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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2012-08-17BulletSim: Properly regenerate hulls when objects made physical.Robert Adams1-8/+8
2012-08-17Modify order of code so SOP doesn't set the physics actor flyingRobert Adams1-7/+12
2012-07-19Stop explicitly closing and nulling out Animator in order to prevent NREs in ...Justin Clark-Casey (justincc)1-16/+6
2012-07-10If a part has a sit target and an avatar is already sitting, allow another av...Justin Clark-Casey (justincc)1-7/+4
2012-07-10refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...Justin Clark-Casey (justincc)1-5/+0
2012-07-10Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)1-2/+2
2012-07-10refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)1-2/+2
2012-07-10refactor: use sit orientation argument passed in to SP.SendSitResponse() rath...Justin Clark-Casey (justincc)1-4/+2
2012-07-10Move common code to detect whether a part has a valid sit target into a SOP p...Justin Clark-Casey (justincc)1-30/+5
2012-07-10Remove log line accidentally left in SP.SendSitResponse()Justin Clark-Casey (justincc)1-1/+1
2012-07-09Don't allow a prim to be sat upon if its part of an attachmentJustin Clark-Casey (justincc)1-0/+9
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)1-1/+17
2012-06-27refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...Justin Clark-Casey (justincc)1-37/+4
2012-06-25When attachments are being saved and deleted for a closing root agent, delete...Justin Clark-Casey (justincc)1-3/+0
2012-06-11Comment out the scene presence sitting debug log messages for nowJustin Clark-Casey (justincc)1-6/+6
2012-06-08Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)1-1/+1
2012-05-18Cleanup + change properties to set fields with private set : Thanks Justin fo...BlueWall1-1/+0
2012-05-18Provide Telehub setting to allow use of landmarksBlueWall1-1/+2
2012-05-17Check agent limit against root agent count rather than both root and child ag...Justin Clark-Casey (justincc)1-2/+11
2012-05-17Force the default Telehub router if no matches are found in the config.BlueWall1-29/+28
2012-05-13Add configurable SpawnPointRoutingBlueWall1-19/+84
2012-05-08Trigger event when scene presences are updatedDan Lake1-0/+10
2012-05-09Mantis 1456 same region teleport of a sitting avatar.Talun1-0/+2
2012-05-04Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun1-7/+46
2012-05-03Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)1-4/+10
2012-05-01Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)1-2/+2
2012-04-30refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...Justin Clark-Casey (justincc)1-73/+75
2012-04-30Fixed: scripted controls didn't work if the avatar was sitting downOren Hurvitz1-9/+15
2012-04-27Fixed: custom walking animations didn't stop when the avatar stopped walking.Oren Hurvitz1-14/+19
2012-04-26Tweak log messages on local region to region teleport path to help with probl...Justin Clark-Casey (justincc)1-1/+4
2012-04-25Comment out avatar move to target message for now.Justin Clark-Casey (justincc)1-3/+3
2012-04-25Commit the avination Teleport() methods (adaptedto justincc's changes)Melanie1-1/+12
2012-04-25refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()Justin Clark-Casey (justincc)1-16/+0
2012-04-25Add regression test TestSameRegionTeleport()Justin Clark-Casey (justincc)1-0/+6
2012-04-17refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)1-3/+3
2012-04-12Mantis 55025 Implement script time.Talun1-0/+19
2012-04-09Mantis5502 implementation of some of the new constantsTalun1-0/+38
2012-04-06For llGetMass(), return the mass of the avatar is the object is attached.Justin Clark-Casey (justincc)1-0/+16
2012-03-28HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...Diva Canto1-16/+0
2012-03-27More on switching the root folder from under the viewer. More experiments.Diva Canto1-0/+18
2012-03-21Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)1-1/+1
2012-03-20slight increase in jump power to make running jump slightly better.nebadon1-1/+1
2012-03-20reduce avatar verticle jump from the absurd 5 meter jump to a lessnebadon1-1/+1
2012-03-09Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)1-2/+2
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)1-13/+13
2012-03-09refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)1-15/+8
2012-03-09Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)1-5/+5
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+29
2012-03-02ScenePresence line endings and fix AllowMovement default to true.Dan Lake1-30/+30
2012-03-01In ScenePresence, removed several private variables used to store public para...Dan Lake1-108/+44