| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix bad child prim permissions that can make objects change perms after rezzing | Melanie | 2012-08-24 | 1 | -0/+21 |
* | refactoring out SetFaceColor | SignpostMarv | 2012-08-20 | 1 | -52/+15 |
* | making use of implicit operators and Util.Clip handling of Vector3 | SignpostMarv | 2012-08-20 | 1 | -21/+26 |
* | single operation for PRIM_COLOR | SignpostMarv | 2012-08-20 | 1 | -0/+49 |
* | fix typo | SignpostMarv | 2012-08-20 | 1 | -1/+1 |
* | fixing bug that get/set the wrong property for prim types other than sphere &... | SignpostMarv | 2012-08-17 | 1 | -1/+2 |
* | implemented | SignpostMarv | 2012-08-17 | 1 | -0/+50 |
* | Correct an exception report in SceneObjectPart so it outputs the stack. | Robert Adams | 2012-08-15 | 1 | -1/+1 |
* | enables configurable minimum sizes for physical & non-physical prims | SignpostMarv | 2012-08-15 | 1 | -7/+6 |
* | ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul... | SignpostMarv | 2012-08-03 | 1 | -1/+1 |
* | Many explanitory comments added to the link and delink code in | Robert Adams | 2012-07-11 | 1 | -8/+20 |
* | refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ... | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -0/+6 |
* | Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability" | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -6/+1 |
* | refactor: Add SOP.IsSitTargetOccupied to improve readability | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -1/+6 |
* | Move common code to detect whether a part has a valid sit target into a SOP p... | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -0/+15 |
* | Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava... | Justin Clark-Casey (justincc) | 2012-07-10 | 1 | -2/+12 |
* | Do not allow a script to attach a prim if its being sat upon. | Justin Clark-Casey (justincc) | 2012-07-09 | 1 | -7/+91 |
* | refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() ... | Justin Clark-Casey (justincc) | 2012-06-20 | 1 | -2/+3 |
* | minor: If logging because mesh/sculpt data isn't present for an object, log o... | Justin Clark-Casey (justincc) | 2012-06-20 | 1 | -1/+1 |
* | Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p... | Justin Clark-Casey (justincc) | 2012-06-14 | 1 | -2/+3 |
* | Fix collision filtering. The filter should be checked on the receiving part! | Melanie | 2012-05-29 | 1 | -9/+9 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-05-15 | 1 | -501/+184 |
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| * | Guard against null root part on SQLite. This really needs to be fixed so SQLite | Melanie | 2012-05-15 | 1 | -1/+1 |
| * | Try to fix sqlite breakage | Melanie | 2012-05-15 | 1 | -0/+3 |
| * | Port Avination's collision fixes to core. | Melanie | 2012-05-15 | 1 | -501/+181 |
* | | Fix issue where loading OARs could sometimes result in link numbers being reo... | Justin Clark-Casey (justincc) | 2012-05-15 | 1 | -1/+12 |
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* | Remove physics actor related race conditions in SetVehicleFlags() and SetPhys... | Justin Clark-Casey (justincc) | 2012-05-09 | 1 | -7/+9 |
* | Fix bug where setting phantom on a prim would result in a server log message ... | Justin Clark-Casey (justincc) | 2012-04-22 | 1 | -3/+6 |
* | Add regression test for prim status when root prim in a new linkset is non-ph... | Justin Clark-Casey (justincc) | 2012-04-21 | 1 | -1/+1 |
* | Add TestSetPhysics() to SOP status tests | Justin Clark-Casey (justincc) | 2012-04-21 | 1 | -3/+6 |
* | Rather than having a FromFolderID property on every single prim and only ever... | Justin Clark-Casey (justincc) | 2012-04-07 | 1 | -2/+0 |
* | Store FromItemID for attachments once on SOG instead of on every SOP and only... | Justin Clark-Casey (justincc) | 2012-04-07 | 1 | -2/+0 |
* | refactor: Eliminate unnecessary SOP.m_physActor | Justin Clark-Casey (justincc) | 2012-04-06 | 1 | -10/+1 |
* | Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o... | Justin Clark-Casey (justincc) | 2012-04-06 | 1 | -3/+13 |
* | remove possible PhysActor unexpectedly null race conditions when changing pri... | Justin Clark-Casey (justincc) | 2012-04-03 | 1 | -57/+74 |
* | Eliminate race condition where many callers would check SOP.PhysicsActor != n... | Justin Clark-Casey (justincc) | 2012-04-03 | 1 | -91/+116 |
* | Always zero the PhysActor on dupes to prevent side effects on the orignal prim | Melanie | 2012-03-07 | 1 | -4/+1 |
* | Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.... | PixelTomsen | 2012-02-19 | 1 | -3/+3 |
* | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u... | Justin Clark-Casey (justincc) | 2012-02-15 | 1 | -0/+3 |
* | Remove debug logging if physics actor is null in SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -5/+1 |
* | Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri... | Dan Lake | 2012-02-03 | 1 | -4/+7 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-02-01 | 1 | -55/+48 |
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| * | Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t... | Justin Clark-Casey (justincc) | 2012-01-28 | 1 | -4/+12 |
| * | Cleaned up the LookAt code in SOP and SOG. Added support for incrementally | Mic Bowman | 2012-01-13 | 1 | -39/+30 |
| * | HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio... | Diva Canto | 2012-01-12 | 1 | -2/+2 |
| * | Small fix to GetWorldPosition to get closer to Avination sit behavior | Melanie | 2012-01-05 | 1 | -10/+4 |
* | | Trigger event when prims are scheduled for an update. This gives modules earl... | Dan Lake | 2012-01-19 | 1 | -0/+4 |
* | | Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo... | Dan Lake | 2012-01-19 | 1 | -20/+6 |
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* | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... | Justin Clark-Casey (justincc) | 2011-12-22 | 1 | -1/+1 |
* | Make it possible to force all prims to be phantom via the collidable_prim boo... | Justin Clark-Casey (justincc) | 2011-12-22 | 1 | -1/+4 |