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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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ScenePresence.cs
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Age
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-3
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+3
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Merge branch 'master' into varregion
Robert Adams
2013-12-05
1
-3
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+4
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Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-13
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+2
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Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
2013-12-03
1
-3
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+15
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Merge branch 'master' into varregion
Robert Adams
2013-12-01
1
-90
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+188
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Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
2013-11-30
1
-1
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+1
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Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
2013-11-30
1
-10
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+0
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Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
2013-11-30
1
-40
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+91
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Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
2013-11-30
1
-19
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+6
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Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2013-11-29
1
-11
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+2
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Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
2013-11-29
1
-3
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+3
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Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
2013-11-29
1
-8
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+11
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Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
2013-11-29
1
-1
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+1
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Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-7
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+49
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Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
2013-11-26
1
-13
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+15
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fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
2013-11-26
1
-3
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+28
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fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
2013-11-23
1
-0
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+2
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Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+7
*
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varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
2013-11-30
1
-4
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+44
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
1
-19
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+15
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varregion: remove scattered use of Constants.RegionSize by having routines re...
Robert Adams
2013-10-07
1
-2
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+2
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-3
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+3
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/
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minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-20
1
-5
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+33
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minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
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+1
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minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
2013-09-19
1
-5
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+5
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minor: correct method name in comment
Justin Clark-Casey (justincc)
2013-09-18
1
-1
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+1
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refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-18
1
-2
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+3
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minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2013-09-18
1
-1
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+4
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Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
2013-08-23
1
-5
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+0
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Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2013-08-21
1
-0
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+9
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minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
2013-08-17
1
-4
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+3
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Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
2013-08-09
1
-1
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+1
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Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
1
-4
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+32
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Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-4
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+32
*
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Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
2013-08-08
1
-2
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+2
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minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-10
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+17
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Child agent updates: remove the dependency on the root agent's camera positio...
Diva Canto
2013-08-05
1
-2
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+1
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Turn off edit beams when object is derezed while being edited. (mantis #6722)
Diva Canto
2013-08-01
1
-0
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+6
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Fix NPC regression test failures.
Justin Clark-Casey (justincc)
2013-07-26
1
-1
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+3
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Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
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+1
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If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-0
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+7
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Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...
Diva Canto
2013-07-24
1
-7
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+2
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This commit message intentionally left blank (last commit was idiotic)
Diva Canto
2013-07-24
1
-1
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+2
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Improve the opening test in CompleteMovement, to account for multiple flags b...
Diva Canto
2013-07-24
1
-1
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+1
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New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
1
-2
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+31
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Restoring landing on prims, which had been affected by the edit beams commit.
Diva Canto
2013-07-23
1
-0
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+19
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