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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
*
antecipate baked cache check and Xbakes requests, so they happen before viewe...
UbitUmarov
2017-01-18
1
-26
/
+33
*
use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current viewer...
UbitUmarov
2017-01-07
1
-1
/
+1
*
Correct casing on isGod and isViewerUIGod
Melanie Thielker
2017-01-07
1
-32
/
+32
*
Change improperly named isNPC to be IsNPC as a property should be uppercase
Melanie Thielker
2017-01-07
1
-11
/
+11
*
rename same more variables to make their meaning more clear
UbitUmarov
2017-01-07
1
-3
/
+3
*
rename same variables to make their meaning more clear
UbitUmarov
2017-01-07
1
-31
/
+31
*
more changes to god level control. Not that this is work in progress, for now...
UbitUmarov
2017-01-07
1
-151
/
+107
*
Fix grid gods
Melanie Thielker
2017-01-07
1
-0
/
+1
*
add a missing god_date transmition
UbitUmarov
2017-01-06
1
-2
/
+6
*
restore parcels avatars visibility god level change correct handling; try to...
UbitUmarov
2017-01-06
1
-3
/
+5
*
take sync viewer out on make root
UbitUmarov
2017-01-06
1
-1
/
+2
*
Sync viewer on make root
Melanie Thielker
2017-01-06
1
-0
/
+1
*
Send GodLevel to viewers on login
Melanie Thielker
2017-01-06
1
-0
/
+2
*
Restructure god level and permissions
Melanie Thielker
2017-01-06
1
-108
/
+39
*
inform viewers of current godlevel; put back a small delay on teleport arriv...
UbitUmarov
2017-01-05
1
-11
/
+34
*
allow initial automatic level to be changed by request. Since viewers still d...
UbitUmarov
2017-01-05
1
-6
/
+6
*
add config option automatic_gods. With this option true, users that can be Go...
UbitUmarov
2017-01-05
1
-9
/
+33
*
Massive tab and trailing space cleanup
Melanie Thielker
2017-01-05
1
-139
/
+139
*
a few changes to Gods ( ie administrators) control
UbitUmarov
2017-01-05
1
-23
/
+13
*
mantis 8106: improve avatar walk in mouselook
UbitUmarov
2016-12-30
1
-4
/
+10
*
adjust camera collision detection checks for new FS
UbitUmarov
2016-12-28
1
-1
/
+1
*
Make it more unlikely that a script teleport will be caught by default region...
AliciaRaven
2016-12-10
1
-1
/
+1
*
do not try xbakes on HG
UbitUmarov
2016-12-10
1
-5
/
+6
*
Include new Region.ini option for DefaultLandingPoint for teleports with no c...
AliciaRaven
2016-11-22
1
-0
/
+4
*
HG add a small delay before start sending region data
UbitUmarov
2016-11-20
1
-2
/
+17
*
explicitly remove some references, and other useless changes
UbitUmarov
2016-11-17
1
-2
/
+22
*
minor: dont let rcvd agentupdates time jump back
UbitUmarov
2016-11-16
1
-11
/
+27
*
change camera collision check rules
UbitUmarov
2016-11-14
1
-23
/
+34
*
reduce calls to physics world cast rays for camera collision check
UbitUmarov
2016-11-14
1
-49
/
+48
*
a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t...
UbitUmarov
2016-11-07
1
-1
/
+29
*
dont let ignored AgentUpdates change their throttles. Apply respective moveme...
UbitUmarov
2016-10-05
1
-16
/
+33
*
avoid siting a avatar at 0,0,0
UbitUmarov
2016-09-12
1
-7
/
+33
*
mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong
UbitUmarov
2016-08-28
1
-2
/
+28
*
mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr...
UbitUmarov
2016-08-28
1
-1
/
+1
*
let mouse steer work on crossings; some cleanup
UbitUmarov
2016-08-28
1
-0
/
+8
*
my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)
UbitUmarov
2016-08-28
1
-0
/
+1
*
reduce math on use of camerarotation (need to add a lock there). Fix a bug o...
UbitUmarov
2016-08-27
1
-8
/
+14
*
remove excess data
UbitUmarov
2016-08-27
1
-4
/
+1
*
Import plumbing from Halcyon for camera data to physics engine.
Vegaslon
2016-08-27
1
-6
/
+46
*
respect landpoint Z position also on the ugly LandingPointBehavior_OS option...
UbitUmarov
2016-08-24
1
-0
/
+1
*
fix physics sits on child prims
UbitUmarov
2016-08-19
1
-1
/
+1
*
fill data for llDetected funtions of collisions closer to the event. (xengin...
UbitUmarov
2016-08-05
1
-20
/
+32
*
fix parcel Avatar Sounds using group membership not active group
UbitUmarov
2016-08-05
1
-1
/
+1
*
revert a variable rename
UbitUmarov
2016-08-04
1
-6
/
+6
*
cancel sending group powers on crossings, they are no longer needed.
UbitUmarov
2016-08-04
1
-55
/
+21
*
make sure all new scenepresences have fresh groups information at creation ti...
UbitUmarov
2016-08-04
1
-0
/
+2
*
add a weak safeguard
UbitUmarov
2016-08-04
1
-1
/
+9
*
fix a typo
UbitUmarov
2016-08-04
1
-1
/
+1
*
fix NULL references added in recente changes in standalone mode
UbitUmarov
2016-07-30
1
-2
/
+3
*
fix cAgent.CrossingFlags
UbitUmarov
2016-07-30
1
-1
/
+7
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