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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2009-06-10Formatting cleanup.Jeff Ames1-1/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva1-1/+1
-- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
2009-05-12* Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ↵Adam Frisby1-0/+18
velocity.
2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+2
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
2009-05-01Add a tweakable for the prim queue preloadMelanie Thielker1-9/+9
2009-05-01Throttle prim sending a bit (again) to ensure the queues don't overrun andMelanie Thielker1-2/+2
clog
2009-05-01Add methods to block and queue agent updates during region crossing and TPMelanie Thielker1-0/+43
This is to ensure integrity of animations and script states with regard to controls pressed or released. No user functionality yet.
2009-05-01Send the animations of all already present avatar to an avatar entering a simMelanie Thielker1-0/+6
to stop the "folded legs" on simcross
2009-05-01Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker1-2/+2
2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-1/+1
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
2009-04-21Thank you kindly, MPallari for a patch that:Charles Krinke1-2/+31
This patch adds few properties to ScenePresence and thus allows region module or MRM script: 1. Force flying for avatar or, 2. Disable flying from avatar
2009-04-19Thank you kindly, MPallari, for a patch that:Charles Krinke1-1/+9
This patch adds new property to ScenePresence: SpeedModifier. With this, one can modify avatars speed from region module or MRM script.
2009-04-17Thank you M1sha for diagnosing and patching a lock bug affecting region ↵diva1-13/+16
crossings introduced in r9110. Fixes mantis #3456.
2009-04-15Prevent a nullref when no script engines are loadedMelanie Thielker1-0/+3
2009-04-14* Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵Teravus Ovares1-22/+30
singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-12Fix a regression where animations would only be sent if the avatar hasMelanie Thielker1-1/+1
attachments. Convert base types to LSL types for event marshalling through IScriptModule to avoid parameter errors.
2009-04-11Adding a script event, changed(CHANGED_ANIMATION)Melanie Thielker1-1/+22
This is sent to all root prims of all attachments of an avatar when the animation state changes. llGetAnimation() can thenbe used to find the new movement animation. This eliminates the need for fast timers in AOs
2009-04-06Added some null-checks to Intimidated's patch in r9024.Homer Horwitz1-5/+5
Hopefully fixes Mantis #3415.
2009-04-06Applying Intimidated's patch to fix anim handling.Melanie Thielker1-6/+24
Fixes Mantis #3417
2009-04-06Thank you, Intimidated, for a patch too fix the movement animation handlingMelanie Thielker1-43/+183
Fixes Mantis #3413
2009-04-03* Fixes issue where of you force your avatar against a region corner, it ↵Arthur Valadares1-6/+64
gets stuck and NonFinite Avatar messages floods console Addresses Mantis #3380
2009-04-03* refactor: Call StatsReporter methods directly rather than through Scene ↵Justin Clarke Casey1-13/+14
(as WebStatsModule was doing) * Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
2009-04-01* Committing patch in mantis 3376 [Patch] Fix a minor animation handling ↵Teravus Ovares1-20/+0
glitch in ScenePresence * .. * .. * err, okay, this was a stick-buggery April 1st joke by me. This removes it. Happy April 1st! * fixes mantis 3376
2009-03-28* Remove redundancies in ScenePresenceTeravus Ovares1-63/+59
2009-03-28* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares1-1/+5
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-27* This updates LibOMV to the current release 0.6.0 on March 19 2009Teravus Ovares1-8/+8
* Important: HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder. This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll. It still uses the Same HttpServer namespace though.
2009-03-27Moved a method GetDefaultVisualParameters from Scene to AvatarAppearance, ↵diva1-2/+5
where it belongs. Better error handling in ScenePresence.CopyFrom.
2009-03-25* Appearance patches suite: These patches are applied to allow libomv bots ↵Sean Dague1-0/+5
to wear outfits in the future. This functionality will be upstreamed later. ** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas ** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run ** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads ** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better. *** TODO: Set better VisualParams value then 150 to everything
2009-03-23Root agent retrieval via http/REST. This is a pull, the caller gets the ↵diva1-0/+7
agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
2009-03-10From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield1-1/+1
Fix a null reference loophole in ScenePresence.
2009-03-09* Tweak llMoveToTarget per mantis 3265Teravus Ovares1-3/+97
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.
2009-03-07* Fixes mantis: #3241Teravus Ovares1-2/+13
* Uses 'mouselook' or left mouse button down, to determine when to use the camera's UP axis to determine the direction of movement. * We crouch-slide no more.
2009-03-06* minor: remove some mono compiler warningsJustin Clarke Casey1-3/+4
2009-03-05* Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap ↵Justin Clarke Casey1-1/+1
(which is used in other contexts)
2009-03-05* remove now unused serialization codeJustin Clarke Casey1-353/+2
2009-02-25A few updates necessary for load balancer.Mike Mazur1-9/+14
- handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
2009-02-24Close-to-final tweaking with appearance. This time sending *everything*. ↵diva1-21/+8
Addresses mantis #3223.
2009-02-23From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+1
This patch fixes a bug where if a script in a child prim has taken control of an avatar when they sit, although permission for camera control is revoked when they stand, free camera control is not restored. Currently it is only restored if the script is in the root prim (though its not clear to me where this happens!).
2009-02-23Prevent avatar from walking along z-axisMike Mazur1-1/+19
Thanks mirceakitsune for a patch that prevents the avatar from trying to walk along the Z-axis in mouselook mode (or left-click the avatar and walk) while looking up or down. Fixes Mantis #946.
2009-02-23A little bit more tweaking with appearance. Now passing both the wearables ↵diva1-13/+37
and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will. Note: will make avies coming from older sims casper or grey. Upgrade! Related to mantis #3204.
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-18/+18
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
2009-02-22Addresses some issues with appearance after TPs. Appearance.Owner was not ↵diva1-4/+8
being set, and that's what's being used in SendAppearanceToOtherAgent. Mantis #3204.
2009-02-18Stops animations on Teleports, to conform with what the viewer does.diva1-0/+5
2009-02-18Fixes height on Basic Physics in local teleports. Plus some small refactoring.diva1-1/+16
2009-02-18Adds support for preserving animations on region crossings and TPs. diva1-16/+30
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine). Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-17Makes SP.CopyFrom a bit more robust with respect to sims in older versions ↵diva1-6/+4
which still don't have the new appearance management code.
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-13/+16
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-17Small change on dealing with ODE physics, so that this warning doesn't ↵diva1-1/+1
happen: "[PHYSICS]: trying to change capsule size, but the following ODE data is missing - Shell Body Amotor". That warning occurred in MakeRoot, because of the call to SetSize, immediately after making the avie physical.
2009-02-17Major change to how appearance is managed, including changes in login and ↵diva1-11/+64
user service/server. Appearance is now sent by the user service/server along with all other loginparams. Regions don't query the user service for appearance anymore. The appearance is passed along from region to region as the avie moves around. And, as before, it's stored back with the user service as the client changes the avie's appearance. Child agents have default appearances that are set to the actual appearance when the avie moves to that region. (as before, child agents are invisible and non-physical).