| Commit message (Expand) | Author | Files | Lines |
2015-09-03 | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 1 | -52/+6 |
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 1 | -870/+149 |
2015-08-31 | dont change camera on crossings | UbitUmarov | 1 | -4/+4 |
2015-08-31 | start sending terrain patchs in completmovement where we know its | UbitUmarov | 1 | -0/+6 |
2015-08-30 | more on tps and crossings | UbitUmarov | 1 | -29/+76 |
2015-08-23 | In ScenePresence, when removing from the physical scene, unsubscribe | Robert Adams | 1 | -1/+1 |
2015-06-05 | The only purpose of this commit is to remove an erroneous comment. It turns o... | Diva Canto | 1 | -4/+2 |
2015-04-12 | Fix stand position for differing seat and root rotation. | Magnuz Binder | 1 | -1/+1 |
2015-03-29 | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 1 | -15/+10 |
2015-03-24 | Make attachment rezzing async again for NPC. Doing that sync causes a deadlock | Melanie Thielker | 1 | -1/+6 |
2015-03-22 | Varregion: first cut at removing Border class checks for region crossings. | Robert Adams | 1 | -38/+22 |
2015-03-17 | oops someone set individual quaternion members and forgot to normalize | dahlia | 1 | -0/+1 |
2015-03-17 | Re-enabled ability for avatar to ascend and descend whilst controlling view w... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2015-03-02 | Fix erratic Npc movement | BlueWall | 1 | -1/+1 |
2015-02-27 | Comment out now unused and not properly working private SP.m_leftButtonDown w... | Justin Clark-Casey (justincc) | 1 | -2/+7 |
2015-02-27 | Don't slow down avatar walk speed if camera is changed (e.g. by holding down ... | Justin Clark-Casey (justincc) | 1 | -28/+12 |
2015-02-27 | Don't slide crouching avatar when camera is panned around them with left mous... | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2015-02-26 | When an avatar is walking across a region border, force the first AgentUpdate... | Justin Clark-Casey (justincc) | 1 | -5/+18 |
2014-12-17 | Fix recent regression where a race condition meant SP.MakeRootAgent() would s... | Justin Clark-Casey (justincc) | 1 | -32/+29 |
2014-11-29 | Halve the prediction lag for region crossing to improve most flying region cr... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2014-11-29 | Somewhat improve avatar region crossings by properly preserving velocity when... | Justin Clark-Casey (justincc) | 1 | -20/+24 |
2014-11-25 | refactor: Move methods to start a monitored thread, start work in its own thr... | Justin Clark-Casey (justincc) | 1 | -11/+11 |
2014-11-25 | Move conditionals which control whether a task is placed in the JobEngine ins... | Justin Clark-Casey (justincc) | 1 | -43/+25 |
2014-11-25 | Label all threadpool calls being made in core OpenSimulator. This is to add ... | Justin Clark-Casey (justincc) | 1 | -4/+6 |
2014-11-25 | If JobEngine is active, then use it to copy/rez attachments for an avatar ent... | Justin Clark-Casey (justincc) | 1 | -22/+62 |
2014-11-25 | Temporarily add root agent rez attachments work to job engine if it is runnin... | Justin Clark-Casey (justincc) | 1 | -4/+8 |
2014-11-25 | Add experimental job engine to see if queueing some existing async work durin... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2014-11-12 | Revert "Bare minimum to get the new bake module to compile with this old code" | Melanie Thielker | 1 | -2/+0 |
2014-11-11 | Remove the Invisible stuff and add more baked caching. Refactor selection of ... | Melanie Thielker | 1 | -8/+2 |
2014-11-10 | Bare minimum to get the new bake module to compile with this old code | Melanie Thielker | 1 | -0/+2 |
2014-11-10 | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 1 | -0/+4 |
2014-11-10 | Second part of invisible base avatar option | Melanie Thielker | 1 | -4/+9 |
2014-11-10 | Call the bake module each time we see a new attachment to see if the attachment | Melanie Thielker | 1 | -0/+4 |
2014-11-06 | scale ChildAgentThrottles with distance (internal to child server and not | UbitUmarov | 1 | -1/+18 |
2014-11-06 | allow drawdistance to change between 32 and MaxDrawDistance, configurable | UbitUmarov | 1 | -8/+10 |
2014-10-28 | try to make a avatar usesable if its siting part didn't cross, or crossed | UbitUmarov | 1 | -86/+12 |
2014-10-24 | try to make SOG crossings full async. Simplify some borders checking.... | UbitUmarov | 1 | -76/+70 |
2014-10-21 | make sure we return false if catch() is triggered on crossing | UbitUmarov | 1 | -0/+1 |
2014-10-21 | do agent crossing async, including QUERYACCESS ( need to check vehicles for | UbitUmarov | 1 | -1/+25 |
2014-10-20 | Assume childreen don't need to know caps seeds | UbitUmarov | 1 | -0/+9 |
2014-10-19 | try to fix propagation of seeds to all relevante regions | UbitUmarov | 1 | -14/+12 |
2014-10-17 | debug makeroot timing | UbitUmarov | 1 | -0/+10 |
2014-10-17 | send motion control state in update to childs. Reset CollisionPlane on | UbitUmarov | 1 | -2/+9 |
2014-10-03 | added a missing angularVelocity.Zero on sitting, removed odd camera based | UbitUmarov | 1 | -61/+68 |
2014-09-30 | fix a incomplet landing handling case | UbitUmarov | 1 | -14/+11 |
2014-09-29 | change avatar physics and motion control. Still not that good :( | UbitUmarov | 1 | -95/+74 |
2014-09-26 | bug fix: add missing attach to region heartbeat event to update animations | UbitUmarov | 1 | -0/+2 |
2014-09-23 | populate collision lists with LinkNumber, and detected structure in | UbitUmarov | 1 | -1/+3 |
2014-09-19 | exclude npcs from baked cache | UbitUmarov | 1 | -7/+14 |
2014-09-17 | Dont add to physics in a child update. It is missing several checks like | UbitUmarov | 1 | -2/+4 |