| Commit message (Expand) | Author | Files | Lines |
2011-11-05 | Replace our patched up, broken an rebroken sit code with the code from | Melanie | 1 | -303/+106 |
2011-11-05 | Fix avatar height, removes the hip offset hack | nebadon | 1 | -3/+0 |
2011-11-05 | refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i... | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2011-11-05 | Fix NPC sitting for prims without a sit target. | Justin Clark-Casey (justincc) | 1 | -9/+11 |
2011-11-04 | On standup, trigger the changed link script event after the avatar has been f... | Justin Clark-Casey (justincc) | 1 | -2/+3 |
2011-11-03 | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 1 | -3/+3 |
2011-11-03 | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 1 | -3/+3 |
2011-11-02 | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 1 | -1/+1 |
2011-11-02 | Fix race condition that would sometimes send or save appearance for the wrong... | Justin Clark-Casey (justincc) | 1 | -2/+3 |
2011-11-01 | Add "appearance send" command to allow manual sending of appearance. | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-10-29 | Remove the SyncRoot locking from Scene which was only being done around the m... | Justin Clark-Casey (justincc) | 1 | -4/+2 |
2011-10-28 | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-27 | Continuation of previous checkin. Found more places where ForEachScenePresenc... | Dan Lake | 1 | -30/+23 |
2011-10-25 | Get rid of the pointless null checks on collision listeners. Add warning abo... | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-10-25 | Fix ground sit autopilot | Melanie | 1 | -8/+16 |
2011-10-21 | Allow updating the movement animation while flying. This fixes falling, | Melanie | 1 | -20/+6 |
2011-10-20 | Fix up the animator and ScenePresence to like each other again | Melanie | 1 | -0/+17 |
2011-10-19 | Removed redundant NotInTransit function from ScenePresence. IsInTransit=false... | Dan Lake | 1 | -5/+0 |
2011-10-19 | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... | Dan Lake | 1 | -48/+8 |
2011-10-19 | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 1 | -1/+1 |
2011-10-17 | refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit... | Justin Clark-Casey (justincc) | 1 | -5/+6 |
2011-10-17 | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 1 | -3/+4 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-12 | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -7/+0 |
2011-10-07 | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-06 | Fixed line endings from previous commit | Dan Lake | 1 | -47/+47 |
2011-10-06 | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 1 | -67/+67 |
2011-10-06 | Simplified IsInTransit property on ScenePresence and removed InTransit() whic... | Dan Lake | 1 | -11/+10 |
2011-10-06 | Refactor ScenePresence so gets and sets are through properties. Added private... | Dan Lake | 1 | -287/+288 |
2011-10-06 | Instead of adding stat agentMS in all kinds of places, calculate it instead i... | Justin Clark-Casey (justincc) | 1 | -29/+3 |
2011-10-01 | Remove unimplementated UpdateMovement() methods from SOG, SOP. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | Commented out new debug statements in ScenePresence | Dan Lake | 1 | -5/+5 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 1 | -1/+10 |
2011-09-21 | Remove unused and never set SP.PreviousRotation | Justin Clark-Casey (justincc) | 1 | -8/+0 |
2011-09-21 | get rid of an incredibly noisy logging message from the last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 1 | -2/+21 |
2011-09-20 | Make debug statements in ScenePresence consistent and add a few more | Dan Lake | 1 | -10/+14 |
2011-09-17 | On setting a new avatar appearance, if height hasn't changed then don't set t... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-16 | Stop the avatar stalling on its first boarder cross when using the ODE plugin | Justin Clark-Casey (justincc) | 1 | -0/+10 |
2011-09-16 | minor: I was wrong about OffsetPosition - sometimes it genuinely does return ... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-16 | Remove setter from SP.OffsetPosition, since all sets should flow through SP.A... | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-09-14 | Fixed a movement regression - Kitto's jump code is no longer needed (plus it'... | Tom | 1 | -37/+9 |
2011-09-14 | Merge fixes, and fix the build | Tom | 1 | -97/+1 |
2011-09-13 | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-09-12 | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 1 | -8/+6 |
2011-09-12 | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 1 | -23/+2 |
2011-09-12 | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-09-12 | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-10 | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 1 | -20/+24 |
2011-09-10 | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 1 | -1/+9 |