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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2014-08-02It turns out that child agent management has had a bug for a while: there was...Diva Canto1-1/+3
2014-06-10minor: rename velocidyDiff -> velocityDiffJustin Clark-Casey (justincc)1-2/+2
2014-06-10minor: Add some commented out logging to ScenePresence.SendTerseUpdateToAllCl...Justin Clark-Casey (justincc)1-0/+8
2014-05-23If one is sitting on a child with an unset camera-eye and so using one set in...Justin Clark-Casey (justincc)1-3/+7
2014-05-23Add any camera at compensation for sat upon child prims to any existing camer...Justin Clark-Casey (justincc)1-1/+1
2014-05-23Compensate camera-at and camera-eye for child prim rotation when sitting on c...Justin Clark-Casey (justincc)1-0/+12
2014-05-22If the root prim has a camera-at or camera-eye setting and a sat upon child p...Justin Clark-Casey (justincc)1-0/+7
2014-05-22Fix issue where llSetCameraAtOffset() and llSetCameraEyeOffset() in non-root ...Justin Clark-Casey (justincc)1-0/+4
2014-05-20minor: Remove some unused fields in ScenePresenceJustin Clark-Casey (justincc)1-3/+0
2014-05-20Fix issue where avatar and script chat could sometimes be heard from anywhere...Justin Clark-Casey (justincc)1-3/+8
2014-05-14On ScenePresence.MakeChildAgent(), reset the m_originRegionID as this is curr...Justin Clark-Casey (justincc)1-0/+5
2014-05-14Remove a race where the client's SP.CompleteMovement() thread could attempt t...Justin Clark-Casey (justincc)1-3/+6
2014-04-29minor: convert back some tabs to spaces that got into ScenePresence via recen...Justin Clark-Casey (justincc)1-4/+4
2014-04-29Restore terrain height and flying adjustments that were eliminated from non-m...Justin Clark-Casey (justincc)1-28/+28
2014-04-23Adjust avatar sit positioning on a target to pretty much exactly match that o...Justin Clark-Casey (justincc)1-14/+26
2014-04-23Eliminated many warningsOren Hurvitz1-1/+0
2014-04-21Possible solution for #7120 and #7051lillith_xue1-23/+32
2014-04-09Fixed: when teleporting between grids, the avatar name wasn't always updated.Oren Hurvitz1-6/+67
2014-04-05Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th...Justin Clark-Casey (justincc)1-2/+1
2014-04-03Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns...Justin Clark-Casey (justincc)1-1/+1
2014-04-02Fix problem with floating avatar by passing avatar size informationRobert Adams1-3/+7
2014-04-03Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A...Justin Clark-Casey (justincc)1-2/+0
2014-04-03refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...Justin Clark-Casey (justincc)1-8/+4
2014-04-03Fix bug where crossing to a neighbouring region and back again would trigger ...Justin Clark-Casey (justincc)1-1/+1
2014-03-25Run slow operations in a separate thread, instead of using FireAndForget (whi...Oren Hurvitz1-2/+2
2014-03-24Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz1-1/+1
2014-03-05Don't request a terse update after local teleport - this will be done by the ...Justin Clark-Casey (justincc)1-6/+0
2014-03-05If an avatar is sitting, send out position updates to clients for any change,...Justin Clark-Casey (justincc)1-3/+13
2014-02-15Properly restore position on crossing failure for mega-regions.Robert Adams1-14/+32
2014-02-14Don't request group information in SP.MakeRootAgent() if the presence belongs...Justin Clark-Casey (justincc)1-8/+10
2014-01-27Reinsert attachments list taking code in SP.MakeRootAgent()Justin Clark-Casey (justincc)1-14/+30
2014-01-27refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...Justin Clark-Casey (justincc)1-2/+1
2014-01-16Reorder checks in SP.CompleteMovement() to fix test failuresJustin Clark-Casey (justincc)1-36/+33
2014-01-16Actually put IsChildAgent = true inside the lock, otherwise there is still a ...Justin Clark-Casey (justincc)1-1/+3
2014-01-16Prevent duplicate invocations or race dontision in SP.CompleteMovement()Justin Clark-Casey (justincc)1-3/+26
2014-01-11varregion: remove unnecessary border checking code in ScenePresence.Robert Adams1-0/+6
2014-01-08If an agent is sitting, then do send the rotation in the agent update instead...Justin Clark-Casey (justincc)1-0/+2
2013-12-27varregion: extract banned region logic into a class for cleanlyness.Robert Adams1-115/+13
2013-12-24varregion: add lots of DEBUG level log messages. Especially for teleport.Robert Adams1-4/+4
2013-12-14varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.Robert Adams1-3/+3
2013-12-13Eliminate unnecessary line from my previous commit 1d605642Justin Clark-Casey (justincc)1-2/+0
2013-12-11Refix sitting on child prims by reinserting relevant code back into SP.Handle...Justin Clark-Casey (justincc)1-3/+22
2013-12-11Committing the Avination Scene Presence and related texture codeMelanie1-352/+667
2013-12-05Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)1-13/+2
2013-12-03Ignore X and Y body rotations when sent by mouse look.Justin Clark-Casey (justincc)1-3/+15
2013-11-30varregion: Add MaxRegionSize constant and enforce in RegionInfo.Robert Adams1-4/+44
2013-11-30Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...Justin Clark-Casey (justincc)1-1/+1
2013-11-30Remove unused SP.Updated flag, which appears unused for many years and was on...Justin Clark-Casey (justincc)1-10/+0
2013-11-30Implement most effects of AGENT_CONTROL_STOPJustin Clark-Casey (justincc)1-40/+91
2013-11-30Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...Justin Clark-Casey (justincc)1-19/+6