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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2013-11-29Remove unused sp.ParentPosition, which has not been used for some timeJustin Clark-Casey (justincc)1-11/+2
2013-11-29Comment out debug sit message accidently left activeJustin Clark-Casey (justincc)1-3/+3
2013-11-29Fix regression where sitting on ground stopped working.Justin Clark-Casey (justincc)1-8/+11
2013-11-29Restore SP.AbsolutePosition to properly return actual absolute position when ...Justin Clark-Casey (justincc)1-1/+1
2013-11-27Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)1-7/+49
2013-11-26Only translate linked prim specified offset pos by the link prim rotation, no...Justin Clark-Casey (justincc)1-13/+15
2013-11-26fix position changes when sitting on a prim with position and/or orientation ...Justin Clark-Casey (justincc)1-3/+28
2013-11-23Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)1-7/+2
2013-11-23Revert "Add line accidentally left out of recent non-root prim sit fix"Justin Clark-Casey (justincc)1-2/+0
2013-11-23Revert "Fix non-root prim sit positions for prims where a sit target has been...Justin Clark-Casey (justincc)1-1/+1
2013-11-23Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...Justin Clark-Casey (justincc)1-1/+1
2013-11-23Revert "fix avatar rotation when sitting on a linked part"Justin Clark-Casey (justincc)1-1/+1
2013-11-23fix avatar rotation when sitting on a linked partJustin Clark-Casey (justincc)1-1/+1
2013-11-23Refix fix for sitting on non-root linked prims with explicit sit targets.Justin Clark-Casey (justincc)1-1/+1
2013-11-23Fix non-root prim sit positions for prims where a sit target has been specifi...Justin Clark-Casey (justincc)1-1/+1
2013-11-23Add line accidentally left out of recent non-root prim sit fixJustin Clark-Casey (justincc)1-0/+2
2013-11-23Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)1-2/+7
2013-11-08varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams1-19/+15
2013-10-07varregion: remove scattered use of Constants.RegionSize by having routines re...Robert Adams1-2/+2
2013-09-28VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams1-3/+3
2013-09-25VarRegion: change RegionInfo storage of region coordinates from regionRobert Adams1-3/+3
2013-09-26minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)1-1/+1
2013-09-20Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)1-5/+33
2013-09-19minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)1-1/+1
2013-09-19minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)1-5/+5
2013-09-18minor: correct method name in commentJustin Clark-Casey (justincc)1-1/+1
2013-09-18refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)1-2/+3
2013-09-18minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...Justin Clark-Casey (justincc)1-1/+4
2013-08-23Remove old and unused ScenePresence.RestoreInCurrentScene()Justin Clark-Casey (justincc)1-5/+0
2013-08-21Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)1-0/+9
2013-08-17minor: remove mono compiler warnings from ScenePresenceJustin Clark-Casey (justincc)1-4/+3
2013-08-09Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.Justin Clark-Casey (justincc)1-1/+1
2013-08-08Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)1-4/+32
2013-08-08Make m_originRegionID in ScenePresence public to allow DSG module to work for...Dan Lake1-2/+2
2013-08-07minor: add some method doc to ScenePresence fields used for entity transfer, ...Justin Clark-Casey (justincc)1-10/+17
2013-08-05Child agent updates: remove the dependency on the root agent's camera positio...Diva Canto1-2/+1
2013-08-01Turn off edit beams when object is derezed while being edited. (mantis #6722)Diva Canto1-0/+6
2013-07-26Fix NPC regression test failures.Justin Clark-Casey (justincc)1-1/+3
2013-07-26Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...Justin Clark-Casey (justincc)1-1/+1
2013-07-26If a returning teleport starts to reuse a downgraded child connection that wa...Justin Clark-Casey (justincc)1-0/+7
2013-07-24Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...Diva Canto1-7/+2
2013-07-24This commit message intentionally left blank (last commit was idiotic)Diva Canto1-1/+2
2013-07-24Improve the opening test in CompleteMovement, to account for multiple flags b...Diva Canto1-1/+1
2013-07-24New Teleport protocol (V2), still compatible with V1 and older. (version of t...Diva Canto1-2/+31
2013-07-23Restoring landing on prims, which had been affected by the edit beams commit.Diva Canto1-0/+19
2013-07-21Minor aesthetic change to make things more clear.Diva Canto1-1/+2
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto1-1/+4
2013-07-21A couple of small optimizations over the previous commitDiva Canto1-1/+1
2013-07-21Manage AgentUpdates more sanely:Diva Canto1-40/+70
2013-07-14Authenticate ChildAgentUpdate too.Diva Canto1-1/+2