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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2012-05-08Trigger event when scene presences are updatedDan Lake1-0/+10
2012-05-09Mantis 1456 same region teleport of a sitting avatar.Talun1-0/+2
2012-05-04Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun1-7/+46
2012-05-03Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)1-4/+10
2012-05-01Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)1-2/+2
2012-04-30refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...Justin Clark-Casey (justincc)1-73/+75
2012-04-30Fixed: scripted controls didn't work if the avatar was sitting downOren Hurvitz1-9/+15
2012-04-27Fixed: custom walking animations didn't stop when the avatar stopped walking.Oren Hurvitz1-14/+19
2012-04-26Tweak log messages on local region to region teleport path to help with probl...Justin Clark-Casey (justincc)1-1/+4
2012-04-25Comment out avatar move to target message for now.Justin Clark-Casey (justincc)1-3/+3
2012-04-25Commit the avination Teleport() methods (adaptedto justincc's changes)Melanie1-1/+12
2012-04-25refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()Justin Clark-Casey (justincc)1-16/+0
2012-04-25Add regression test TestSameRegionTeleport()Justin Clark-Casey (justincc)1-0/+6
2012-04-17refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)1-3/+3
2012-04-12Mantis 55025 Implement script time.Talun1-0/+19
2012-04-09Mantis5502 implementation of some of the new constantsTalun1-0/+38
2012-04-06For llGetMass(), return the mass of the avatar is the object is attached.Justin Clark-Casey (justincc)1-0/+16
2012-03-28HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...Diva Canto1-16/+0
2012-03-27More on switching the root folder from under the viewer. More experiments.Diva Canto1-0/+18
2012-03-21Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)1-1/+1
2012-03-20slight increase in jump power to make running jump slightly better.nebadon1-1/+1
2012-03-20reduce avatar verticle jump from the absurd 5 meter jump to a lessnebadon1-1/+1
2012-03-09Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)1-2/+2
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)1-13/+13
2012-03-09refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)1-15/+8
2012-03-09Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)1-5/+5
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+29
2012-03-02ScenePresence line endings and fix AllowMovement default to true.Dan Lake1-30/+30
2012-03-01In ScenePresence, removed several private variables used to store public para...Dan Lake1-108/+44
2012-02-23Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)1-5/+8
2012-02-23Add a position parameter to region crossing of objects. This avoids theMelanie1-1/+1
2012-02-19Amend to last commit. This should have been committed too.Diva Canto1-1/+1
2012-02-19A few more tweaks on position updates and create child agents. Mono hates con...Diva Canto1-1/+2
2012-02-11Make ScenePresence.MovementFlag a private only settable value to reduce compl...Justin Clark-Casey (justincc)1-7/+4
2012-01-24Teleport routing, part 1Melanie1-0/+53
2012-01-16Comment out noisy log lines I accidentally included in the nant build target ...Justin Clark-Casey (justincc)1-1/+1
2012-01-16Remove monocov and other obsolete nant build targets.Justin Clark-Casey (justincc)1-1/+1
2012-01-10HG landing points: this hopefully fixes some confusion that was making HG avi...Diva Canto1-5/+6
2012-01-09Add some run-time debugging supportBlueWall1-1/+3
2012-01-09Use our TeleportFlagsBlueWall1-20/+28
2012-01-09TP Routing debugBlueWall1-2/+5
2012-01-09Fix teleport routing for incoming HG+OwnerBlueWall1-18/+19
2012-01-09Debugging HG teleport routingBlueWall1-0/+18
2012-01-09Fix HG teleport routingBlueWall1-2/+4
2012-01-09Fix a build breakMelanie1-1/+1
2012-01-09Add the HG case to landing point checksMelanie1-1/+1
2012-01-08Update teleport routing to match AvinationMelanie1-16/+58
2012-01-08Fix teleport routingBlueWall1-0/+17
2012-01-07Fix bug where tapping home to stop falling would stop any avatar movement oth...Justin Clark-Casey (justincc)1-2/+4
2012-01-03commented out "Prevented flyoff" log message for now as this becomes problema...Justin Clark-Casey (justincc)1-1/+1