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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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ScenePresence.cs
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2011-10-19
Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...
Dan Lake
1
-5
/
+0
2011-10-19
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
1
-48
/
+8
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-1
/
+1
2011-10-17
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
1
-5
/
+6
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-3
/
+4
2011-10-14
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-12
remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-7
/
+0
2011-10-07
Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-06
Fixed line endings from previous commit
Dan Lake
1
-47
/
+47
2011-10-06
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
1
-67
/
+67
2011-10-06
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
1
-11
/
+10
2011-10-06
Refactor ScenePresence so gets and sets are through properties. Added private...
Dan Lake
1
-287
/
+288
2011-10-06
Instead of adding stat agentMS in all kinds of places, calculate it instead i...
Justin Clark-Casey (justincc)
1
-29
/
+3
2011-10-01
Remove unimplementated UpdateMovement() methods from SOG, SOP.
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-21
Commented out new debug statements in ScenePresence
Dan Lake
1
-5
/
+5
2011-09-22
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-09-21
Remove unused and never set SP.PreviousRotation
Justin Clark-Casey (justincc)
1
-8
/
+0
2011-09-21
get rid of an incredibly noisy logging message from the last commit
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-21
When calling osNpcMoveTo(), rotate the avatar in the direction of travel.
Justin Clark-Casey (justincc)
1
-2
/
+21
2011-09-20
Make debug statements in ScenePresence consistent and add a few more
Dan Lake
1
-10
/
+14
2011-09-17
On setting a new avatar appearance, if height hasn't changed then don't set t...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-09-16
Stop the avatar stalling on its first boarder cross when using the ODE plugin
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-09-16
minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-09-16
Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...
Justin Clark-Casey (justincc)
1
-3
/
+14
2011-09-13
Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-09-12
eliminate redundant SP.m_regionInfo since it always has the scene.
Justin Clark-Casey (justincc)
1
-8
/
+6
2011-09-12
remove the unused SP.initializeScenePresence()
Justin Clark-Casey (justincc)
1
-23
/
+2
2011-09-12
stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-09-12
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-09-10
lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
1
-20
/
+24
2011-09-10
Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
1
-1
/
+9
2011-09-05
Try disabling the inconsistent attachment state check to see if this actually...
Justin Clark-Casey (justincc)
1
-9
/
+7
2011-09-03
Stop NPCs losing attachments when the source avatar takes them off.
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-08-31
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
1
-13
/
+1
2011-08-31
refactor: move multiple class to set avatar height into associated SP.AddToPh...
Justin Clark-Casey (justincc)
1
-16
/
+2
2011-08-31
get rid of appearance null checks - this is never null
Justin Clark-Casey (justincc)
1
-35
/
+15
2011-08-31
remove pointless m_attachments == null check since this field is never null
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-31
minor: seal up another instance of using the appearance list without locking
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-08-31
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
1
-13
/
+38
2011-08-30
minor: remove already processed avatar null check in Scene.RemoveClient()
Justin Clark-Casey (justincc)
1
-4
/
+0
2011-08-30
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
1
-24
/
+1
2011-08-30
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
1
-45
/
+1
2011-08-30
Fix bug in persisting saved appearances for npcs
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-08-27
Stop avatars returning from neighbouring regions from stalling on the border ...
Justin Clark-Casey (justincc)
1
-3
/
+22
2011-08-27
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-08-24
remove pointless IsDeleted check on SP.RezAttachments()
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-08-24
refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-23
Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
1
-6
/
+1
2011-08-22
If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-08-22
Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
1
-0
/
+10
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