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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Restore the Avination way of position and angle calculation so resizersMelanie2011-12-091-5/+2
* Fix phantom and temp flags not takingMelanie2011-12-061-0/+8
* Serialize the Volume Detect fieldMelanie2011-12-051-2/+1
* Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster int...Melanie2011-12-051-39/+40
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| * Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-051-39/+40
* | Merge branch 'master' into bigmergeMelanie2011-12-051-1/+7
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| * Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)2011-12-031-7/+5
| * Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc2011-12-031-1/+9
* | Merge branch 'master' into bigmergeMelanie2011-11-241-29/+8
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| * Chain SOP constructors together rather than having copy/paste codeJustin Clark-Casey (justincc)2011-11-211-14/+5
| * refactor: Make SOP.Description an automatic propertyJustin Clark-Casey (justincc)2011-11-211-6/+3
| * Remove unused PhysicsActor.SOPDescriptionJustin Clark-Casey (justincc)2011-11-211-11/+2
* | Merge branch 'master' into bigmergeMelanie2011-11-171-1/+5
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| * Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)2011-11-161-1/+5
* | Merge branch 'master' into bigmergeMelanie2011-11-141-56/+12
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| * Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake2011-11-111-56/+12
* | Merge branch 'master' into bigmergeMelanie2011-11-111-247/+236
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| * In SOP, replaced many references to private members with the public propertiesDan Lake2011-11-101-243/+233
* | Merge branch 'master' into bigmergeMelanie2011-11-101-18/+9
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| * Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...Dan Lake2011-11-101-18/+9
* | Merge branch 'master' into bigmergeMelanie2011-11-051-2/+10
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| * Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-051-2/+10
* | Merge branch 'master' into bigmergeMelanie2011-11-041-9/+9
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-4/+4
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-10/+10
* | Merge branch 'master' into bigmergeMelanie2011-11-031-54/+53
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| * Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-021-50/+51
* | Merge branch 'master' into bigmergeMelanie2011-10-301-5/+20
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-281-6/+3
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| * | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2011-10-281-5/+20
* | | Merge branch 'master' into bigmergeMelanie2011-10-271-6/+5
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| * | Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-271-6/+3
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| * Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-271-0/+2
* | Merge branch 'master' into bigmergeMelanie2011-10-261-8/+6
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| * Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-251-4/+0
| * For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)2011-10-251-4/+6
* | Merge commit '62a63f834b7cc056ee37c396034d0e268f66b4a8' into bigmergeMelanie2011-10-251-5/+3
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| * refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)2011-10-171-5/+3
* | Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmergeMelanie2011-10-251-3/+1
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| * Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-171-2/+0
* | Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmergeMelanie2011-10-251-33/+8
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| * fetch physical_prim switch from [Startup] config from inside scene, as is don...Justin Clark-Casey (justincc)2011-10-151-34/+8
* | Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmergeMelanie2011-10-251-4/+4
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| * remove now redundant m_physical_prim flag from SOP.ApplyPhysics()Justin Clark-Casey (justincc)2011-10-151-4/+4
* | Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmergeMelanie2011-10-251-1/+6
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| * Restore [Startup] physical_prim flag which can stop any prims being subject t...Justin Clark-Casey (justincc)2011-10-151-1/+6
* | Merge commit 'f2889d7ce97a01086dc7fc0690865a1eae452364' into bigmergeMelanie2011-10-251-4/+0
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| * remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ...Justin Clark-Casey (justincc)2011-10-151-4/+0
* | Merge commit '732e9373795a35ed1965bbb93a02117fcf0a8c3e' into bigmergeMelanie2011-10-251-27/+21
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| * refactor: Remove redundant code in SOP.UpdatePrimFlags()Justin Clark-Casey (justincc)2011-10-151-27/+21