| Commit message (Expand) | Author | Age | Files | Lines |
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* | Factoring out a superfluous local variable & repeated assignment in SceneObje... | SignpostMarv | 2012-10-29 | 1 | -10/+8 |
* | removing superfluous lines from SceneObjectPart.SendSound | SignpostMarv | 2012-10-29 | 1 | -8/+0 |
* | transposing preload sound onto sound module | SignpostMarv | 2012-10-29 | 1 | -31/+0 |
* | formatting changes to SceneObjectPart.SendSound; consistent indentation | SignpostMarv | 2012-10-29 | 1 | -34/+34 |
* | SceneObjectPart.SendSound can exit early if a sound module was not found. | SignpostMarv | 2012-10-29 | 1 | -4/+4 |
* | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
* | Replacing double-if block in SceneObjectPart.SendSound with Util.Clip | SignpostMarv | 2012-10-29 | 1 | -4/+1 |
* | normalize quaternion.Slerp outputs | UbitUmarov | 2012-10-19 | 1 | -0/+1 |
* | Remove extraneous calls to the now commented CheckSculptAndLoad | Melanie | 2012-10-18 | 1 | -24/+0 |
* | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 2012-10-18 | 1 | -12/+16 |
* | Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ... | Dan Lake | 2012-10-05 | 1 | -2/+2 |
* | Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini. | Justin Clark-Casey (justincc) | 2012-09-27 | 1 | -6/+6 |
* | Don't store undo states if a scene object is manipulated when it is not in a ... | Justin Clark-Casey (justincc) | 2012-09-26 | 1 | -3/+3 |
* | refactor: Change control structures in SOP.StoreUndoState() to reduce nesting. | Justin Clark-Casey (justincc) | 2012-09-26 | 1 | -45/+43 |
* | Make it possible to rescale SOGs when they are not in a scene. | Justin Clark-Casey (justincc) | 2012-09-26 | 1 | -8/+12 |
* | Enforce existing 5 action hardcoded undo limit. | Justin Clark-Casey (justincc) | 2012-09-26 | 1 | -26/+33 |
* | Add basic undo/redo regression tests. | Justin Clark-Casey (justincc) | 2012-09-26 | 1 | -6/+6 |
* | Fix bad child prim permissions that can make objects change perms after rezzing | Melanie | 2012-08-24 | 1 | -0/+21 |
* | refactoring out SetFaceColor | SignpostMarv | 2012-08-20 | 1 | -52/+15 |
* | making use of implicit operators and Util.Clip handling of Vector3 | SignpostMarv | 2012-08-20 | 1 | -21/+26 |
* | single operation for PRIM_COLOR | SignpostMarv | 2012-08-20 | 1 | -0/+49 |
* | fix typo | SignpostMarv | 2012-08-20 | 1 | -1/+1 |
* | fixing bug that get/set the wrong property for prim types other than sphere &... | SignpostMarv | 2012-08-17 | 1 | -1/+2 |
* | implemented | SignpostMarv | 2012-08-17 | 1 | -0/+50 |
* | Correct an exception report in SceneObjectPart so it outputs the stack. | Robert Adams | 2012-08-15 | 1 | -1/+1 |
* | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 2012-08-15 | 1 | -7/+6 |
* | ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul... | SignpostMarv | 2012-08-03 | 1 | -1/+1 |
* | Many explanitory comments added to the link and delink code in | Robert Adams | 2012-07-11 | 1 | -8/+20 |
* | refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ... | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -0/+6 |
* | Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability" | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -6/+1 |
* | refactor: Add SOP.IsSitTargetOccupied to improve readability | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -1/+6 |
* | Move common code to detect whether a part has a valid sit target into a SOP p... | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -0/+15 |
* | Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava... | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -2/+12 |
* | Do not allow a script to attach a prim if its being sat upon. | Justin Clark-Casey (justincc) | 2012-07-09 | 1 | -7/+91 |
* | refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() ... | Justin Clark-Casey (justincc) | 2012-06-20 | 1 | -2/+3 |
* | minor: If logging because mesh/sculpt data isn't present for an object, log o... | Justin Clark-Casey (justincc) | 2012-06-20 | 1 | -1/+1 |
* | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p... | Justin Clark-Casey (justincc) | 2012-06-14 | 1 | -2/+3 |
* | Fix collision filtering. The filter should be checked on the receiving part! | Melanie | 2012-05-29 | 1 | -9/+9 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-05-15 | 1 | -501/+184 |
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| * | Guard against null root part on SQLite. This really needs to be fixed so SQLite | Melanie | 2012-05-15 | 1 | -1/+1 |
| * | Try to fix sqlite breakage | Melanie | 2012-05-15 | 1 | -0/+3 |
| * | Port Avination's collision fixes to core. | Melanie | 2012-05-15 | 1 | -501/+181 |
* | | Fix issue where loading OARs could sometimes result in link numbers being reo... | Justin Clark-Casey (justincc) | 2012-05-15 | 1 | -1/+12 |
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* | Remove physics actor related race conditions in SetVehicleFlags() and SetPhys... | Justin Clark-Casey (justincc) | 2012-05-09 | 1 | -7/+9 |
* | Fix bug where setting phantom on a prim would result in a server log message ... | Justin Clark-Casey (justincc) | 2012-04-22 | 1 | -3/+6 |
* | Add regression test for prim status when root prim in a new linkset is non-ph... | Justin Clark-Casey (justincc) | 2012-04-21 | 1 | -1/+1 |
* | Add TestSetPhysics() to SOP status tests | Justin Clark-Casey (justincc) | 2012-04-21 | 1 | -3/+6 |
* | Rather than having a FromFolderID property on every single prim and only ever... | Justin Clark-Casey (justincc) | 2012-04-07 | 1 | -2/+0 |
* | Store FromItemID for attachments once on SOG instead of on every SOP and only... | Justin Clark-Casey (justincc) | 2012-04-07 | 1 | -2/+0 |
* | refactor: Eliminate unnecessary SOP.m_physActor | Justin Clark-Casey (justincc) | 2012-04-06 | 1 | -10/+1 |