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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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ScenePresence.cs
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2012-05-18
Cleanup + change properties to set fields with private set : Thanks Justin fo...
BlueWall
1
-1
/
+0
2012-05-18
Provide Telehub setting to allow use of landmarks
BlueWall
1
-1
/
+2
2012-05-17
Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
1
-2
/
+11
2012-05-17
Force the default Telehub router if no matches are found in the config.
BlueWall
1
-29
/
+28
2012-05-13
Add configurable SpawnPointRouting
BlueWall
1
-19
/
+84
2012-05-08
Trigger event when scene presences are updated
Dan Lake
1
-0
/
+10
2012-05-09
Mantis 1456 same region teleport of a sitting avatar.
Talun
1
-0
/
+2
2012-05-04
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
1
-7
/
+46
2012-05-03
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
1
-4
/
+10
2012-05-01
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-04-30
refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...
Justin Clark-Casey (justincc)
1
-73
/
+75
2012-04-30
Fixed: scripted controls didn't work if the avatar was sitting down
Oren Hurvitz
1
-9
/
+15
2012-04-27
Fixed: custom walking animations didn't stop when the avatar stopped walking.
Oren Hurvitz
1
-14
/
+19
2012-04-26
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-04-25
Comment out avatar move to target message for now.
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-04-25
Commit the avination Teleport() methods (adaptedto justincc's changes)
Melanie
1
-1
/
+12
2012-04-25
refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
Justin Clark-Casey (justincc)
1
-16
/
+0
2012-04-25
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
1
-0
/
+6
2012-04-17
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-04-12
Mantis 55025 Implement script time.
Talun
1
-0
/
+19
2012-04-09
Mantis5502 implementation of some of the new constants
Talun
1
-0
/
+38
2012-04-06
For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
1
-0
/
+16
2012-03-28
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
1
-16
/
+0
2012-03-27
More on switching the root folder from under the viewer. More experiments.
Diva Canto
1
-0
/
+18
2012-03-21
Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-20
slight increase in jump power to make running jump slightly better.
nebadon
1
-1
/
+1
2012-03-20
reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
1
-1
/
+1
2012-03-09
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-09
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
1
-13
/
+13
2012-03-09
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
1
-15
/
+8
2012-03-09
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+29
2012-03-02
ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
1
-30
/
+30
2012-03-01
In ScenePresence, removed several private variables used to store public para...
Dan Lake
1
-108
/
+44
2012-02-23
Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
1
-5
/
+8
2012-02-23
Add a position parameter to region crossing of objects. This avoids the
Melanie
1
-1
/
+1
2012-02-19
Amend to last commit. This should have been committed too.
Diva Canto
1
-1
/
+1
2012-02-19
A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
1
-1
/
+2
2012-02-11
Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
1
-7
/
+4
2012-01-24
Teleport routing, part 1
Melanie
1
-0
/
+53
2012-01-16
Comment out noisy log lines I accidentally included in the nant build target ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-16
Remove monocov and other obsolete nant build targets.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-10
HG landing points: this hopefully fixes some confusion that was making HG avi...
Diva Canto
1
-5
/
+6
2012-01-09
Add some run-time debugging support
BlueWall
1
-1
/
+3
2012-01-09
Use our TeleportFlags
BlueWall
1
-20
/
+28
2012-01-09
TP Routing debug
BlueWall
1
-2
/
+5
2012-01-09
Fix teleport routing for incoming HG+Owner
BlueWall
1
-18
/
+19
2012-01-09
Debugging HG teleport routing
BlueWall
1
-0
/
+18
2012-01-09
Fix HG teleport routing
BlueWall
1
-2
/
+4
2012-01-09
Fix a build break
Melanie
1
-1
/
+1
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