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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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ScenePresence.cs
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Age
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Merge branch 'master' into presence-refactor
Melanie
2010-02-15
1
-6
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+85
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Revolution is on the roll again! :)
Revolution
2010-02-14
1
-6
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+83
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Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
2010-02-12
1
-0
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+2
*
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Merge branch 'master' into presence-refactor
Melanie
2010-02-08
1
-8
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+10
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Add EventManager.OnIncomingSceneObject event which is triggered by an incomin...
Justin Clark-Casey (justincc)
2010-02-08
1
-1
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+8
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minor: log what kind of wearable cannot be found
Justin Clark-Casey (justincc)
2010-02-05
1
-3
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+2
*
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Merge branch 'master' into presence-refactor
Melanie
2010-02-08
1
-28
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+33
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refactor: chain two ScenePresence constructors together to eliminate common c...
Justin Clark-Casey (justincc)
2010-02-04
1
-15
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+11
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minor: add a smidgen of EventManager doc
Justin Clark-Casey (justincc)
2010-02-03
1
-3
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+1
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minor: comment out a log line in ScenePresence
Justin Clark-Casey (justincc)
2010-02-03
1
-2
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+1
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minor: remove a couple of mono warnings
Justin Clark-Casey (justincc)
2010-02-03
1
-2
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+1
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Replace dome tabs with spaces
Melanie
2010-01-26
1
-3
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+3
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Fixes Region Crossings on a prim.
Revolution
2010-01-24
1
-1
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+9
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add a target position to agent updates to ScenePresence to support alternativ...
unknown
2010-01-21
1
-1
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+7
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Fixes llSetDamage. Patch from Revolution
Revolution
2010-01-21
1
-7
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+5
*
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Finished moving object crossings into EntityTransferModule
Diva Canto
2010-01-16
1
-30
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+0
*
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Moved prim crossing to EntityTransferModule. Not complete yet.
Diva Canto
2010-01-16
1
-0
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+4
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Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects...
Diva Canto
2010-01-15
1
-2
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+2
*
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* General cleanup of Teleports, Crossings and Child agents. They are now in t...
Diva Canto
2010-01-15
1
-7
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+18
*
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* Removed debug messages.
Diva Canto
2010-01-13
1
-2
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+0
*
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Fixed more appearance woes that showed up using remote connectors. Appearance...
Diva Canto
2010-01-12
1
-3
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+3
*
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Fixed a couple of bugs with Appearance. Appearance is all good now.
Diva Canto
2010-01-11
1
-0
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+4
*
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OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
Diva Canto
2010-01-11
1
-1
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+0
*
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CommunicationsManager is practically empty. Only NetworkServersInfo is there.
Diva Canto
2010-01-10
1
-2
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+4
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* OMG! All but one references to UserProfileCacheService have been rerouted!
Diva Canto
2010-01-10
1
-5
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+9
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* Finished SimulationServiceConnector
Diva Canto
2010-01-07
1
-8
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+11
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Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
1
-1
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+1
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* Fixes Sitting on the ground.
Teravus Ovares (Dan Olivares)
2009-12-30
1
-2
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+9
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* Makes forward and backward key reactions faster by responding to the NUDGE ...
Teravus Ovares (Dan Olivares)
2009-12-30
1
-8
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+33
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2009-12-15
1
-3
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+3
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* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
Teravus Ovares (Dan Olivares)
2009-12-12
1
-4
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+14
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* Commit some sit code that's commented out for now.
Teravus Ovares (Dan Olivares)
2009-12-08
1
-13
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+215
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* Adds Normal to the fields returned by the Physics Raycaster
Teravus Ovares (Dan Olivares)
2009-12-05
1
-4
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+20
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* Fixes mantis 4416. Animator is dereferenced on logout
Teravus Ovares (Dan Olivares)
2009-12-05
1
-2
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+3
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* Fix Inconsistent line ending style in ScenePresence
Teravus Ovares (Dan Olivares)
2009-12-01
1
-28
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+28
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* Add a close method to the ScenePresenceAnimator that dereferences the class...
Teravus Ovares (Dan Olivares)
2009-11-30
1
-1
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+3
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* Modified ScenePresence to use the Util version of the EnvironmentTickCount ...
Teravus Ovares (Dan Olivares)
2009-11-30
1
-67
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+43
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* Patch from Misterblue to fix Environment.TickCount for statistics purposes....
Teravus Ovares (Dan Olivares)
2009-11-29
1
-18
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+42
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* Reverting last commit.. because it just made it worse.
Teravus Ovares (Dan Olivares)
2009-11-25
1
-3
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+0
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* Attempt number 1 to stop the repeating crouch animation that sometimes happ...
Teravus Ovares (Dan Olivares)
2009-11-25
1
-0
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+3
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Formatting cleanup.
Jeff Ames
2009-11-23
1
-5
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+5
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* The client prevents the avatar from landing if the avatar is going above an...
Teravus Ovares (Dan Olivares)
2009-11-22
1
-5
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+10
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* This fixes landing on Prim and removes the hack from yesterday. Landing ...
Teravus Ovares (Dan Olivares)
2009-11-21
1
-2
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+2
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* Hack to get avatar to land on prim. This is a big nasty hack that tricks ...
Teravus Ovares (Dan Olivares)
2009-11-21
1
-0
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+2
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refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constru...
Justin Clark-Casey (justincc)
2009-11-17
1
-4
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+1
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Add scene animator set up to apparantly uncalled no-arg ScenePresence constru...
Justin Clark-Casey (justincc)
2009-11-17
1
-1
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+2
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refactor: move AvatarAnimations, BinBVHAnimation
Justin Clark-Casey (justincc)
2009-11-17
1
-59
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+0
*
refactor: move most animation methods from ScenePresence into a new ScenePres...
Justin Clark-Casey (justincc)
2009-11-17
1
-380
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+80
*
undo previous changes
dahlia
2009-11-13
1
-1
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+1
*
Changing the AssetBase constructors to avoid initializing assets with an unkn...
John Hurliman
2009-11-05
1
-5
/
+1
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