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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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SceneObjectPart.cs
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Author
Age
Files
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*
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
1
-1
/
+1
*
After finishing to edit an attachment, let other avatars see the changes. (Th...
Oren Hurvitz
2013-10-17
1
-1
/
+2
*
BulletSim: remove chatty debug message from previous commit.
Robert Adams
2013-09-11
1
-3
/
+3
*
BulletSim: add position and rotation update for child prim physics update eve...
Robert Adams
2013-09-11
1
-0
/
+20
*
Change collision logic in SceneObjectPart so land_collision will happen.
Robert Adams
2013-09-09
1
-6
/
+3
*
* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
2013-08-20
1
-2
/
+3
*
Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in...
Justin Clark-Casey (justincc)
2013-07-13
1
-8
/
+12
*
Centralize duplicated code in SceneObjectPart for subscribing to
Robert Adams
2013-07-11
1
-54
/
+43
*
minor: remove mono compiler warnings related to keyframe code
Justin Clark-Casey (justincc)
2013-07-08
1
-2
/
+0
*
Try to normalize the creatorData of scene object parts with the trailing '/'....
Diva Canto
2013-07-06
1
-0
/
+4
*
* Adds KeyFrameMotion storage support to SQLite, just a note, seems that ...
teravus
2013-06-11
1
-2
/
+3
*
Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
2013-06-06
1
-0
/
+15
*
Fix issue where llSetPayPrice on either one of a clone prim in the same OpenS...
Justin Clark-Casey (justincc)
2013-05-24
1
-0
/
+2
*
Implement llSetSoundQueueing().
Justin Clark-Casey (justincc)
2013-05-22
1
-1
/
+9
*
Materials-capable viewers send ImageUpdate packets when updating materials th...
dahlia
2013-04-19
1
-11
/
+35
*
Allow changes to TextureEntry to propagate to viewers when MaterialID changes
dahlia
2013-04-17
1
-0
/
+2
*
Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent val...
Justin Clark-Casey (justincc)
2013-04-03
1
-11
/
+2
*
Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than...
Justin Clark-Casey (justincc)
2013-04-03
1
-5
/
+6
*
fix minor race condition in SOP.SitTargetPositionLL where inconsistency could...
Justin Clark-Casey (justincc)
2013-04-03
1
-1
/
+1
*
minor: Make SOP.UpdateOffset() more consistent by checking against the same o...
Justin Clark-Casey (justincc)
2013-04-03
1
-7
/
+7
*
Fix minor race condition where SOP.GetGeometricCenter() and GetCenterOfMass()...
Justin Clark-Casey (justincc)
2013-04-02
1
-4
/
+4
*
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
2013-03-31
1
-7
/
+22
*
Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...
Justin Clark-Casey (justincc)
2013-03-29
1
-0
/
+4
*
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
2013-03-26
1
-0
/
+1
*
Remove unnecessary instation of DOMap() in SOP from commit 5c53660 since this...
Justin Clark-Casey (justincc)
2013-03-13
1
-1
/
+0
*
Add prototype dynamic objects map for scene object parts
Justin Clark-Casey (justincc)
2013-03-13
1
-0
/
+22
*
* Apparently, sometimes texture entries come in from the wire with no default...
teravus
2013-03-08
1
-0
/
+17
*
Add EventManager events triggered when a SOP is added or removed
Robert Adams
2013-02-14
1
-0
/
+2
*
Actually plumb the new values to physics.
Melanie
2013-02-07
1
-0
/
+20
*
Add some more code from Avination. This changes physics actor stuff around
Melanie
2013-02-07
1
-37
/
+152
*
Plumb the path from the client to the extra physics params and back
Melanie
2013-02-07
1
-0
/
+1
*
Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
2013-02-07
1
-50
/
+6
*
Add plumbing for physics properties to get to the physics engine.
Robert Adams
2013-02-07
1
-6
/
+50
*
Rename "Bounciness" to "Restitution"
Melanie
2013-02-07
1
-3
/
+3
*
Partial port of Avination's support for the new physics parameters.
Melanie
2013-02-06
1
-3
/
+93
*
Remove very long unused IScriptHost and NullScriptHost
Justin Clark-Casey (justincc)
2013-02-06
1
-1
/
+1
*
Added DynAttrs to the serialized XML format of prims. When copying prims, use...
Oren Hurvitz
2013-01-25
1
-0
/
+2
*
Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...
Justin Clark-Casey (justincc)
2013-01-25
1
-2
/
+2
*
Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLite
Justin Clark-Casey (justincc)
2013-01-25
1
-1
/
+8
*
* This makes the non-physics llCastRay 'better'. It's not 'correctly work...
teravus
2013-01-23
1
-0
/
+1
*
Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2013-01-21
1
-0
/
+10
*
Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
-2
/
+2
*
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
1
-40
/
+39
*
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
2012-12-18
1
-6
/
+6
*
minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
2012-12-15
1
-2
/
+5
*
Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2012-12-14
1
-1
/
+2
*
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-1
/
+1
*
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-79
/
+9
*
fixing a bug in SceneObjectPart.SendSound where sounds would always come from...
SignpostMarv
2012-10-29
1
-9
/
+8
*
Factoring out a superfluous local variable & repeated assignment in SceneObje...
SignpostMarv
2012-10-29
1
-10
/
+8
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