unfollow)
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2011-09-06Lock m_pendingObjects when calling GetPendingObjectsCount().Justin Clark-Casey (justincc)1-1/+2
2011-09-06Comment out SceneViewer.Reset() and stop calling from Close() since this is u...Justin Clark-Casey (justincc)1-16/+17
2011-09-06In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe...Justin Clark-Casey (justincc)1-18/+41
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)1-1/+1
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)1-2/+1
2011-02-06New command: show pending-objectsDiva Canto1-0/+8
2010-10-08Guard against locking a nullref to avoid build breakMelanie1-0/+3
2010-10-08Change the order of actions to address a possible nullrefMelanie1-3/+2
2010-09-12Formatting cleanup.Jeff Ames1-2/+2
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-1/+2
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01Lock the object queue when dequeueingMelanie1-78/+81
2010-05-27Prevent a null refMelanie Thielker1-0/+3
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+0
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman1-21/+2
2009-06-27Update svn properties.Jeff Ames1-230/+230
2009-06-26Fixed null bug, which was making unit tests failMW1-3/+7
2009-06-26Extracted the code that handles the sending of prim updates to the client, fr...MW1-0/+226