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My fork of OpenSim for IG and MG, called SledjChisl.
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ScenePresence.cs
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2011-11-10
Fix turn left and turn right properly. Works for both built-ins and LSL AOs
Melanie
1
-0
/
+5
2011-11-10
Implement nudging support for strafing motion
Melanie
1
-2
/
+4
2011-11-10
Fix misaligned sit animation on scripted sit caused by the default sit
Melanie
1
-2
/
+6
2011-11-06
Allow HG and other scene presences not linked to a user account to function.
Melanie
1
-1
/
+4
2011-11-05
Fix build break
Melanie
1
-1
/
+1
2011-11-05
Remove spammy autopilot debug
Melanie
1
-3
/
+3
2011-11-05
Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
1
-1
/
+5
2011-11-05
Change puvlic m_ variable to a getter property
Melanie
1
-1
/
+5
2011-11-05
ScenePresence part of the Avination animator fixes.
Melanie
1
-3
/
+58
2011-11-05
Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
1
-24
/
+35
2011-11-05
Fix avatar height, removes the hip offset hack
nebadon
1
-3
/
+0
2011-11-05
refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
1
-12
/
+12
2011-11-05
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
1
-9
/
+11
2011-11-04
On standup, trigger the changed link script event after the avatar has been f...
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
1
-3
/
+3
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
1
-3
/
+3
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-1
/
+1
2011-11-02
Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-11-01
Add "appearance send" command to allow manual sending of appearance.
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-10-29
Remove the SyncRoot locking from Scene which was only being done around the m...
Justin Clark-Casey (justincc)
1
-4
/
+2
2011-10-28
fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-30
/
+23
2011-10-25
Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-10-19
Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...
Dan Lake
1
-5
/
+0
2011-10-19
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
1
-48
/
+8
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-1
/
+1
2011-10-17
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
1
-5
/
+6
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-3
/
+4
2011-10-14
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-12
remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-7
/
+0
2011-10-07
Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-06
Fixed line endings from previous commit
Dan Lake
1
-47
/
+47
2011-10-06
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
1
-67
/
+67
2011-10-06
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
1
-11
/
+10
2011-10-06
Refactor ScenePresence so gets and sets are through properties. Added private...
Dan Lake
1
-287
/
+288
2011-10-06
Instead of adding stat agentMS in all kinds of places, calculate it instead i...
Justin Clark-Casey (justincc)
1
-29
/
+3
2011-10-01
Remove unimplementated UpdateMovement() methods from SOG, SOP.
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-21
Commented out new debug statements in ScenePresence
Dan Lake
1
-5
/
+5
2011-09-22
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-09-21
Remove unused and never set SP.PreviousRotation
Justin Clark-Casey (justincc)
1
-8
/
+0
2011-09-21
get rid of an incredibly noisy logging message from the last commit
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-21
When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
Justin Clark-Casey (justincc)
1
-2
/
+21
2011-09-20
Make debug statements in ScenePresence consistent and add a few more
Dan Lake
1
-10
/
+14
2011-09-17
On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-09-16
Stop the avatar stalling on its first boarder cross when using the ODE plugin
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-09-16
minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-09-16
Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...
Justin Clark-Casey (justincc)
1
-3
/
+14
2011-09-13
Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-09-12
eliminate redundant SP.m_regionInfo since it always has the scene.
Justin Clark-Casey (justincc)
1
-8
/
+6
2011-09-12
remove the unused SP.initializeScenePresence()
Justin Clark-Casey (justincc)
1
-23
/
+2
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